fixes in Mac modifier keys, remove enet/lua tests
This commit is contained in:
@@ -94,7 +94,7 @@
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{
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'ARCHS = "$(ARCHS_STANDARD_32_BIT) $(ARCHS_STANDARD_64_BIT)"',
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'VALID_ARCHS = "x86_64 i386"',
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-- 'SDKROOT = "macosx10.9"',
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'SDKROOT = "macosx10.9"',
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}
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end
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@@ -145,4 +145,4 @@
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include "../src/Bullet3Serialize/Bullet2FileLoader"
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@@ -29,7 +29,7 @@ struct DrawGridData
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struct CommonGraphicsApp
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{
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class b3gWindowInterface* m_window;
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class CommonWindowInterface* m_window;
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struct CommonRenderInterface* m_renderer;
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struct CommonParameterInterface* m_parameterInterface;
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struct Common2dCanvasInterface* m_2dCanvasInterface;
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@@ -94,8 +94,8 @@ struct CommonGraphicsApp
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{
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CommonCameraInterface* camera = m_renderer->getActiveCamera();
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bool isAltPressed = m_window->isModifiedKeyPressed(B3G_ALT);
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bool isControlPressed = m_window->isModifiedKeyPressed(B3G_CONTROL);
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bool isAltPressed = m_window->isModifierKeyPressed(B3G_ALT);
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bool isControlPressed = m_window->isModifierKeyPressed(B3G_CONTROL);
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if (isAltPressed || isControlPressed)
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@@ -249,7 +249,6 @@ struct CommonMultiBodyBase : public ExampleInterface
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virtual bool mouseButtonCallback(int button, int state, float x, float y)
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{
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CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
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if (!renderer)
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@@ -257,12 +256,13 @@ struct CommonMultiBodyBase : public ExampleInterface
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btAssert(0);
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return false;
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}
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CommonWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
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b3gWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
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if (state==1)
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{
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if(button==0 && (!window->isModifiedKeyPressed(B3G_ALT) && !window->isModifiedKeyPressed(B3G_CONTROL) ))
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if(button==0 && (!window->isModifierKeyPressed(B3G_ALT) && !window->isModifierKeyPressed(B3G_CONTROL) ))
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{
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btVector3 camPos;
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renderer->getActiveCamera()->getCameraPosition(camPos);
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@@ -239,7 +239,6 @@ struct CommonRigidBodyBase : public ExampleInterface
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virtual bool mouseButtonCallback(int button, int state, float x, float y)
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{
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CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
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if (!renderer)
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@@ -247,12 +246,39 @@ struct CommonRigidBodyBase : public ExampleInterface
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btAssert(0);
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return false;
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}
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CommonWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
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b3gWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
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#if 0
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if (window->isModifierKeyPressed(B3G_ALT))
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{
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printf("ALT pressed\n");
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} else
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{
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printf("NO ALT pressed\n");
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}
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if (window->isModifierKeyPressed(B3G_SHIFT))
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{
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printf("SHIFT pressed\n");
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} else
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{
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printf("NO SHIFT pressed\n");
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}
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if (window->isModifierKeyPressed(B3G_CONTROL))
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{
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printf("CONTROL pressed\n");
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} else
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{
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printf("NO CONTROL pressed\n");
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}
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#endif
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if (state==1)
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{
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if(button==0 && (!window->isModifiedKeyPressed(B3G_ALT) && !window->isModifiedKeyPressed(B3G_CONTROL) ))
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if(button==0 && (!window->isModifierKeyPressed(B3G_ALT) && !window->isModifierKeyPressed(B3G_CONTROL) ))
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{
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btVector3 camPos;
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renderer->getActiveCamera()->getCameraPosition(camPos);
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@@ -67,11 +67,11 @@ struct b3gWindowConstructionInfo
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};
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class b3gWindowInterface
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class CommonWindowInterface
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{
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public:
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virtual ~b3gWindowInterface()
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virtual ~CommonWindowInterface()
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{
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}
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@@ -96,7 +96,7 @@ class b3gWindowInterface
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virtual void endRendering()=0;
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virtual bool isModifiedKeyPressed(int key) = 0;
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virtual bool isModifierKeyPressed(int key) = 0;
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virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback)=0;
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virtual b3MouseMoveCallback getMouseMoveCallback()=0;
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@@ -36,7 +36,7 @@
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#include "LinearMath/btIDebugDraw.h"
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CommonGraphicsApp* s_app=0;
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b3gWindowInterface* s_window = 0;
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CommonWindowInterface* s_window = 0;
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CommonParameterInterface* s_parameterInterface=0;
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CommonRenderInterface* s_instancingRenderer=0;
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OpenGLGuiHelper* s_guiHelper=0;
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@@ -867,7 +867,7 @@ void ForkLiftDemo::resetForklift()
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bool ForkLiftDemo::keyboardCallback(int key, int state)
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{
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bool handled = false;
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bool isShiftPressed = m_guiHelper->getAppInterface()->m_window->isModifiedKeyPressed(B3G_SHIFT);
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bool isShiftPressed = m_guiHelper->getAppInterface()->m_window->isModifierKeyPressed(B3G_SHIFT);
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if (state)
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{
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@@ -5,7 +5,7 @@
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#define b3gDefaultOpenGLWindow MacOpenGLWindow
