Work on fixing some GJK issues reported by Pierre Terdiman (thanks Pierre for the testbed!)
Improved this penetration test with more verbose output retrieve worldtransform from motionstate when rigidbody gets motionstate assigned
This commit is contained in:
@@ -93,6 +93,9 @@ public:
|
||||
return m_dynamicsWorld;
|
||||
}
|
||||
|
||||
void setOrthographicProjection();
|
||||
void resetPerspectiveProjection();
|
||||
|
||||
int getDebugMode()
|
||||
{
|
||||
return m_debugMode ;
|
||||
|
||||
Reference in New Issue
Block a user