more rewriting to get this #@!#@!&*( Mac OSX GPU to work
This commit is contained in:
@@ -14,6 +14,7 @@ subject to the following restrictions:
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*/
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bool findSeparatingAxisOnGpu = true;
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bool splitSearchSepAxis = false;//true;
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bool bvhTraversalKernelGPU = true;
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bool findConcaveSeparatingAxisKernelGPU = true;
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@@ -88,6 +89,8 @@ GpuSatCollision::GpuSatCollision(cl_context ctx,cl_device_id device, cl_command_
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m_device(device),
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m_queue(q),
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m_findSeparatingAxisKernel(0),
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m_findSeparatingAxisVertexFaceKernel(0),
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m_findSeparatingAxisEdgeEdgeKernel(0),
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m_totalContactsOut(m_context, m_queue),
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m_sepNormals(m_context, m_queue),
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m_hasSeparatingNormals(m_context, m_queue),
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@@ -97,7 +100,8 @@ m_numConcavePairsOut(m_context, m_queue),
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m_gpuCompoundPairs(m_context, m_queue),
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m_gpuCompoundSepNormals(m_context, m_queue),
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m_gpuHasCompoundSepNormals(m_context, m_queue),
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m_numCompoundPairsOut(m_context, m_queue)
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m_numCompoundPairsOut(m_context, m_queue),
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m_dmins(m_context,m_queue)
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{
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m_totalContactsOut.push_back(0);
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@@ -119,6 +123,14 @@ m_numCompoundPairsOut(m_context, m_queue)
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b3Assert(m_findSeparatingAxisKernel);
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b3Assert(errNum==CL_SUCCESS);
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m_findSeparatingAxisVertexFaceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,src, "findSeparatingAxisVertexFaceKernel",&errNum,satProg );
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b3Assert(m_findSeparatingAxisVertexFaceKernel);
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m_findSeparatingAxisEdgeEdgeKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,src, "findSeparatingAxisEdgeEdgeKernel",&errNum,satProg );
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b3Assert(m_findSeparatingAxisVertexFaceKernel);
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m_findConcaveSeparatingAxisKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,src, "findConcaveSeparatingAxisKernel",&errNum,satProg );
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b3Assert(m_findConcaveSeparatingAxisKernel);
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b3Assert(errNum==CL_SUCCESS);
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@@ -212,6 +224,13 @@ m_numCompoundPairsOut(m_context, m_queue)
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GpuSatCollision::~GpuSatCollision()
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{
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if (m_findSeparatingAxisVertexFaceKernel)
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clReleaseKernel(m_findSeparatingAxisVertexFaceKernel);
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if (m_findSeparatingAxisEdgeEdgeKernel)
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clReleaseKernel(m_findSeparatingAxisEdgeEdgeKernel);
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if (m_findSeparatingAxisKernel)
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clReleaseKernel(m_findSeparatingAxisKernel);
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@@ -3019,6 +3038,61 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
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clFinish(m_queue);
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if (findSeparatingAxisOnGpu)
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{
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m_dmins.resize(nPairs);
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if (splitSearchSepAxis)
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{
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{
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B3_PROFILE("findSeparatingAxisVertexFaceKernel");
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b3BufferInfoCL bInfo[] = {
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b3BufferInfoCL( pairs->getBufferCL(), true ),
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b3BufferInfoCL( bodyBuf->getBufferCL(),true),
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b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
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b3BufferInfoCL( convexData.getBufferCL(),true),
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b3BufferInfoCL( gpuVertices.getBufferCL(),true),
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b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
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b3BufferInfoCL( gpuFaces.getBufferCL(),true),
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b3BufferInfoCL( gpuIndices.getBufferCL(),true),
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b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
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b3BufferInfoCL( m_sepNormals.getBufferCL()),
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b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
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b3BufferInfoCL( m_dmins.getBufferCL())
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};
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b3LauncherCL launcher(m_queue, m_findSeparatingAxisVertexFaceKernel,"findSeparatingAxisVertexFaceKernel");
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launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
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launcher.setConst( nPairs );
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int num = nPairs;
