add plSetOpenGLMatrix to Bullet-C-API

This commit is contained in:
erwin.coumans
2009-03-10 00:13:18 +00:00
parent 69b7f177db
commit 7ae29bd13e
2 changed files with 9 additions and 0 deletions

View File

@@ -147,6 +147,7 @@ extern "C" {
extern void plSetPosition(plRigidBodyHandle object, const plVector3 position);
extern void plSetOrientation(plRigidBodyHandle object, const plQuaternion orientation);
extern void plSetEuler(plReal yaw,plReal pitch,plReal roll, plQuaternion orient);
extern void plSetOpenGLMatrix(plRigidBodyHandle object, plReal* matrix);
typedef struct plRayCastResult {
plRigidBodyHandle m_body;