implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
pybullet.changeVisualShape(obUid,linkIndex,specularColor=[R,G,B]) and Bullet C-API b3UpdateVisualShapeSpecularColor Bug fixes in b3ResourcePath::findResourcePath resolution. add stadium.sdf and roboschool/models_outdoor/stadium assets https://github.com/openai/roboschool/tree/master/roboschool/models_outdoor/stadium minor fixes to obj2sdf
This commit is contained in:
23154
data/roboschool/models_outdoor/stadium/part0.obj
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data/roboschool/models_outdoor/stadium/part0.obj
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data/roboschool/models_outdoor/stadium/part1.obj
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data/roboschool/models_outdoor/stadium/part1.obj
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data/roboschool/models_outdoor/stadium/part2.obj
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data/roboschool/models_outdoor/stadium/part2.obj
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data/roboschool/models_outdoor/stadium/stadium.mtl
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data/roboschool/models_outdoor/stadium/stadium.mtl
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@@ -0,0 +1,16 @@
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newmtl stadium_white
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 1.000000 1.000000 1.000000
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Ks 0.500000 0.500000 0.500000
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newmtl stadium_grass
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Ka 0.000000 0.000000 0.000000
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Kd 0.000000 0.500000 0.000000
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Ks 0.000000 0.000000 0.000000
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map_Kd stadium_grass.jpg
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newmtl stadium_dirt
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Ka 0.000000 0.000000 0.000000
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Kd 0.600000 0.400000 0.000000
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Ks 0.000000 0.000000 0.000000
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30561
data/roboschool/models_outdoor/stadium/stadium.obj
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data/roboschool/models_outdoor/stadium/stadium.obj
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data/roboschool/models_outdoor/stadium/stadium_grass.jpg
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data/roboschool/models_outdoor/stadium/stadium_grass.jpg
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@@ -18,6 +18,7 @@
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</geometry>
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<material name="white">
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<color rgba="1 1 1 1"/>
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<specular rgb="11 1 1"/>
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</material>
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</visual>
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<collision>
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108
data/stadium.sdf
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108
data/stadium.sdf
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@@ -0,0 +1,108 @@
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<sdf version='1.6'>
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<world name='default'>
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<gravity>0 0 -9.8</gravity>
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<model name='roboschool/models_outdoor/stadium/part0.obj'>
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<static>1</static>
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<pose frame=''>0 0 0 0 0 0</pose>
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<link name='link_d0'>
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<inertial>
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<mass>0</mass>
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<inertia>
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<ixx>0.166667</ixx>
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<ixy>0</ixy>
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<ixz>0</ixz>
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<iyy>0.166667</iyy>
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<iyz>0</iyz>
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<izz>0.166667</izz>
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</inertia>
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</inertial>
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<visual name='visual'>
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<geometry>
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<mesh>
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<scale>1 1 1</scale>
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<uri>roboschool/models_outdoor/stadium/part0.obj</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 1 1 1</ambient>
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<diffuse>1.00000 1.00000 1.000000 1</diffuse>
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<specular>0.1 .1 .1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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</model>
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<model name='roboschool/models_outdoor/stadium/part1.obj'>
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<static>1</static>
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<pose frame=''>0 0 0 0 0 0</pose>
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<link name='link_d1'>
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<inertial>
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<mass>0</mass>
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<inertia>
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<ixx>0.166667</ixx>
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<ixy>0</ixy>
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<ixz>0</ixz>
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<iyy>0.166667</iyy>
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<iyz>0</iyz>
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<izz>0.166667</izz>
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</inertia>
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</inertial>
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<collision name='collision_1'>
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<pose frame=''>0 0 -0.5 0 0 0</pose>
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<geometry>
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<box>
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<size>100 100 1</size>
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</box>
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</geometry>
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</collision>
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<visual name='visual'>
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<geometry>
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<mesh>
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<scale>1 1 1</scale>
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<uri>roboschool/models_outdoor/stadium/part1.obj</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 1 1 1</ambient>
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<diffuse>0.600000 0.400000 0.000000 1</diffuse>
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<specular>.5 .5 .5 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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</model>
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<model name='part2.obj'>
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<static>1</static>
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<pose frame=''>0 0 0 0 0 0</pose>
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<link name='link_d2'>
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<inertial>
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<mass>0</mass>
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<inertia>
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<ixx>0.166667</ixx>
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<ixy>0</ixy>
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<ixz>0</ixz>
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<iyy>0.166667</iyy>
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<iyz>0</iyz>
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<izz>0.166667</izz>
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</inertia>
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</inertial>
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<visual name='visual'>
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<geometry>
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<mesh>
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<scale>1 1 1</scale>
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<uri>roboschool/models_outdoor/stadium/part2.obj</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.000000 0.500000 0.000000 1</diffuse>
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<specular>0.4 0.4 0.4 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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</model>
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</world>
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</sdf>
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@@ -20,7 +20,7 @@
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<collision name='collision'>
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<geometry>
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<plane>
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<normal>1 2 3</normal>
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<normal>0 0 1</normal>
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<size>100 100</size>
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</plane>
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</geometry>
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@@ -46,7 +46,7 @@
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<cast_shadows>0</cast_shadows>
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<geometry>
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<plane>
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<normal>4 5 6</normal>
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<normal>0 0 1</normal>
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<size>100 100</size>
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</plane>
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</geometry>
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@@ -102,6 +102,8 @@
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</inertial>
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<collision name='collision'>
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<geometry>
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<pose frame=''>0 0 -1 0 0 0</pose>
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<box>
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<size>1 1 1</size>
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</box>
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@@ -154,26 +156,7 @@
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<izz>0.166667</izz>
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</inertia>
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</inertial>
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<collision name='collision'>
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<geometry>
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<box>
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<size>1 1 1</size>
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</box>
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</geometry>
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<max_contacts>10</max_contacts>
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<surface>
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<contact>
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<ode/>
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</contact>
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<bounce/>
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<friction>
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<torsional>
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<ode/>
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</torsional>
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<ode/>
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</friction>
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</surface>
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</collision>
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<visual name='visual'>
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<geometry>
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<mesh>
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