implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
pybullet.changeVisualShape(obUid,linkIndex,specularColor=[R,G,B]) and Bullet C-API b3UpdateVisualShapeSpecularColor Bug fixes in b3ResourcePath::findResourcePath resolution. add stadium.sdf and roboschool/models_outdoor/stadium assets https://github.com/openai/roboschool/tree/master/roboschool/models_outdoor/stadium minor fixes to obj2sdf
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
<collision name='collision'>
|
||||
<geometry>
|
||||
<plane>
|
||||
<normal>1 2 3</normal>
|
||||
<normal>0 0 1</normal>
|
||||
<size>100 100</size>
|
||||
</plane>
|
||||
</geometry>
|
||||
@@ -46,7 +46,7 @@
|
||||
<cast_shadows>0</cast_shadows>
|
||||
<geometry>
|
||||
<plane>
|
||||
<normal>4 5 6</normal>
|
||||
<normal>0 0 1</normal>
|
||||
<size>100 100</size>
|
||||
</plane>
|
||||
</geometry>
|
||||
@@ -102,6 +102,8 @@
|
||||
</inertial>
|
||||
<collision name='collision'>
|
||||
<geometry>
|
||||
<pose frame=''>0 0 -1 0 0 0</pose>
|
||||
|
||||
<box>
|
||||
<size>1 1 1</size>
|
||||
</box>
|
||||
@@ -154,26 +156,7 @@
|
||||
<izz>0.166667</izz>
|
||||
</inertia>
|
||||
</inertial>
|
||||
<collision name='collision'>
|
||||
<geometry>
|
||||
<box>
|
||||
<size>1 1 1</size>
|
||||
</box>
|
||||
</geometry>
|
||||
<max_contacts>10</max_contacts>
|
||||
<surface>
|
||||
<contact>
|
||||
<ode/>
|
||||
</contact>
|
||||
<bounce/>
|
||||
<friction>
|
||||
<torsional>
|
||||
<ode/>
|
||||
</torsional>
|
||||
<ode/>
|
||||
</friction>
|
||||
</surface>
|
||||
</collision>
|
||||
|
||||
<visual name='visual'>
|
||||
<geometry>
|
||||
<mesh>
|
||||
|
||||
Reference in New Issue
Block a user