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launcher.launch1D( num);
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clFinish(m_queue);
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}
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{
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B3_PROFILE("findSeparatingAxisEdgeEdgeKernel");
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b3BufferInfoCL bInfo[] = {
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b3BufferInfoCL( pairs->getBufferCL(), true ),
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b3BufferInfoCL( bodyBuf->getBufferCL(),true),
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b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
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b3BufferInfoCL( convexData.getBufferCL(),true),
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b3BufferInfoCL( gpuVertices.getBufferCL(),true),
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b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
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b3BufferInfoCL( gpuFaces.getBufferCL(),true),
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b3BufferInfoCL( gpuIndices.getBufferCL(),true),
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b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
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b3BufferInfoCL( m_sepNormals.getBufferCL()),
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b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
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b3BufferInfoCL( m_dmins.getBufferCL())
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};
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b3LauncherCL launcher(m_queue, m_findSeparatingAxisEdgeEdgeKernel,"findSeparatingAxisEdgeEdgeKernel");
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launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
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launcher.setConst( nPairs );
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int num = nPairs;
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launcher.launch1D( num);
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clFinish(m_queue);
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}
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} else
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{
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B3_PROFILE("findSeparatingAxisKernel");
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b3BufferInfoCL bInfo[] = {
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@@ -26,6 +26,10 @@ struct GpuSatCollision
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cl_device_id m_device;
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cl_command_queue m_queue;
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cl_kernel m_findSeparatingAxisKernel;
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cl_kernel m_findSeparatingAxisVertexFaceKernel;
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cl_kernel m_findSeparatingAxisEdgeEdgeKernel;
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cl_kernel m_findConcaveSeparatingAxisKernel;
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cl_kernel m_findCompoundPairsKernel;
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cl_kernel m_processCompoundPairsKernel;
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@@ -50,6 +54,8 @@ struct GpuSatCollision
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b3OpenCLArray<int> m_totalContactsOut;
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b3OpenCLArray<b3Vector3> m_sepNormals;
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b3OpenCLArray<float> m_dmins;
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b3OpenCLArray<int> m_hasSeparatingNormals;
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b3OpenCLArray<b3Vector3> m_concaveSepNormals;
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b3OpenCLArray<int> m_concaveHasSeparatingNormals;
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@@ -706,7 +706,7 @@ bool findSeparatingAxisEdgeEdge( __global const ConvexPolyhedronCL* hullA, __glo
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project(hullB,posB,ornB,&crossje,vertices, &Min1, &Max1);
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if(Max0<Min1 || Max1<Min0)
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result = false;
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return false;
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float d0 = Max0 - Min1;
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float d1 = Max1 - Min0;
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@@ -1351,6 +1351,176 @@ __kernel void findSeparatingAxisKernel( __global const int4* pairs,
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}
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__kernel void findSeparatingAxisVertexFaceKernel( __global const int4* pairs,
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__global const BodyData* rigidBodies,
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__global const btCollidableGpu* collidables,
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__global const ConvexPolyhedronCL* convexShapes,
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__global const float4* vertices,
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__global const float4* uniqueEdges,
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__global const btGpuFace* faces,
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__global const int* indices,
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__global btAabbCL* aabbs,
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__global volatile float4* separatingNormals,
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__global volatile int* hasSeparatingAxis,
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__global float* dmins,
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int numPairs
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)
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{
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int i = get_global_id(0);
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if (i<numPairs)
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{
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int bodyIndexA = pairs[i].x;
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int bodyIndexB = pairs[i].y;
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int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
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int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
