add improved btGeneric6DofSpring2Constraint, thanks to Puhr Gabor and Tamas Umenhoffer!

improved the new demo testbed (work-in-progress)
add basic Lua demo, import URDF test, STL import, obj import
This commit is contained in:
Erwin Coumans
2014-08-20 16:28:16 -07:00
parent d2509ae7a1
commit 7b28e86c7b
38 changed files with 4530 additions and 1015 deletions

View File

@@ -11,7 +11,7 @@
#include "../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h"
#include "../bullet2/RagdollDemo/RagdollDemo.h"
#include "../bullet2/LuaDemo/LuaDemo.h"
#include "../bullet2/LuaDemo/LuaPhysicsSetup.h"
#include "../bullet2/ChainDemo/ChainDemo.h"
#include "../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h"
#include "../../Demos/ConstraintDemo/ConstraintPhysicsSetup.h"
@@ -19,6 +19,11 @@
#include "../ImportObjDemo/ImportObjSetup.h"
#include "../ImportSTLDemo/ImportSTLSetup.h"
static BulletDemoInterface* LuaDemoCreateFunc(SimpleOpenGL3App* app)
{
CommonPhysicsSetup* physicsSetup = new LuaPhysicsSetup(app);
return new BasicDemo(app, physicsSetup);
}
static BulletDemoInterface* MyCcdPhysicsDemoCreateFunc(SimpleOpenGL3App* app)
{
@@ -73,6 +78,8 @@ static BulletDemoEntry allDemos[]=
{ 1, "CcdDemo", MyCcdPhysicsDemoCreateFunc },
{ 1, "Kinematic", MyKinematicObjectCreateFunc },
{ 1, "Constraints", MyConstraintCreateFunc },
{ 1, "LuaDemo",LuaDemoCreateFunc},
{0,"File Formats", 0},
//@todo(erwincoumans) { 1, "bullet", MyImportSTLCreateFunc},
{ 1, "Wavefront Obj", MyImportObjCreateFunc},
@@ -95,7 +102,6 @@ static BulletDemoEntry allDemos[]=
{1,"MultiBody1",FeatherstoneDemo1::MyCreateFunc},
// {"MultiBody2",FeatherstoneDemo2::MyCreateFunc},
{1,"MultiDofDemo",MultiDofDemo::MyCreateFunc},
// {"LuaDemo",LuaDemo::MyCreateFunc}
};

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@@ -0,0 +1,192 @@
#include "GraphingTexture.h"
#include "OpenGLWindow/OpenGLInclude.h"
#include <assert.h>
GraphingTexture::GraphingTexture()
:m_textureId(0),
m_width(0),
m_height(0)
{
}
GraphingTexture::~GraphingTexture()
{
destroy();
}
bool GraphingTexture::destroy()
{
//TODO(erwincoumans) release memory etc...
m_width = 0;
m_height=0;
glDeleteTextures(1,(GLuint*)&m_textureId);
m_textureId=0;
}
bool GraphingTexture::create(int texWidth, int texHeight)
{
m_width = texWidth;
m_height = texHeight;
glActiveTexture(GL_TEXTURE0);
m_imageData.resize(texWidth*texHeight*4);
for(int y=0;y<texHeight;++y)
{
// const int t=y>>5;
GLubyte* pi=&m_imageData[y*texWidth*4];
for(int x=0;x<texWidth;++x)
{
if (x>=y)//x<2||y<2||x>253||y>253)
{
pi[0]=0;
pi[1]=0;
pi[2]=255;
pi[3]=255;
} else
{
pi[0]=255;
pi[1]=0;
pi[2]=0;
pi[3]=255;
}
pi+=4;
}
}
glGenTextures(1,(GLuint*)&m_textureId);
uploadImageData();
}
void GraphingTexture::uploadImageData()
{
glBindTexture(GL_TEXTURE_2D,m_textureId);
GLint err = glGetError();
assert(err==GL_NO_ERROR);
err = glGetError();
assert(err==GL_NO_ERROR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_width,m_height,0,GL_RGBA,GL_UNSIGNED_BYTE,&m_imageData[0]);
glGenerateMipmap(GL_TEXTURE_2D);
err = glGetError();
assert(err==GL_NO_ERROR);
}
#if 0
//shift the image one pixel
for(int y=0;y<texHeight;++y)
{
// const int t=y>>5;
for(int x=1;x<texWidth;++x)
{
GLubyte* org=image+(x+y*texWidth)*4;
GLubyte* dst=image+(x-1+y*texWidth)*4;
dst[0] = org[0];
dst[1] = org[1];
dst[2] = org[2];
dst[3] = org[3];
}
}
//render a new row at the right
for(int y=0;y<texHeight;++y)
{
GLubyte* pi=image+(texWidth-1+y*texWidth)*4;
pi[0]=255;
pi[1]=255;
pi[2]=255;
pi[3]=255;
if (y==texHeight*0.5)
{
pi[0]=200;
pi[1]=200;
pi[2]=200;
pi[3]=255;
}
}
{
static float timer = 0.f;
static int prevValue=0;
timer+= 0.01;
float value = 128+100*sinf(timer);
MyClamp(value,0.f,float(texHeight-1));
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
org[0] = 0;
org[1] = 0;
org[2] = 0;
org[3] = 255;
if (prevValue<value)
{
} else
{
}
}
{
static float timer = 1.4f;
timer+= 0.04;
float value = 128+150*sinf(timer);
MyClamp(value,0.f,float(texHeight-1));
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
org[0] = 0;
org[1] = 255;
org[2] = 0;
org[3] = 255;
}
{
static float timer = 1.4f;
timer+= 0.02;
float value =256+400*sinf(timer);
MyClamp(value,0.f,float(texHeight-1));
static int prevValue = 0;
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
org[0] = 0;
org[1] = 0;
org[2] = 255;
org[3] = 255;
if (prevValue<value)
{
for (int i=prevValue;i<value;i++)
{
GLubyte* org=image+(texHeight-1+(int)i*texWidth)*4;
org[0] = 0;
org[1] = 0;
org[2] = 255;
org[3] = 255;
}
} else
{
for (int i=value;i<prevValue;i++)
{
GLubyte* org=image+(texHeight-1+(int)i*texWidth)*4;
org[0] = 0;
org[1] = 0;
org[2] = 255;
org[3] = 255;
}
}
prevValue = value;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth,texHeight,0,GL_RGBA,GL_UNSIGNED_BYTE,image);
glGenerateMipmap(GL_TEXTURE_2D);
#endif

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@@ -0,0 +1,36 @@
#ifndef GRAPHING_TEXTURE_H
#define GRAPHING_TEXTURE_H
#include "LinearMath/btAlignedObjectArray.h"
struct GraphingTexture
{
int m_textureId;
//assume rgba (8 bit per component, total of 32bit per pixel, for m_width*m_height pixels)
btAlignedObjectArray<unsigned char> m_imageData;
int m_width;
int m_height;
GraphingTexture();
virtual ~GraphingTexture();
bool create(int texWidth, int texHeight);
bool destroy();
void setPixel(int x, int y, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
{
m_imageData[x*4+y*4*m_width+0] = red;
m_imageData[x*4+y*4*m_width+1] = green;
m_imageData[x*4+y*4*m_width+2] = blue;
m_imageData[x*4+y*4*m_width+3] = alpha;
}
void uploadImageData();
int getTextureId()
{
return m_textureId;
}
};
#endif //GRAPHING_TEXTURE_H

View File

@@ -2,6 +2,7 @@
#include "../GpuDemos/gwenInternalData.h"
template<typename T>
struct MySliderEventHandler : public Gwen::Event::Handler
{
@@ -76,6 +77,24 @@ GwenParameterInterface::~GwenParameterInterface()
}
void GwenParameterInterface::setSliderValue(int sliderIndex, double sliderValue)
{
int sliderCapped = sliderValue+4;
sliderCapped /= 8;
sliderCapped *= 8;
if (sliderIndex>=0 && sliderIndex<m_paramInternalData->m_sliders.size())
{
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin();
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMax();
float mappedValue =m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin()+
(m_paramInternalData->m_sliders[sliderIndex]->GetRangeMax()-
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin())*sliderCapped/128.f;
printf("mappedValue = %f\n",mappedValue);
m_paramInternalData->m_sliders[sliderIndex]->SetValue(mappedValue);
}
}
#include <stdio.h>
void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
@@ -95,7 +114,7 @@ void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
pSlider->SetPos( 10, m_gwenInternalData->m_curYposition );
pSlider->SetSize( 100, 20 );
pSlider->SetRange( params.m_minVal, params.m_maxVal);
pSlider->SetNotchCount(20);//float(params.m_maxVal-params.m_minVal)/100.f);
pSlider->SetNotchCount(128);//float(params.m_maxVal-params.m_minVal)/100.f);
pSlider->SetClampToNotches( params.m_clampToNotches );
pSlider->SetValue( *params.m_paramValuePointer);//dimensions[i] );
char labelName[1024];

