remove SimpleOpenGL3 demo, it breaks some builds
reset callback to 0 after exiting a demo to avoid issues
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@@ -150,7 +150,7 @@ struct SendDesiredStateArgs
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//or the maximum applied force/torque for the PD/motor/constraint to reach the desired velocity in CONTROL_MODE_VELOCITY and CONTROL_MODE_POSITION_VELOCITY_PD mode
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//indexed by degree of freedom, 6 dof base, and then dofs for each link
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double m_desiredStateForceTorque[MAX_DEGREE_OF_FREEDOM];
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};
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