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int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
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int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
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//once the broadphase avoids static-static pairs, we can remove this test
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if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0))
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{
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hasSeparatingAxis[i] = 0;
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return;
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}
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if ((collidables[collidableIndexA].m_shapeType!=SHAPE_CONVEX_HULL) ||(collidables[collidableIndexB].m_shapeType!=SHAPE_CONVEX_HULL))
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{
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hasSeparatingAxis[i] = 0;
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return;
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}
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if ((collidables[collidableIndexA].m_shapeType==SHAPE_CONCAVE_TRIMESH))
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{
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hasSeparatingAxis[i] = 0;
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return;
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}
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int numFacesA = convexShapes[shapeIndexA].m_numFaces;
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float dmin = FLT_MAX;
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dmins[i] = dmin;
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float4 posA = rigidBodies[bodyIndexA].m_pos;
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posA.w = 0.f;
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float4 posB = rigidBodies[bodyIndexB].m_pos;
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posB.w = 0.f;
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float4 c0local = convexShapes[shapeIndexA].m_localCenter;
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float4 ornA = rigidBodies[bodyIndexA].m_quat;
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float4 c0 = transform(&c0local, &posA, &ornA);
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float4 c1local = convexShapes[shapeIndexB].m_localCenter;
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float4 ornB =rigidBodies[bodyIndexB].m_quat;
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float4 c1 = transform(&c1local,&posB,&ornB);
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const float4 DeltaC2 = c0 - c1;
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float4 sepNormal;
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bool sepA = findSeparatingAxis( &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],posA,ornA,
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posB,ornB,
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DeltaC2,
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vertices,uniqueEdges,faces,
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indices,&sepNormal,&dmin);
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hasSeparatingAxis[i] = 4;
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if (!sepA)
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{
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hasSeparatingAxis[i] = 0;
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} else
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{
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bool sepB = findSeparatingAxis( &convexShapes[shapeIndexB],&convexShapes[shapeIndexA],posB,ornB,
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posA,ornA,
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DeltaC2,
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vertices,uniqueEdges,faces,
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indices,&sepNormal,&dmin);
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if (sepB)
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{
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dmins[i] = dmin;
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hasSeparatingAxis[i] = 1;
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separatingNormals[i] = sepNormal;
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}
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}
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}
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}
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__kernel void findSeparatingAxisEdgeEdgeKernel( __global const int4* pairs,
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__global const BodyData* rigidBodies,
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__global const btCollidableGpu* collidables,
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__global const ConvexPolyhedronCL* convexShapes,
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__global const float4* vertices,
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__global const float4* uniqueEdges,
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__global const btGpuFace* faces,
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__global const int* indices,
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__global btAabbCL* aabbs,
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__global float4* separatingNormals,
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__global int* hasSeparatingAxis,
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__global float* dmins,
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int numPairs
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)
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{
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int i = get_global_id(0);
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if (i<numPairs)
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{
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if (hasSeparatingAxis[i])
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{
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int bodyIndexA = pairs[i].x;
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int bodyIndexB = pairs[i].y;
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int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
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int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
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int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
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int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