View File

@@ -12,6 +12,7 @@ struct GwenParameterInterface : public CommonParameterInterface
GwenParameterInterface(struct GwenInternalData* gwenInternalData);
virtual ~GwenParameterInterface();
virtual void registerSliderFloatParameter(SliderParams& params);
virtual void setSliderValue(int sliderIndex, double sliderValue);
virtual void syncParameters();
virtual void removeAllParameters();

View File

@@ -0,0 +1,291 @@
#include "../GpuDemos/gwenUserInterface.h"
#include "../GpuDemos/gwenInternalData.h"
#include "LinearMath/btQuickprof.h"
class MyProfileWindow : public Gwen::Controls::WindowControl
{
// Gwen::Controls::TabControl* m_TabControl;
//Gwen::Controls::ListBox* m_TextOutput;
unsigned int m_iFrames;
float m_fLastSecond;
Gwen::Controls::TreeNode* m_node;
Gwen::Controls::TreeControl* m_ctrl;
protected:
void onButtonA( Gwen::Controls::Base* pControl )
{
// OpenTissue::glut::toggleIdle();
}
void SliderMoved(Gwen::Controls::Base* pControl )
{
Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
//this->m_app->scaleYoungModulus(pSlider->GetValue());
// printf("Slider Value: %.2f", pSlider->GetValue() );
}
void OnCheckChangedStiffnessWarping (Gwen::Controls::Base* pControl)
{
Gwen::Controls::CheckBox* labeled = (Gwen::Controls::CheckBox* )pControl;
bool checked = labeled->IsChecked();
//m_app->m_stiffness_warp_on = checked;
}
public:
CProfileIterator* profIter;
MyProfileWindow ( Gwen::Controls::Base* pParent)
: Gwen::Controls::WindowControl( pParent ),
profIter(0)
{
SetTitle( L"Time Profiler" );
SetSize( 450, 450 );
this->SetPos(10,400);
// this->Dock( Gwen::Pos::Bottom);
{
m_ctrl = new Gwen::Controls::TreeControl( this );
m_node = m_ctrl->AddNode( L"Total Parent Time" );
//Gwen::Controls::TreeNode* pNode = ctrl->AddNode( L"Node Two" );
//pNode->AddNode( L"Node Two Inside" );
//pNode->AddNode( L"Eyes" );
//pNode->AddNode( L"Brown" )->AddNode( L"Node Two Inside" )->AddNode( L"Eyes" )->AddNode( L"Brown" );
//Gwen::Controls::TreeNode* node = ctrl->AddNode( L"Node Three" );
//m_ctrl->Dock(Gwen::Pos::Bottom);
m_ctrl->ExpandAll();
m_ctrl->SetKeyboardInputEnabled(true);
m_ctrl->SetBounds( this->GetInnerBounds().x,this->GetInnerBounds().y,this->GetInnerBounds().w,this->GetInnerBounds().h);
}
}
float dumpRecursive(CProfileIterator* profileIterator, Gwen::Controls::TreeNode* parentNode)
{
profileIterator->First();
if (profileIterator->Is_Done())
return 0.f;
float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
int i;
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
//printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
float totalTime = 0.f;
int numChildren = 0;
Gwen::UnicodeString txt;
std::vector<Gwen::Controls::TreeNode*> nodes;
for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
{
numChildren++;
float current_total_time = profileIterator->Get_Current_Total_Time();
accumulated_time += current_total_time;
double fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
Gwen::String name(profileIterator->Get_Current_Name());
#ifdef _WIN32
Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",uname.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
#else
txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",name.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
#endif
Gwen::Controls::TreeNode* childNode = (Gwen::Controls::TreeNode*)profileIterator->Get_Current_UserPointer();
if (!childNode)
{
childNode = parentNode->AddNode(L"");
profileIterator->Set_Current_UserPointer(childNode);
}
childNode->SetText(txt);
nodes.push_back(childNode);
totalTime += current_total_time;
//recurse into children
}
for (i=0;i<numChildren;i++)
{
profileIterator->Enter_Child(i);
Gwen::Controls::TreeNode* curNode = nodes[i];
dumpRecursive(profileIterator, curNode);
profileIterator->Enter_Parent();
}
return accumulated_time;
}
void UpdateText(CProfileIterator* profileIterator, bool idle)
{
static bool update=true;
m_ctrl->SetBounds(0,0,this->GetInnerBounds().w,this->GetInnerBounds().h);
// if (!update)
// return;
update=false;
static int test = 1;
test++;
static double time_since_reset = 0.f;
if (!idle)
{
time_since_reset = CProfileManager::Get_Time_Since_Reset();
}
//Gwen::UnicodeString txt = Gwen::Utility::Format( L"FEM Settings %i fps", test );
{
//recompute profiling data, and store profile strings
char blockTime[128];
double totalTime = 0;
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
profileIterator->First();
double parent_time = profileIterator->Is_Root() ? time_since_reset : profileIterator->Get_Current_Parent_Total_Time();
Gwen::Controls::TreeNode* curParent = m_node;
double accumulated_time = dumpRecursive(profileIterator,m_node);
const char* name = profileIterator->Get_Current_Parent_Name();
#ifdef _WIN32
Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", uname.c_str(), parent_time ,
parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
#else
Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", name, parent_time ,
parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
#endif
//sprintf(blockTime,"--- Profiling: %s (total running time: %.3f ms) ---", profileIterator->Get_Current_Parent_Name(), parent_time );
//displayProfileString(xOffset,yStart,blockTime);
m_node->SetText(txt);
//printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",);
}
static int counter=10;
if (counter)
{
counter--;
m_ctrl->ExpandAll();
}
}
void PrintText( const Gwen::UnicodeString& str )
{
}
void Render( Gwen::Skin::Base* skin )
{
m_iFrames++;
if ( m_fLastSecond < Gwen::Platform::GetTimeInSeconds() )
{
SetTitle( Gwen::Utility::Format( L"Profiler %i fps", m_iFrames ) );
m_fLastSecond = Gwen::Platform::GetTimeInSeconds() + 1.0f;
m_iFrames = 0;
}
Gwen::Controls::WindowControl::Render( skin );
}
};
class MyMenuItems : public Gwen::Controls::Base
{
public:
class MyProfileWindow* m_profWindow;
MyMenuItems() :Gwen::Controls::Base(0)
{
}
void MenuItemSelect(Gwen::Controls::Base* pControl)
{
if (m_profWindow->Hidden())
{
m_profWindow->SetHidden(false);
} else
{
m_profWindow->SetHidden(true);
}
}
};
MyProfileWindow* setupProfileWindow(GwenInternalData* data)
{
MyMenuItems* menuItems = new MyMenuItems;
MyProfileWindow* profWindow = new MyProfileWindow(data->pCanvas);
//profWindow->SetHidden(true);
profWindow->profIter = CProfileManager::Get_Iterator();
data->m_viewMenu->GetMenu()->AddItem( L"Profiler", menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::MenuItemSelect);
menuItems->m_profWindow = profWindow;
return profWindow;
}
void processProfileData( MyProfileWindow* profWindow, bool idle)
{
if (profWindow)
{
profWindow->UpdateText(profWindow->profIter, idle);
}
}
void profileWindowSetVisible(MyProfileWindow* window, bool visible)
{
window->SetHidden(!visible);
}
void destroyProfileWindow(MyProfileWindow* window)
{
delete window;
}

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@@ -0,0 +1,12 @@
#ifndef GWEN_PROFILE_WINDOW_H
#define GWEN_PROFILE_WINDOW_H
struct MyProfileWindow* setupProfileWindow(struct GwenInternalData* data);
void processProfileData(MyProfileWindow* window, bool idle);
void profileWindowSetVisible(MyProfileWindow* window, bool visible);
void destroyProfileWindow(MyProfileWindow* window);
#endif//GWEN_PROFILE_WINDOW_H

