prepared to add BulletDino, and made ForkLiftDemo compile (no functionality yet)

This commit is contained in:
ejcoumans
2006-10-29 06:34:58 +00:00
parent d6c6cbaee6
commit 82b310c9cd
6 changed files with 1006 additions and 146 deletions

View File

@@ -15,14 +15,18 @@ subject to the following restrictions:
#ifndef FORKLIFT_DEMO_H
#define FORKLIFT_DEMO_H
class btVehicleTuning;
struct btVehicleRaycaster;
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
#include "DemoApplication.h"
///ForkLiftDemo shows how to use constraint for a cylinder-wheels vehicle
///ForkLiftDemo shows how to setup and use the built-in raycast vehicle
class ForkLiftDemo : public DemoApplication
{
public:
CcdPhysicsController* m_carChassis;
btRigidBody* m_carChassis;
float m_cameraHeight;
@@ -34,7 +38,6 @@ class ForkLiftDemo : public DemoApplication
virtual void clientMoveAndDisplay();
virtual void clientResetScene();
virtual void displayCallback();
@@ -50,3 +53,4 @@ class ForkLiftDemo : public DemoApplication
#endif //FORKLIFT_DEMO_H