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int numFacesA = convexShapes[shapeIndexA].m_numFaces;
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float dmin = dmins[i];
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float4 posA = rigidBodies[bodyIndexA].m_pos;
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posA.w = 0.f;
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float4 posB = rigidBodies[bodyIndexB].m_pos;
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posB.w = 0.f;
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float4 c0local = convexShapes[shapeIndexA].m_localCenter;
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float4 ornA = rigidBodies[bodyIndexA].m_quat;
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float4 c0 = transform(&c0local, &posA, &ornA);
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float4 c1local = convexShapes[shapeIndexB].m_localCenter;
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float4 ornB =rigidBodies[bodyIndexB].m_quat;
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float4 c1 = transform(&c1local,&posB,&ornB);
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const float4 DeltaC2 = c0 - c1;
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float4 sepNormal = separatingNormals[i];
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bool sepEE = findSeparatingAxisEdgeEdge( &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],posA,ornA,
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posB,ornB,
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DeltaC2,
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vertices,uniqueEdges,faces,
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indices,&sepNormal,&dmin);
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if (!sepEE)
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{
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hasSeparatingAxis[i] = 0;
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} else
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{
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hasSeparatingAxis[i] = 1;
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separatingNormals[i] = sepNormal;
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}
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} //if (hasSeparatingAxis[i])
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}//(i<numPairs)
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}
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@@ -901,7 +901,7 @@ static const char* satKernelsCL= \
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" project(hullB,posB,ornB,&crossje,vertices, &Min1, &Max1);\n"
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" \n"
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" if(Max0<Min1 || Max1<Min0)\n"
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" result = false;\n"
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" return false;\n"
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" \n"
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" float d0 = Max0 - Min1;\n"
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" float d1 = Max1 - Min0;\n"
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@@ -1472,6 +1472,161 @@ static const char* satKernelsCL= \
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" \n"
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" }\n"
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"}\n"
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"__kernel void findSeparatingAxisVertexFaceKernel( __global const int4* pairs, \n"
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" __global const BodyData* rigidBodies, \n"
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" __global const btCollidableGpu* collidables,\n"
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" __global const ConvexPolyhedronCL* convexShapes, \n"
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" __global const float4* vertices,\n"
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" __global const float4* uniqueEdges,\n"
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" __global const btGpuFace* faces,\n"
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" __global const int* indices,\n"
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" __global btAabbCL* aabbs,\n"
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" __global volatile float4* separatingNormals,\n"
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" __global volatile int* hasSeparatingAxis,\n"
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" __global float* dmins,\n"
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" int numPairs\n"
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" )\n"
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"{\n"
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" int i = get_global_id(0);\n"
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" \n"
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" if (i<numPairs)\n"
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" {\n"
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" \n"
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" int bodyIndexA = pairs[i].x;\n"
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" int bodyIndexB = pairs[i].y;\n"
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" int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;\n"
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" int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;\n"
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" \n"
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" int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;\n"
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" int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;\n"
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" \n"
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" \n"
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" //once the broadphase avoids static-static pairs, we can remove this test\n"
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" if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0))\n"
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" {\n"
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" hasSeparatingAxis[i] = 0;\n"
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" return;\n"
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" }\n"
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" \n"
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" if ((collidables[collidableIndexA].m_shapeType!=SHAPE_CONVEX_HULL) ||(collidables[collidableIndexB].m_shapeType!=SHAPE_CONVEX_HULL))\n"