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@@ -0,0 +1,100 @@
#include "GwenTextureWindow.h"
#include "../GpuDemos/gwenUserInterface.h"
#include "../GpuDemos/gwenInternalData.h"
#include "Gwen/Controls/ImagePanel.h"
class MyGraphWindow : public Gwen::Controls::WindowControl
{
Gwen::Controls::ImagePanel* m_imgPanel;
public:
class MyMenuItems2* m_menuItems;
MyGraphWindow ( const MyGraphInput& input)
: Gwen::Controls::WindowControl( input.m_data->pCanvas ),
m_menuItems(0)
{
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
SetTitle( str );
SetPos(input.m_xPos,input.m_yPos);
SetSize( 12+input.m_width+2*input.m_borderWidth, 30+input.m_height+2*input.m_borderWidth );
m_imgPanel = new Gwen::Controls::ImagePanel( this );
if (input.m_texName)
{
Gwen::UnicodeString texName = Gwen::Utility::StringToUnicode(input.m_texName);
m_imgPanel->SetImage( texName );
}
m_imgPanel->SetBounds( input.m_borderWidth, input.m_borderWidth,
input.m_width,
input.m_height );
// this->Dock( Gwen::Pos::Bottom);
}
virtual ~MyGraphWindow()
{
delete m_imgPanel;
}
};
class MyMenuItems2 : public Gwen::Controls::Base
{
MyGraphWindow* m_graphWindow;
public:
Gwen::Controls::MenuItem* m_item;
MyMenuItems2(MyGraphWindow* graphWindow)
:Gwen::Controls::Base(0),
m_graphWindow(graphWindow),
m_item(0)
{
}
void MenuItemSelect(Gwen::Controls::Base* pControl)
{
if (m_graphWindow->Hidden())
{
m_graphWindow->SetHidden(false);
//@TODO(erwincoumans) setCheck/SetCheckable drawing is broken, need to see what's wrong
// if (m_item)
// m_item->SetCheck(false);
} else
{
m_graphWindow->SetHidden(true);
// if (m_item)
// m_item->SetCheck(true);
}
}
};
struct MyGraphWindow* setupTextureWindow(const MyGraphInput& input)
{
MyGraphWindow* graphWindow = new MyGraphWindow(input);
MyMenuItems2* menuItems = new MyMenuItems2(graphWindow);
graphWindow->m_menuItems = menuItems;
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
menuItems->m_item = input.m_data->m_viewMenu->GetMenu()->AddItem( str, menuItems,(Gwen::Event::Handler::Function)&MyMenuItems2::MenuItemSelect);
// menuItems->m_item->SetCheckable(true);
return graphWindow;
}
void destroyTextureWindow(MyGraphWindow* window)
{
delete window->m_menuItems->m_item;
delete window->m_menuItems;
delete window;
}

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@@ -0,0 +1,32 @@
#ifndef GWEN_TEXTURE_WINDOW_H
#define GWEN_TEXTURE_WINDOW_H
struct MyGraphInput
{
struct GwenInternalData* m_data;
int m_xPos;
int m_yPos;
int m_width;
int m_height;
int m_borderWidth;
const char* m_name;
const char* m_texName;
MyGraphInput(struct GwenInternalData* data)
:m_data(data),
m_xPos(0),
m_yPos(0),
m_width(400),
m_height(400),
m_borderWidth(0),
m_name("GraphWindow"),
m_texName(0)
{
}
};
struct MyGraphWindow* setupTextureWindow(const MyGraphInput& input);
void destroyTextureWindow(MyGraphWindow* window);
#endif //GWEN_TEXTURE_WINDOW_H

View File

@@ -1,3 +1,4 @@
#include "../../btgui/OpenGLWindow/SimpleOpenGL3App.h"
#include "Bullet3Common/b3Vector3.h"
#include "assert.h"
@@ -7,6 +8,10 @@
#include "BulletDemoEntries.h"
#include "../../btgui/Timing/b3Clock.h"
#include "GwenParameterInterface.h"
#include "GwenProfileWindow.h"
#include "GwenTextureWindow.h"
#include "GraphingTexture.h"
#define DEMO_SELECTION_COMBOBOX 13
const char* startFileName = "bulletDemo.txt";
@@ -16,13 +21,89 @@ static int sCurrentDemoIndex = 0;
static int sCurrentHightlighted = 0;
static BulletDemoInterface* sCurrentDemo = 0;
static b3AlignedObjectArray<const char*> allNames;
double motorA=0,motorB=0;
bool drawGUI=true;
extern bool useShadowMap;
static bool wireframe=false;
static bool pauseSimulation=false;
int midiBaseIndex = 176;
#ifdef B3_USE_MIDI
#include "../../btgui/MidiTest/RtMidi.h"
bool chooseMidiPort( RtMidiIn *rtmidi )
{
if (!rtmidi)
return false;
std::string portName;
unsigned int i = 0, nPorts = rtmidi->getPortCount();
if ( nPorts == 0 ) {
std::cout << "No input ports available!" << std::endl;
return false;
}
if ( nPorts == 1 ) {
std::cout << "\nOpening " << rtmidi->getPortName() << std::endl;
}
else {
for ( i=0; i<nPorts; i++ ) {
portName = rtmidi->getPortName(i);
std::cout << " Input port #" << i << ": " << portName << '\n';
}
do {
std::cout << "\nChoose a port number: ";
std::cin >> i;
} while ( i >= nPorts );
}
// std::getline( std::cin, keyHit ); // used to clear out stdin
rtmidi->openPort( i );
return true;
}
void PairMidiCallback( double deltatime, std::vector< unsigned char > *message, void *userData )
{
unsigned int nBytes = message->size();
if (nBytes==3)
{
//if ( message->at(1)==16)
{
printf("midi %d at %f = %d\n", message->at(1), deltatime, message->at(2));
//test->SetValue(message->at(2));
#if KORG_MIDI
if (message->at(0)>=midiBaseIndex && message->at(0)<(midiBaseIndex+8))
{
int sliderIndex = message->at(0)-midiBaseIndex;//-16;
printf("sliderIndex = %d\n", sliderIndex);
float sliderValue = message->at(2);
printf("sliderValue = %f\n", sliderValue);
app->m_parameterInterface->setSliderValue(sliderIndex,sliderValue);
}
#else
//ICONTROLS
if (message->at(0)==176)
{
int sliderIndex = message->at(1)-32;//-16;
printf("sliderIndex = %d\n", sliderIndex);
float sliderValue = message->at(2);
printf("sliderValue = %f\n", sliderValue);
app->m_parameterInterface->setSliderValue(sliderIndex,sliderValue);
}
#endif
}
}
}
#endif //B3_USE_MIDI
void MyKeyboardCallback(int key, int state)
{
@@ -121,7 +202,7 @@ void selectDemo(int demoIndex)
if (sCurrentDemo)
{
sCurrentDemo->initPhysics();
}
}
}
}
@@ -225,7 +306,25 @@ struct MyMenuItemHander :public Gwen::Event::Handler
};
#include "Bullet3Common/b3HashMap.h"
struct GL3TexLoader : public MyTextureLoader
{
b3HashMap<b3HashString,GLint> m_hashMap;
virtual void LoadTexture( Gwen::Texture* pTexture )
{
const char* n = pTexture->name.Get().c_str();
GLint* texIdPtr = m_hashMap[n];
if (texIdPtr)
{
pTexture->m_intData = *texIdPtr;
}
}
virtual void FreeTexture( Gwen::Texture* pTexture )
{
}
};
extern float shadowMapWorldSize;
@@ -239,6 +338,7 @@ int main(int argc, char* argv[])
int width = 1024;
int height=768;
app = new SimpleOpenGL3App("AllBullet2Demos",width,height);
app->m_instancingRenderer->setCameraDistance(13);
app->m_instancingRenderer->setCameraPitch(0);
@@ -246,7 +346,7 @@ int main(int argc, char* argv[])
app->m_window->setMouseMoveCallback(MyMouseMoveCallback);
app->m_window->setMouseButtonCallback(MyMouseButtonCallback);
app->m_window->setKeyboardCallback(MyKeyboardCallback);
GLint err = glGetError();
assert(err==GL_NO_ERROR);
@@ -257,6 +357,55 @@ int main(int argc, char* argv[])
// gui->getInternalData()->m_explorerPage
Gwen::Controls::TreeControl* tree = gui->getInternalData()->m_explorerTreeCtrl;
GL3TexLoader* myTexLoader = new GL3TexLoader;
gui->getInternalData()->pRenderer->setTextureLoader(myTexLoader);
MyProfileWindow* profWindow = setupProfileWindow(gui->getInternalData());
profileWindowSetVisible(profWindow,false);
{
MyGraphInput input(gui->getInternalData());
input.m_width=300;
input.m_height=300;
input.m_xPos = 0;
input.m_yPos = height-input.m_height;
input.m_name="Test Graph1";
input.m_texName = "graph1";
GraphingTexture* gt = new GraphingTexture;
gt->create(256,256);
int texId = gt->getTextureId();
myTexLoader->m_hashMap.insert("graph1", texId);
MyGraphWindow* gw = setupTextureWindow(input);
}
if (1)
{
MyGraphInput input(gui->getInternalData());
input.m_width=300;
input.m_height=300;
input.m_xPos = width-input.m_width;
input.m_yPos = height-input.m_height;
input.m_name="Test Graph2";
input.m_texName = "graph2";
GraphingTexture* gt = new GraphingTexture;
int texWidth = 512;
int texHeight = 512;
gt->create(texWidth,texHeight);
for (int i=0;i<texWidth;i++)
{
for (int j=0;j<texHeight;j++)
{
gt->setPixel(i,j,0,0,0,255);
}
}
gt->uploadImageData();
int texId = gt->getTextureId();
input.m_xPos = width-input.m_width;
myTexLoader->m_hashMap.insert("graph2", texId);
MyGraphWindow* gw = setupTextureWindow(input);
}
//destroyTextureWindow(gw);
app->m_parameterInterface = new GwenParameterInterface(gui->getInternalData());
@@ -323,7 +472,7 @@ int main(int argc, char* argv[])
*/
unsigned long int prevTimeInMicroseconds = clock.getTimeMicroseconds();
do
{
@@ -332,20 +481,24 @@ int main(int argc, char* argv[])
app->m_instancingRenderer->init();
DrawGridData dg;
dg.upAxis = app->getUpAxis();
app->m_instancingRenderer->updateCamera(dg.upAxis);
app->drawGrid(dg);
{
BT_PROFILE("Update Camera");
app->m_instancingRenderer->updateCamera(dg.upAxis);
}
{
BT_PROFILE("Draw Grid");
app->drawGrid(dg);
}
static int frameCount = 0;
frameCount++;
if (0)
{
char bla[1024];
sprintf(bla,"Simple test frame %d", frameCount);
app->drawText(bla,10,10);
BT_PROFILE("Draw frame counter");
char bla[1024];
sprintf(bla,"Frame %d", frameCount);
app->drawText(bla,10,10);
}
if (sCurrentDemo)
@@ -361,18 +514,34 @@ int main(int argc, char* argv[])
sCurrentDemo->stepSimulation(deltaTimeInSeconds);//1./60.f);
prevTimeInMicroseconds = curTimeInMicroseconds;
}
sCurrentDemo->renderScene();
sCurrentDemo->physicsDebugDraw();
{
BT_PROFILE("Render Scene");
sCurrentDemo->renderScene();
}
{
sCurrentDemo->physicsDebugDraw();
}
}
static int toggle = 1;
if (1)
{
gui->draw(app->m_instancingRenderer->getScreenWidth(),app->m_instancingRenderer->getScreenHeight());
if (!pauseSimulation)
processProfileData(profWindow,false);
{
BT_PROFILE("Draw Gwen GUI");
gui->draw(app->m_instancingRenderer->getScreenWidth(),app->m_instancingRenderer->getScreenHeight());
}
}
toggle=1-toggle;
app->m_parameterInterface->syncParameters();
app->swapBuffer();
{
BT_PROFILE("Sync Parameters");
app->m_parameterInterface->syncParameters();
}
{
BT_PROFILE("Swap Buffers");
app->swapBuffer();
}
} while (!app->m_window->requestedExit());
// selectDemo(0);

View File

@@ -17,12 +17,35 @@
links{"gwen", "OpenGL_Window","OpenGL_TrueTypeFont","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath","lua-5.2.3"}
initOpenGL()
initGlew()
if _OPTIONS["midi"] then
if os.is("Windows") then
files {"../../btgui/MidiTest/RtMidi.cpp"}
links {"winmm"}
defines {"__WINDOWS_MM__", "WIN32","B3_USE_MIDI"}
end
if os.is("Linux") then
defines {"__LINUX_ALSA__"}
links {"asound","pthread"}
end
if os.is("MacOSX") then
files {"../../btgui/MidiTest/RtMidi.cpp"}
links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
defines {"__MACOSX_CORE__","B3_USE_MIDI"}
end
end
files {
"**.cpp",
"**.h",
"../bullet2/BasicDemo/Bullet2RigidBodyDemo.cpp",
"../bullet2/BasicDemo/Bullet2RigidBodyDemo.h",
"../bullet2/LuaDemo/LuaPhysicsSetup.cpp",
"../bullet2/LuaDemo/LuaPhysicsSetup.h",
"../DifferentialGearDemo/DifferentialGearSetup.cpp",
"../DifferentialGearDemo/DifferentialGearSetup.h",
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp",
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.h",
"../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp",

View File

@@ -39,6 +39,7 @@ struct GwenInternalData
Gwen::Controls::TabButton* m_demoPage;
Gwen::Controls::TabButton* m_explorerPage;
Gwen::Controls::TreeControl* m_explorerTreeCtrl;
Gwen::Controls::MenuItem* m_viewMenu;
int m_curYposition;

View File

@@ -1,6 +1,11 @@
#include "gwenUserInterface.h"
#include "gwenInternalData.h"
#include "Gwen/Controls/ImagePanel.h"
class MyGraphWindow* graphWindow = 0;
GwenUserInterface::GwenUserInterface()
{
@@ -9,7 +14,7 @@ GwenUserInterface::GwenUserInterface()
m_data->m_comboBoxCallback = 0;
}
GwenUserInterface::~GwenUserInterface()
{
for (int i=0;i<m_data->m_handlers.size();i++)
@@ -32,43 +37,39 @@ GwenUserInterface::~GwenUserInterface()
}
class MyMenuItems : public Gwen::Controls::Base
{
public:
MyMenuItems() :Gwen::Controls::Base(0)
{
}
void myQuitApp( Gwen::Controls::Base* pControl )
{
exit(0);
}
MyMenuItems() :Gwen::Controls::Base(0)
{
}
void myQuitApp( Gwen::Controls::Base* pControl )
{
exit(0);
}
};
struct MyTestMenuBar : public Gwen::Controls::MenuStrip
{
Gwen::Controls::MenuItem* m_fileMenu;
Gwen::Controls::MenuItem* m_viewMenu;
MyTestMenuBar(Gwen::Controls::Base* pParent)
:Gwen::Controls::MenuStrip(pParent)
{
// Gwen::Controls::MenuStrip* menu = new Gwen::Controls::MenuStrip( pParent );
{
MyMenuItems* menuItems = new MyMenuItems;
MyMenuItems* menuItems = new MyMenuItems;
Gwen::Controls::MenuItem* pRoot = AddItem( L"File" );
pRoot->GetMenu()->AddItem(L"Quit",menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
pRoot = AddItem( L"View" );
// Gwen::Event::Handler* handler = GWEN_MCALL(&MyTestMenuBar::MenuItemSelect );
pRoot->GetMenu()->AddItem( L"Profiler");//,,m_profileWindow,(Gwen::Event::Handler::Function)&MyProfileWindow::MenuItemSelect);
/* pRoot->GetMenu()->AddItem( L"New", L"test16.png", GWEN_MCALL( ThisClass::MenuItemSelect ) );
pRoot->GetMenu()->AddItem( L"Load", L"test16.png", GWEN_MCALL( ThisClass::MenuItemSelect ) );
pRoot->GetMenu()->AddItem( L"Save", GWEN_MCALL( ThisClass::MenuItemSelect ) );
pRoot->GetMenu()->AddItem( L"Save As..", GWEN_MCALL( ThisClass::MenuItemSelect ) );
pRoot->GetMenu()->AddItem( L"Quit", GWEN_MCALL( ThisClass::MenuItemSelect ) );
*/
m_fileMenu = AddItem( L"File" );
m_fileMenu->GetMenu()->AddItem(L"Quit",menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
m_viewMenu = AddItem( L"View" );
}
}
@@ -94,11 +95,11 @@ struct MyComboBoxHander :public Gwen::Event::Handler
void onSelect( Gwen::Controls::Base* pControl )
{
Gwen::Controls::ComboBox* but = (Gwen::Controls::ComboBox*) pControl;
Gwen::String str = Gwen::Utility::UnicodeToString( but->GetSelectedItem()->GetText());
if (m_data->m_comboBoxCallback)
(*m_data->m_comboBoxCallback)(m_buttonId,str.c_str());
}
@@ -137,7 +138,7 @@ void GwenUserInterface::setStatusBarMessage(const char* message, bool isLeft)
} else
{
m_data->m_rightStatusBar->SetText( msg);
}
}
@@ -155,6 +156,7 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
m_data->pCanvas->SetBackgroundColor( Gwen::Color( 150, 170, 170, 255 ) );
MyTestMenuBar* menubar = new MyTestMenuBar(m_data->pCanvas);
m_data->m_viewMenu = menubar->m_viewMenu;
Gwen::Controls::StatusBar* bar = new Gwen::Controls::StatusBar(m_data->pCanvas);
m_data->m_rightStatusBar = new Gwen::Controls::Label( bar );
m_data->m_rightStatusBar->SetWidth(width/2);
@@ -181,7 +183,7 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
//windowLeft->SetSkin(
Gwen::Controls::TabControl* tab = new Gwen::Controls::TabControl(windowRight);
//tab->SetHeight(300);
tab->SetWidth(140);
tab->SetHeight(250);
@@ -192,20 +194,20 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
Gwen::UnicodeString str1(L"Params");
m_data->m_demoPage = tab->AddPage(str1);
// Gwen::UnicodeString str2(L"OpenCL");
// tab->AddPage(str2);
//Gwen::UnicodeString str3(L"page3");
// tab->AddPage(str3);
//but->onPress.Add(handler, &MyHander::onButtonA);
//box->Dock(Gwen::Pos::Left);
/*Gwen::Controls::WindowControl* windowBottom = new Gwen::Controls::WindowControl(m_data->pCanvas);
@@ -221,8 +223,8 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
split->SetWidth(300);
*/
/*
*/
Gwen::Controls::ScrollControl* windowLeft = new Gwen::Controls::ScrollControl(m_data->pCanvas);
@@ -257,8 +259,9 @@ void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float
ctrl->Focus();
ctrl->SetBounds(2, 10, 236, 400);
}
b3ToggleButtonCallback GwenUserInterface::getToggleButtonCallback()
{
return m_data->m_toggleButtonCallback;
@@ -274,13 +277,13 @@ void GwenUserInterface::registerToggleButton(int buttonId, const char* name)
assert(m_data->m_demoPage);
Gwen::Controls::Button* but = new Gwen::Controls::Button(m_data->m_demoPage->GetPage());
///some heuristic to find the button location
int ypos = m_data->m_curYposition;
but->SetPos(10, ypos );
but->SetWidth( 100 );
//but->SetBounds( 200, 30, 300, 200 );
MyButtonHander* handler = new MyButtonHander(m_data, buttonId);
m_data->m_handlers.push_back(handler);
m_data->m_curYposition+=22;
@@ -305,7 +308,7 @@ void GwenUserInterface::registerComboBox(int comboboxId, int numItems, const cha
Gwen::Controls::ComboBox* combobox = new Gwen::Controls::ComboBox(m_data->m_demoPage->GetPage());
MyComboBoxHander* handler = new MyComboBoxHander(m_data, comboboxId);
m_data->m_handlers.push_back(handler);
combobox->onSelection.Add(handler,&MyComboBoxHander::onSelect);
int ypos = m_data->m_curYposition;
combobox->SetPos(10, ypos );
@@ -319,14 +322,14 @@ void GwenUserInterface::registerComboBox(int comboboxId, int numItems, const cha
}
m_data->m_curYposition+=22;
}
void GwenUserInterface::draw(int width, int height)
{
// printf("width = %d, height=%d\n", width,height);
if (m_data->pCanvas)
{
@@ -356,7 +359,7 @@ bool GwenUserInterface::mouseMoveCallback( float x, float y)
handled = m_data->pCanvas->InputMouseMoved(x,y,m_lastmousepos[0],m_lastmousepos[1]);
}
return handled;
}
#include "OpenGLWindow/b3gWindowInterface.h"
@@ -392,7 +395,7 @@ bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
}
};
bool bDown = (state == 1);
return m_data->pCanvas->InputKey(key, bDown);
}
return false;