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" {\n"
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" hasSeparatingAxis[i] = 0;\n"
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" return;\n"
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" }\n"
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" \n"
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" if ((collidables[collidableIndexA].m_shapeType==SHAPE_CONCAVE_TRIMESH))\n"
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" {\n"
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" hasSeparatingAxis[i] = 0;\n"
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" return;\n"
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" }\n"
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" int numFacesA = convexShapes[shapeIndexA].m_numFaces;\n"
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" float dmin = FLT_MAX;\n"
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" dmins[i] = dmin;\n"
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" \n"
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" float4 posA = rigidBodies[bodyIndexA].m_pos;\n"
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" posA.w = 0.f;\n"
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" float4 posB = rigidBodies[bodyIndexB].m_pos;\n"
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" posB.w = 0.f;\n"
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" float4 c0local = convexShapes[shapeIndexA].m_localCenter;\n"
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" float4 ornA = rigidBodies[bodyIndexA].m_quat;\n"
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" float4 c0 = transform(&c0local, &posA, &ornA);\n"
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" float4 c1local = convexShapes[shapeIndexB].m_localCenter;\n"
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" float4 ornB =rigidBodies[bodyIndexB].m_quat;\n"
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" float4 c1 = transform(&c1local,&posB,&ornB);\n"
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" const float4 DeltaC2 = c0 - c1;\n"
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" float4 sepNormal;\n"
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" \n"
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" bool sepA = findSeparatingAxis( &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],posA,ornA,\n"
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" posB,ornB,\n"
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" DeltaC2,\n"
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" vertices,uniqueEdges,faces,\n"
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" indices,&sepNormal,&dmin);\n"
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" hasSeparatingAxis[i] = 4;\n"
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" if (!sepA)\n"
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" {\n"
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" hasSeparatingAxis[i] = 0;\n"
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" } else\n"
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" {\n"
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" bool sepB = findSeparatingAxis( &convexShapes[shapeIndexB],&convexShapes[shapeIndexA],posB,ornB,\n"
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" posA,ornA,\n"
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" DeltaC2,\n"
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" vertices,uniqueEdges,faces,\n"
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" indices,&sepNormal,&dmin);\n"
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" if (sepB)\n"
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" {\n"
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" dmins[i] = dmin;\n"
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" hasSeparatingAxis[i] = 1;\n"
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" separatingNormals[i] = sepNormal;\n"
|
||||
" }\n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"__kernel void findSeparatingAxisEdgeEdgeKernel( __global const int4* pairs, \n"
|
||||
" __global const BodyData* rigidBodies, \n"
|
||||
" __global const btCollidableGpu* collidables,\n"
|
||||
" __global const ConvexPolyhedronCL* convexShapes, \n"
|
||||
" __global const float4* vertices,\n"
|
||||
" __global const float4* uniqueEdges,\n"
|
||||
" __global const btGpuFace* faces,\n"
|
||||
" __global const int* indices,\n"
|
||||
" __global btAabbCL* aabbs,\n"
|
||||
" __global float4* separatingNormals,\n"
|
||||
" __global int* hasSeparatingAxis,\n"
|
||||
" __global float* dmins,\n"
|
||||
" int numPairs\n"
|
||||
" )\n"
|
||||
"{\n"
|
||||
" int i = get_global_id(0);\n"
|
||||
" \n"
|
||||
" if (i<numPairs)\n"
|
||||
" {\n"
|
||||
" if (hasSeparatingAxis[i])\n"
|
||||
" {\n"
|
||||
" \n"
|
||||
" int bodyIndexA = pairs[i].x;\n"
|
||||
" int bodyIndexB = pairs[i].y;\n"
|
||||
" \n"
|
||||
" int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;\n"
|
||||
" int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;\n"
|
||||
" \n"
|
||||
" int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;\n"
|
||||
" int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;\n"
|
||||
" \n"
|
||||
" \n"
|
||||
" int numFacesA = convexShapes[shapeIndexA].m_numFaces;\n"
|
||||
" \n"
|
||||
" float dmin = dmins[i];\n"
|
||||
" \n"
|
||||
" float4 posA = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" posA.w = 0.f;\n"
|
||||
" float4 posB = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
" posB.w = 0.f;\n"
|
||||
" float4 c0local = convexShapes[shapeIndexA].m_localCenter;\n"
|
||||
" float4 ornA = rigidBodies[bodyIndexA].m_quat;\n"
|
||||
" float4 c0 = transform(&c0local, &posA, &ornA);\n"
|
||||
" float4 c1local = convexShapes[shapeIndexB].m_localCenter;\n"
|
||||
" float4 ornB =rigidBodies[bodyIndexB].m_quat;\n"
|
||||
" float4 c1 = transform(&c1local,&posB,&ornB);\n"
|
||||
" const float4 DeltaC2 = c0 - c1;\n"
|
||||
" float4 sepNormal = separatingNormals[i];\n"
|
||||
" \n"
|
||||
" bool sepEE = findSeparatingAxisEdgeEdge( &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],posA,ornA,\n"
|
||||
" posB,ornB,\n"
|
||||
" DeltaC2,\n"
|
||||
" vertices,uniqueEdges,faces,\n"
|
||||
" indices,&sepNormal,&dmin);\n"
|
||||
" if (!sepEE)\n"
|
||||
" {\n"
|
||||
" hasSeparatingAxis[i] = 0;\n"
|
||||
" } else\n"
|
||||
" {\n"
|
||||
" hasSeparatingAxis[i] = 1;\n"
|
||||
" separatingNormals[i] = sepNormal;\n"
|
||||
" }\n"
|
||||
" } //if (hasSeparatingAxis[i])\n"
|
||||
" }//(i<numPairs)\n"
|
||||
"}\n"
|
||||
"int findClippingFaces(const float4 separatingNormal,\n"
|
||||
" const ConvexPolyhedronCL* hullA, \n"
|
||||
" __global const ConvexPolyhedronCL* hullB,\n"
|
||||
|
||||
Reference in New Issue
Block a user