View File

@@ -47,5 +47,7 @@ class GwenUserInterface
};
#endif //_GWEN_USER_INTERFACE_H

View File

@@ -44,9 +44,7 @@ static GLInstanceGraphicsShape* gCreateGraphicsShapeFromWavefrontObj(std::vector
int vtxBaseIndex = vertices->size();
indicesPtr->push_back(vtxBaseIndex);
indicesPtr->push_back(vtxBaseIndex+1);
indicesPtr->push_back(vtxBaseIndex+2);
GLInstanceVertex vtx0;
vtx0.xyzw[0] = shape.mesh.positions[shape.mesh.indices[f]*3+0];
@@ -79,19 +77,28 @@ static GLInstanceGraphicsShape* gCreateGraphicsShapeFromWavefrontObj(std::vector
btVector3 v2(vtx2.xyzw[0],vtx2.xyzw[1],vtx2.xyzw[2]);
normal = (v1-v0).cross(v2-v0);
normal.normalize();
vtx0.normal[0] = normal[0];
vtx0.normal[1] = normal[1];
vtx0.normal[2] = normal[2];
vtx1.normal[0] = normal[0];
vtx1.normal[1] = normal[1];
vtx1.normal[2] = normal[2];
vtx2.normal[0] = normal[0];
vtx2.normal[1] = normal[1];
vtx2.normal[2] = normal[2];
vertices->push_back(vtx0);
vertices->push_back(vtx1);
vertices->push_back(vtx2);
btScalar len2 = normal.length2();
//skip degenerate triangles
if (len2 > SIMD_EPSILON)
{
normal.normalize();
vtx0.normal[0] = normal[0];
vtx0.normal[1] = normal[1];
vtx0.normal[2] = normal[2];
vtx1.normal[0] = normal[0];
vtx1.normal[1] = normal[1];
vtx1.normal[2] = normal[2];
vtx2.normal[0] = normal[0];
vtx2.normal[1] = normal[1];
vtx2.normal[2] = normal[2];
vertices->push_back(vtx0);
vertices->push_back(vtx1);
vertices->push_back(vtx2);
indicesPtr->push_back(vtxBaseIndex);
indicesPtr->push_back(vtxBaseIndex+1);
indicesPtr->push_back(vtxBaseIndex+2);
}
}
}
}
@@ -113,6 +120,7 @@ static GLInstanceGraphicsShape* gCreateGraphicsShapeFromWavefrontObj(std::vector
void ImportObjDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
{
gfxBridge.setUpAxis(2);
this->createEmptyDynamicsWorld();
gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);

View File

@@ -111,6 +111,7 @@ GLInstanceGraphicsShape* LoadMeshFromSTL(const char* relativeFileName)
void ImportSTLDemo::initPhysics(GraphicsPhysicsBridge& gfxBridge)
{
gfxBridge.setUpAxis(2);
this->createEmptyDynamicsWorld();
gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,671 @@
#ifndef URDF_SAMPLES_H
#define URDF_SAMPLES_H
#define MSTRINGIFY(A) #A
const char* urdf_char2 = MSTRINGIFY(
<robot name="test_robot">
<link name="link1" />
<link name="link2" />
<link name="link3" />
<link name="link4" />
<joint name="joint1" type="continuous">
<parent link="link1"/>
<child link="link2"/>
</joint>
<joint name="joint2" type="continuous">
<parent link="link1"/>
<child link="link3"/>
</joint>
<joint name="joint3" type="continuous">
<parent link="link3"/>
<child link="link4"/>
</joint>
</robot>);
const char* urdf_char1 = MSTRINGIFY(
<?xml version="1.0"?>
<robot name="myfirst">
<link name="base_link">
<visual>
<geometry>
<cylinder length="0.6" radius="0.2"/>
</geometry>
</visual>
</link>
</robot>
);
const char* urdf_char3 = MSTRINGIFY(<?xml version="1.0"?>
<robot name="multipleshapes">
<link name="base_link">
<visual>
<geometry>
<cylinder length="0.6" radius="0.2"/>
</geometry>
</visual>
</link>
<link name="right_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
</visual>
</link>
<joint name="base_to_right_leg" type="fixed">
<parent link="base_link"/>
<child link="right_leg"/>
</joint>
</robot>);
const char* urdf_char4 = MSTRINGIFY(
<?xml version="1.0"?>
<robot name="materials">
<link name="base_link">
<visual>
<geometry>
<cylinder length="0.6" radius="0.2"/>
</geometry>
<material name="blue">
<color rgba="0 0 .8 1"/>
</material>
</visual>
</link>
<link name="right_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white">
<color rgba="1 1 1 1"/>
</material>
</visual>
</link>
<joint name="base_to_right_leg" type="fixed">
<parent link="base_link"/>
<child link="right_leg"/>
<origin xyz="0.22 0 .25"/>
</joint>
<link name="left_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white"/>
</visual>
</link>
<joint name="base_to_left_leg" type="fixed">
<parent link="base_link"/>
<child link="left_leg"/>
<origin xyz="-0.22 0 .25"/>
</joint>
<link name="head">
<visual>
<geometry>
<sphere radius="0.2"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="head_swivel" type="fixed">
<parent link="base_link"/>
<child link="head"/>
<origin xyz="0 0 0.3"/>
</joint>
<link name="box">
<visual>
<geometry>
<box size=".08 .08 .08"/>
</geometry>
<material name="blue"/>
</visual>
</link>
<joint name="tobox" type="fixed">
<parent link="head"/>
<child link="box"/>
<origin xyz="0 0.1414 0.1414"/>
</joint>
</robot>
);
const char* urdf_char_r2d2 = MSTRINGIFY(
<?xml version="1.0"?>
<robot name="visual">
<link name="base_link">
<visual>
<geometry>
<cylinder length="0.6" radius="0.2"/>
</geometry>
<material name="blue">
<color rgba="0 0 .8 1"/>
</material>
</visual>
</link>
<link name="right_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white">
<color rgba="1 1 1 1"/>
</material>
</visual>
</link>
<joint name="base_to_right_leg" type="fixed">
<parent link="base_link"/>
<child link="right_leg"/>
<origin xyz="0.22 0 .25"/>
</joint>
<link name="right_base">
<visual>
<geometry>
<box size=".1 0.4 .1"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="right_base_joint" type="fixed">
<parent link="right_leg"/>
<child link="right_base"/>
<origin xyz="0 0 -0.6"/>
</joint>
<link name="right_front_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black">
<color rgba="0 0 0 1"/>
</material>
</visual>
</link>
<joint name="right_front_wheel_joint" type="fixed">
<parent link="right_base"/>
<child link="right_front_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
</joint>
<link name="right_back_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="right_back_wheel_joint" type="fixed">
<parent link="right_base"/>
<child link="right_back_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
</joint>
<link name="left_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white"/>
</visual>
</link>
<joint name="base_to_left_leg" type="fixed">
<parent link="base_link"/>
<child link="left_leg"/>
<origin xyz="-0.22 0 .25"/>
</joint>
<link name="left_base">
<visual>
<geometry>
<box size=".1 0.4 .1"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="left_base_joint" type="fixed">
<parent link="left_leg"/>
<child link="left_base"/>
<origin xyz="0 0 -0.6"/>
</joint>
<link name="left_front_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="left_front_wheel_joint" type="fixed">
<parent link="left_base"/>
<child link="left_front_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
</joint>
<link name="left_back_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="left_back_wheel_joint" type="fixed">
<parent link="left_base"/>
<child link="left_back_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
</joint>
<joint name="gripper_extension" type="fixed">
<parent link="base_link"/>
<child link="gripper_pole"/>
<origin rpy="0 0 1.57075" xyz="0 0.19 .2"/>
</joint>
<link name="gripper_pole">
<visual>
<geometry>
<cylinder length="0.2" radius=".01"/>
</geometry>
<origin rpy="0 1.57075 0 " xyz="0.1 0 0"/>
<material name="Gray">
<color rgba=".7 .7 .7 1"/>
</material>
</visual>
</link>
<joint name="left_gripper_joint" type="fixed">
<origin rpy="0 0 0" xyz="0.2 0.01 0"/>
<parent link="gripper_pole"/>
<child link="left_gripper"/>
</joint>
<link name="left_gripper">
<visual>
<origin rpy="0.0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger.dae"/>
</geometry>
</visual>
</link>
<joint name="left_tip_joint" type="fixed">
<parent link="left_gripper"/>
<child link="left_tip"/>
</joint>
<link name="left_tip">
<visual>
<origin rpy="0.0 0 0" xyz="0.09137 0.00495 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger_tip.dae"/>
</geometry>
</visual>
</link>
<joint name="right_gripper_joint" type="fixed">
<origin rpy="0 0 0" xyz="0.2 -0.01 0"/>
<parent link="gripper_pole"/>
<child link="right_gripper"/>
</joint>
<link name="right_gripper">
<visual>
<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger.dae"/>
</geometry>
</visual>
</link>
<joint name="right_tip_joint" type="fixed">
<parent link="right_gripper"/>
<child link="right_tip"/>
</joint>
<link name="right_tip">
<visual>
<origin rpy="-3.1415 0 0" xyz="0.09137 0.00495 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger_tip.dae"/>
</geometry>
</visual>
</link>
<link name="head">
<visual>
<geometry>
<sphere radius="0.2"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="head_swivel" type="fixed">
<parent link="base_link"/>
<child link="head"/>
<origin xyz="0 0 0.3"/>
</joint>
<link name="box">
<visual>
<geometry>
<box size=".08 .08 .08"/>
</geometry>
<material name="blue"/>
</visual>
</link>
<joint name="tobox" type="fixed">
<parent link="head"/>
<child link="box"/>
<origin xyz="0 0.1414 0.1414"/>
</joint>
</robot>
);
const char* urdf_char = MSTRINGIFY(
<?xml version="1.0"?>
<robot name="flexible">
<link name="base_link">
<visual>
<geometry>
<cylinder length="0.6" radius="0.2"/>
</geometry>
<material name="blue">
<color rgba="0 0 .8 1"/>
</material>
</visual>
</link>
<link name="right_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white">
<color rgba="1 1 1 1"/>
</material>
</visual>
</link>
<joint name="base_to_right_leg" type="fixed">
<parent link="base_link"/>
<child link="right_leg"/>
<origin xyz="0.22 0 .25"/>
</joint>
<link name="right_base">
<visual>
<geometry>
<box size=".1 0.4 .1"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="right_base_joint" type="fixed">
<parent link="right_leg"/>
<child link="right_base"/>
<origin xyz="0 0 -0.6"/>
</joint>
<link name="right_front_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black">
<color rgba="0 0 0 1"/>
</material>
</visual>
</link>
<joint name="right_front_wheel_joint" type="continuous">
<axis xyz="0 0 1"/>
<parent link="right_base"/>
<child link="right_front_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
<limit effort="100" velocity="100"/>
<joint_properties damping="0.0" friction="0.0"/>
</joint>
<link name="right_back_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="right_back_wheel_joint" type="continuous">
<axis xyz="0 0 1"/>
<parent link="right_base"/>
<child link="right_back_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
<limit effort="100" velocity="100"/>
<joint_properties damping="0.0" friction="0.0"/>
</joint>
<link name="left_leg">
<visual>
<geometry>
<box size="0.6 .2 .1"/>
</geometry>
<origin rpy="0 1.57075 0" xyz="0 0 -0.3"/>
<material name="white"/>
</visual>
</link>
<joint name="base_to_left_leg" type="fixed">
<parent link="base_link"/>
<child link="left_leg"/>
<origin xyz="-0.22 0 .25"/>
</joint>
<link name="left_base">
<visual>
<geometry>
<box size=".1 0.4 .1"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="left_base_joint" type="fixed">
<parent link="left_leg"/>
<child link="left_base"/>
<origin xyz="0 0 -0.6"/>
</joint>
<link name="left_front_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="left_front_wheel_joint" type="continuous">
<axis xyz="0 0 1"/>
<parent link="left_base"/>
<child link="left_front_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 0.133333333333 -0.085"/>
<limit effort="100" velocity="100"/>
<joint_properties damping="0.0" friction="0.0"/>
</joint>
<link name="left_back_wheel">
<visual>
<geometry>
<cylinder length=".1" radius="0.035"/>
</geometry>
<material name="black"/>
</visual>
</link>
<joint name="left_back_wheel_joint" type="continuous">
<axis xyz="0 0 1"/>
<parent link="left_base"/>
<child link="left_back_wheel"/>
<origin rpy="0 1.57075 0" xyz="0 -0.133333333333 -0.085"/>
<limit effort="100" velocity="100"/>
<joint_properties damping="0.0" friction="0.0"/>
</joint>
<joint name="gripper_extension" type="prismatic">
<parent link="base_link"/>
<child link="gripper_pole"/>
<limit effort="1000.0" lower="-0.38" upper="0" velocity="0.5"/>
<origin rpy="0 0 1.57075" xyz="0 0.19 .2"/>
</joint>
<link name="gripper_pole">
<visual>
<geometry>
<cylinder length="0.2" radius=".01"/>
</geometry>
<origin rpy="0 1.57075 0 " xyz="0.1 0 0"/>
<material name="Gray">
<color rgba=".7 .7 .7 1"/>
</material>
</visual>
</link>
<joint name="left_gripper_joint" type="revolute">
<axis xyz="0 0 1"/>
<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
<origin rpy="0 0 0" xyz="0.2 0.01 0"/>
<parent link="gripper_pole"/>
<child link="left_gripper"/>
</joint>
<link name="left_gripper">
<visual>
<origin rpy="0.0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger.dae"/>
</geometry>
</visual>
</link>
<joint name="left_tip_joint" type="fixed">
<parent link="left_gripper"/>
<child link="left_tip"/>
</joint>
<link name="left_tip">
<visual>
<origin rpy="0.0 0 0" xyz="0.09137 0.00495 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger_tip.dae"/>
</geometry>
</visual>
</link>
<joint name="right_gripper_joint" type="revolute">
<axis xyz="0 0 -1"/>
<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
<origin rpy="0 0 0" xyz="0.2 -0.01 0"/>
<parent link="gripper_pole"/>
<child link="right_gripper"/>
</joint>
<link name="right_gripper">
<visual>
<origin rpy="-3.1415 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger.dae"/>
</geometry>
</visual>
</link>
<joint name="right_tip_joint" type="fixed">
<parent link="right_gripper"/>
<child link="right_tip"/>
</joint>
<link name="right_tip">
<visual>
<origin rpy="-3.1415 0 0" xyz="0.09137 0.00495 0"/>
<geometry>
<mesh filename="package://pr2_description/meshes/gripper_v0/l_finger_tip.dae"/>
</geometry>
</visual>
</link>
<link name="head">
<visual>
<geometry>
<sphere radius="0.2"/>
</geometry>
<material name="white"/>
</visual>
</link>
<joint name="head_swivel" type="continuous">
<parent link="base_link"/>
<child link="head"/>
<axis xyz="0 0 1"/>
<origin xyz="0 0 0.3"/>
</joint>
<link name="box">
<visual>
<geometry>
<box size=".08 .08 .08"/>
</geometry>
<material name="blue"/>
</visual>
</link>
<joint name="tobox" type="fixed">
<parent link="head"/>
<child link="box"/>
<origin xyz="0 0.1414 0.1414"/>
</joint>
</robot>
);
#endif //URDF_SAMPLES_H

View File

@@ -167,6 +167,7 @@ Bullet2RigidBodyDemo::Bullet2RigidBodyDemo(SimpleOpenGL3App* app, CommonPhysicsS
void Bullet2RigidBodyDemo::initPhysics()
{
MyGraphicsPhysicsBridge glBridge(m_glApp);
glBridge.setUpAxis(1);
m_physicsSetup->initPhysics(glBridge);
m_glApp->m_instancingRenderer->writeTransforms();

View File

@@ -60,7 +60,9 @@ public:
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)
{
drawLine(PointOnB,PointOnB+normalOnB,color);
}
virtual void reportErrorWarning(const char* warningString)
{

View File

@@ -599,7 +599,10 @@ void FeatherstoneDemo1::renderScene()
btVector3 pos = col->getWorldTransform().getOrigin();
btQuaternion orn = col->getWorldTransform().getRotation();
int index = col->getUserIndex();
m_glApp->m_instancingRenderer->writeSingleInstanceTransformToCPU(pos,orn,index);
if (index>=0)
{
m_glApp->m_instancingRenderer->writeSingleInstanceTransformToCPU(pos,orn,index);
}
}
m_glApp->m_instancingRenderer->writeTransforms();
}

View File

@@ -0,0 +1,467 @@
#include "LuaPhysicsSetup.h"
#include "OpenGLWindow/SimpleOpenGL3App.h"//??
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btVector3.h"
#include <iostream>
#include "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h"
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
char* sLuaFileName = "init_physics.lua";
static const float scaling=0.35f;
static LuaPhysicsSetup* sLuaDemo = 0;
static btVector4 colors[4] =
{
btVector4(1,0,0,1),
btVector4(0,1,0,1),
btVector4(0,1,1,1),
btVector4(1,1,0,1),
};
LuaPhysicsSetup::LuaPhysicsSetup(class SimpleOpenGL3App* app)
:m_glApp(app),
m_config(0),
m_dispatcher(0),
m_bp(0),
m_solver(0),
m_dynamicsWorld(0)
{
sLuaDemo = this;
}
LuaPhysicsSetup::~LuaPhysicsSetup()
{
sLuaDemo = 0;
}
//todo: allow to create solver, broadphase, multiple worlds etc.
static int gCreateDefaultDynamicsWorld(lua_State *L)
{
sLuaDemo->m_config = new btDefaultCollisionConfiguration;
sLuaDemo->m_dispatcher = new btCollisionDispatcher(sLuaDemo->m_config);
sLuaDemo->m_bp = new btDbvtBroadphase();
sLuaDemo->m_solver = new btNNCGConstraintSolver();
sLuaDemo->m_dynamicsWorld = new btDiscreteDynamicsWorld(sLuaDemo->m_dispatcher,sLuaDemo->m_bp,sLuaDemo->m_solver,sLuaDemo->m_config);
lua_pushlightuserdata (L, sLuaDemo->m_dynamicsWorld);
return 1;
}
static int gDeleteDynamicsWorld(lua_State *L)
{
return 0;
}
ATTRIBUTE_ALIGNED16(struct) CustomShapeData
{
btVector3 m_localScaling;
int m_shapeIndex;
};
ATTRIBUTE_ALIGNED16(struct) CustomRigidBodyData
{
int m_graphicsInstanceIndex;
};
static int gCreateCubeShape(lua_State *L)
{
int argc = lua_gettop(L);
if (argc==4)
{
btVector3 halfExtents(1,1,1);
if (!lua_isuserdata(L,1))
{
std::cerr << "error: first argument to createCubeShape should be world";
return 0;
}
//expect userdata = sLuaDemo->m_dynamicsWorld
halfExtents = btVector3(lua_tonumber(L,2),lua_tonumber(L,3),lua_tonumber(L,4));
btCollisionShape* colShape = new btBoxShape(halfExtents);
CustomShapeData* shapeData = new CustomShapeData();
shapeData->m_shapeIndex = sLuaDemo->m_glApp->registerCubeShape();
shapeData->m_localScaling = halfExtents;
colShape->setUserPointer(shapeData);
lua_pushlightuserdata (L, colShape);
return 1;
} else
{
std::cerr << "Error: invalid number of arguments to createCubeShape, expected 4 (world,halfExtentsX,halfExtentsY,halfExtentsX) but got " << argc;
}
return 0;
}
static int gCreateSphereShape(lua_State *L)
{
int argc = lua_gettop(L);
if (argc==2)
{
btVector3 halfExtents(1,1,1);
if (!lua_isuserdata(L,1))
{
std::cerr << "error: first argument to createSphereShape should be world";
return 0;
}
//expect userdata = sLuaDemo->m_dynamicsWorld
btScalar radius = lua_tonumber(L,2);
btCollisionShape* colShape = new btSphereShape(radius);
CustomShapeData* shapeData = new CustomShapeData();
shapeData->m_shapeIndex = sLuaDemo->m_glApp->registerGraphicsSphereShape(radius,false,100,0.5);
shapeData->m_localScaling = halfExtents;
colShape->setUserPointer(shapeData);
lua_pushlightuserdata (L, colShape);
return 1;
} else
{
std::cerr << "Error: invalid number of arguments to createSphereShape, expected 2 (world,radius) but got " << argc;
}
return 0;
}
int luaL_returnlen(lua_State* L, int index)
{
lua_len(L, index);
int len = lua_tointeger(L,-1);
lua_pop(L, 1);
return len;
}
btVector3 getLuaVectorArg(lua_State* L, int index)
{
btVector3 pos(0,0,0);
int sz = luaL_returnlen(L, index); // get size of table
{
lua_rawgeti(L, index, 1); // push t[i]
pos[0] = lua_tonumber(L,-1);
lua_pop(L, 1);
lua_rawgeti(L, index, 2); // push t[i]
pos[1] = lua_tonumber(L,-1);
lua_pop(L, 1);
lua_rawgeti(L, index, 3); // push t[i]
pos[2] = lua_tonumber(L,-1);
lua_pop(L, 1);
}
return pos;
}
btQuaternion getLuaQuaternionArg(lua_State* L, int index)
{
btQuaternion orn(0,0,0,1);
int sz = luaL_returnlen(L, index); // get size of table
{
lua_rawgeti(L, index, 1); // push t[i]
orn[0] = lua_tonumber(L,-1);
lua_pop(L, 1);
lua_rawgeti(L, index, 2); // push t[i]
orn[1] = lua_tonumber(L,-1);
lua_pop(L, 1);
lua_rawgeti(L, index, 3); // push t[i]
orn[2] = lua_tonumber(L,-1);
lua_pop(L, 1);
lua_rawgeti(L, index, 4); // push t[i]
orn[3] = lua_tonumber(L,-1);
lua_pop(L, 1);
}
return orn;
}
static int gCreateRigidBody (lua_State *L)
{
int argc = lua_gettop(L);
if (argc==5)
{
btTransform startTransform;
startTransform.setIdentity();
if (!lua_isuserdata(L,1))
{
std::cerr << "error: first argument to b3CreateRigidbody should be world";
return 0;
}
btDiscreteDynamicsWorld* world = (btDiscreteDynamicsWorld*) lua_touserdata(L,1);
if (world != sLuaDemo->m_dynamicsWorld)
{
std::cerr << "error: first argument expected to be a world";
return 0;
}
if (!lua_isuserdata(L,2))
{
std::cerr << "error: second argument to b3CreateRigidbody should be world";
return 0;
}
btScalar mass = lua_tonumber(L,3);
luaL_checktype(L,4, LUA_TTABLE);
btVector3 pos = getLuaVectorArg(L,4);
btQuaternion orn = getLuaQuaternionArg(L,5);
btCollisionShape* colShape = (btCollisionShape* )lua_touserdata(L,2);
//expect userdata = sLuaDemo->m_dynamicsWorld
btVector3 inertia(0,0,0);
if (mass)
{
colShape->calculateLocalInertia(mass,inertia);
}
btRigidBody* body = new btRigidBody(mass,0,colShape,inertia);
body->getWorldTransform().setOrigin(pos);
body->getWorldTransform().setRotation(orn);
CustomShapeData* shapeData = (CustomShapeData*)colShape->getUserPointer();
if (shapeData)
{
CustomRigidBodyData* rbd = new CustomRigidBodyData;
static int curColor = 0;
btVector4 color = colors[curColor];
curColor++;
curColor&=3;
CustomShapeData* shapeData = (CustomShapeData*)body->getCollisionShape()->getUserPointer();
if (shapeData)
{
rbd ->m_graphicsInstanceIndex = sLuaDemo->m_glApp->m_instancingRenderer->registerGraphicsInstance(shapeData->m_shapeIndex,startTransform.getOrigin(),startTransform.getRotation(),color,shapeData->m_localScaling);
body->setUserIndex(rbd->m_graphicsInstanceIndex);
}
}
world->addRigidBody(body);
lua_pushlightuserdata (L, body);
return 1;
} else
{
std::cerr << "Error: invalid number of arguments to createRigidBody, expected 5 (world,shape,mass,pos,orn) but got " << argc;
}
return 0;
}
static int gSetBodyPosition(lua_State *L)
{
int argc = lua_gettop(L);
if (argc==3)
{
if (!lua_isuserdata(L,1))
{
std::cerr << "error: first argument needs to be a world";
return 0;
}
if (!lua_isuserdata(L,2))
{
std::cerr << "error: second argument needs to be a body";
return 0;
}
btRigidBody* body = (btRigidBody*)lua_touserdata(L,2);
btVector3 pos = getLuaVectorArg(L,3);
btTransform& tr = body ->getWorldTransform();
tr.setOrigin(pos);
body->setWorldTransform(tr);
} else
{
std::cerr << "error: setBodyPosition expects 6 arguments like setBodyPosition(world,body,0,1,0)";
}
return 0;
}
static int gSetBodyOrientation(lua_State *L)
{
int argc = lua_gettop(L);
if (argc==3)
{
if (!lua_isuserdata(L,1))
{
std::cerr << "error: first argument needs to be a world";
return 0;
}
if (!lua_isuserdata(L,2))
{
std::cerr << "error: second argument needs to be a body";
return 0;
}
btRigidBody* body = (btRigidBody*)lua_touserdata(L,2);
btQuaternion orn = getLuaQuaternionArg(L,3);
btTransform& tr = body ->getWorldTransform();
tr.setRotation(orn);
body->setWorldTransform(tr);
} else
{
std::cerr << "error: setBodyOrientation expects 3 arguments like setBodyOrientation(world,body,orn)";
}
return 0;
}
//b3CreateConvexShape(world, points)
//b3CreateHingeConstraint(world,bodyA,bodyB,...)
static void report_errors(lua_State *L, int status)
{
if ( status!=0 ) {
std::cerr << "-- " << lua_tostring(L, -1) << std::endl;
lua_pop(L, 1); // remove error message
}
}
void LuaPhysicsSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
{
const char* prefix[]={"./","./data/","../data/","../../data/","../../../data/","../../../../data/"};
int numPrefixes = sizeof(prefix)/sizeof(const char*);
char relativeFileName[1024];
FILE* f=0;
int result = 0;
for (int i=0;!f && i<numPrefixes;i++)
{
sprintf(relativeFileName,"%s%s",prefix[i],sLuaFileName);
f = fopen(relativeFileName,"rb");
}
if (f)
{
fclose(f);
lua_State *L = luaL_newstate();
luaopen_io(L); // provides io.*
luaopen_base(L);
luaopen_table(L);
luaopen_string(L);
luaopen_math(L);
//luaopen_package(L);
luaL_openlibs(L);
// make my_function() available to Lua programs
lua_register(L, "createDefaultDynamicsWorld", gCreateDefaultDynamicsWorld);
lua_register(L, "deleteDynamicsWorld", gDeleteDynamicsWorld);
lua_register(L, "createCubeShape", gCreateCubeShape);
lua_register(L, "createSphereShape", gCreateSphereShape);
lua_register(L, "createRigidBody", gCreateRigidBody);
lua_register(L, "setBodyPosition", gSetBodyPosition);
lua_register(L, "setBodyOrientation", gSetBodyOrientation);
int s = luaL_loadfile(L, relativeFileName);
if ( s==0 ) {
// execute Lua program
s = lua_pcall(L, 0, LUA_MULTRET, 0);
}
report_errors(L, s);
lua_close(L);
} else
{
b3Error("Cannot find Lua file%s\n",sLuaFileName);
}
m_glApp->m_instancingRenderer->writeTransforms();
}
void LuaPhysicsSetup::exitPhysics()
{
delete m_dynamicsWorld;
m_dynamicsWorld=0;
delete m_dispatcher;
m_dispatcher=0;
delete m_bp;
m_bp=0;
delete m_config;
m_config=0;
}
void LuaPhysicsSetup::stepSimulation(float deltaTime)
{
if (m_dynamicsWorld)
m_dynamicsWorld->stepSimulation(deltaTime);
}
void LuaPhysicsSetup::debugDraw()
{
if (m_dynamicsWorld)
m_dynamicsWorld->debugDrawWorld();
}
bool LuaPhysicsSetup::pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
{
//btAssert(0);
return false;
}
bool LuaPhysicsSetup::movePickedBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
{
//btAssert(0);
return false;
}
void LuaPhysicsSetup::removePickingConstraint()
{
//btAssert(0);
}
void LuaPhysicsSetup::syncPhysicsToGraphics(GraphicsPhysicsBridge& gfxBridge)
{
int numCollisionObjects = m_dynamicsWorld->getNumCollisionObjects();
for (int i = 0; i<numCollisionObjects; i++)
{
btCollisionObject* colObj = m_dynamicsWorld->getCollisionObjectArray()[i];
btVector3 pos = colObj->getWorldTransform().getOrigin();
btQuaternion orn = colObj->getWorldTransform().getRotation();
int index = colObj->getUserIndex();
if (index >= 0)
{
m_glApp->m_instancingRenderer->writeSingleInstanceTransformToCPU(pos, orn, index);
}
}
m_glApp->m_instancingRenderer->writeTransforms();
}
btRigidBody* LuaPhysicsSetup::createRigidBody(float mass, const btTransform& startTransform,btCollisionShape* shape, const btVector4& color)
{
btAssert(0);
return 0;
}
btBoxShape* LuaPhysicsSetup::createBoxShape(const btVector3& halfExtents)
{
btAssert(0);
return 0;
}

View File

@@ -0,0 +1,43 @@
#ifndef _LUA_PHYSICS_SETUP_H
#define _LUA_PHYSICS_SETUP_H
#include "../Demos/CommonPhysicsSetup.h"
//we don't derive from CommonRigidBodySetup because we
//create and own our own dynamics world (one or more)
//at run-time
struct LuaPhysicsSetup : public CommonPhysicsSetup
{
LuaPhysicsSetup(class SimpleOpenGL3App* app);
virtual ~LuaPhysicsSetup();
class btDefaultCollisionConfiguration* m_config;
class btCollisionDispatcher* m_dispatcher;
class btDbvtBroadphase* m_bp;
class btNNCGConstraintSolver* m_solver;
class btDiscreteDynamicsWorld* m_dynamicsWorld;
class SimpleOpenGL3App* m_glApp;
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
virtual void exitPhysics();
virtual void stepSimulation(float deltaTime);
virtual void debugDraw();
virtual bool pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld);
virtual bool movePickedBody(const btVector3& rayFromWorld, const btVector3& rayToWorld);
virtual void removePickingConstraint();
virtual void syncPhysicsToGraphics(GraphicsPhysicsBridge& gfxBridge);
virtual btRigidBody* createRigidBody(float mass, const btTransform& startTransform,btCollisionShape* shape, const btVector4& color=btVector4(1,0,0,1));
virtual btBoxShape* createBoxShape(const btVector3& halfExtents);
};
#endif //_LUA_PHYSICS_SETUP_H