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class MacOpenGLWindow : public b3gWindowInterface
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class MacOpenGLWindow : public CommonWindowInterface
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{
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struct MacOpenGLWindowInternalData* m_internalData;
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float m_mouseX;
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@@ -40,7 +40,7 @@ public:
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void runMainLoop();
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virtual bool isModifiedKeyPressed(int key);
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virtual bool isModifierKeyPressed(int key);
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void setMouseButtonCallback(b3MouseButtonCallback mouseCallback)
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{
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@@ -12,7 +12,12 @@
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#include <string.h>
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enum
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{
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MY_MAC_ALTKEY=1,
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MY_MAC_SHIFTKEY=2,
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MY_MAC_CONTROL_KEY=4
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};
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/* report GL errors, if any, to stderr */
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static void checkError(const char *functionName)
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@@ -222,7 +227,7 @@ MacOpenGLWindow::~MacOpenGLWindow()
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}
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bool MacOpenGLWindow::isModifiedKeyPressed(int key)
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bool MacOpenGLWindow::isModifierKeyPressed(int key)
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{
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bool isPressed = false;
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@@ -230,17 +235,17 @@ bool MacOpenGLWindow::isModifiedKeyPressed(int key)
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{
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case B3G_ALT:
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{
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isPressed = ((m_modifierFlags && NSAlternateKeyMask)!=0);
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isPressed = ((m_modifierFlags & MY_MAC_ALTKEY)!=0);
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break;
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};
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case B3G_SHIFT:
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{
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isPressed = ((m_modifierFlags && NSShiftKeyMask)!=0);
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isPressed = ((m_modifierFlags & MY_MAC_SHIFTKEY)!=0);
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break;
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};
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case B3G_CONTROL:
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{
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isPressed = ((m_modifierFlags && NSControlKeyMask )!=0);
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isPressed = ((m_modifierFlags & MY_MAC_CONTROL_KEY )!=0);
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break;
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};
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@@ -772,37 +777,43 @@ void MacOpenGLWindow::startRendering()
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if ((modifiers & NSShiftKeyMask))
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{
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m_keyboardCallback(B3G_SHIFT,1);
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m_modifierFlags |= MY_MAC_SHIFTKEY;
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}else
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{
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if (m_modifierFlags&NSShiftKeyMask)
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if (m_modifierFlags& MY_MAC_SHIFTKEY)
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{
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m_keyboardCallback(B3G_SHIFT,0);
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m_keyboardCallback(B3G_SHIFT,0);
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m_modifierFlags &= ~MY_MAC_SHIFTKEY;
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}
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}
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if (modifiers & NSControlKeyMask)
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{
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m_keyboardCallback(B3G_CONTROL,1);
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m_modifierFlags |= MY_MAC_CONTROL_KEY;
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} else
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{
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if (m_modifierFlags&NSControlKeyMask)
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if (m_modifierFlags&MY_MAC_CONTROL_KEY)
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{
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m_keyboardCallback(B3G_CONTROL,0);
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m_modifierFlags &= ~MY_MAC_CONTROL_KEY;
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}
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}
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if (modifiers & NSAlternateKeyMask)
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{
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m_keyboardCallback(B3G_ALT,1);
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} else
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{
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if (m_modifierFlags&NSAlternateKeyMask)
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{
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m_keyboardCallback(B3G_ALT,0);
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}
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}
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{
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m_keyboardCallback(B3G_ALT,1);
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m_modifierFlags |= MY_MAC_ALTKEY;
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} else
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{
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if (m_modifierFlags&MY_MAC_ALTKEY)
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{
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m_keyboardCallback(B3G_ALT,0);
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m_modifierFlags &= ~MY_MAC_ALTKEY;
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}
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}
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//handle NSCommandKeyMask
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}
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m_modifierFlags=modifiers;
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}
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if ([event type] == NSKeyUp)
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{
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@@ -1,178 +0,0 @@
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#include <stdio.h>
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#include <enet/enet.h>
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int main(int argc, char* argv[])
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{
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printf("starting client (and server)\n");
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if (enet_initialize () != 0)
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{
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fprintf (stderr, "An error occurred while initializing ENet.\n");
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return EXIT_FAILURE;
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}
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atexit (enet_deinitialize);
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ENetAddress selfaddress;
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selfaddress.host = ENET_HOST_ANY;
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/* Bind the server to port 1111. */
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selfaddress.port = 1111;
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ENetHost * client=0;
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while (!client)
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{
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client = enet_host_create (&selfaddress/* create a client host */,
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32 /* only 32 connections */,
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2 /* allow up 2 channels to be used, 0 and 1 */,
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0/*57600 / 8 56K modem with 56 Kbps downstream bandwidth */,
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0 /* 14400 / 8 56K modem with 14 Kbps upstream bandwidth */);
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if (client == NULL)
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{
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selfaddress.port++;
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}
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}
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if (client == NULL)
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{
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fprintf (stderr,
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"An error occurred while trying to create an ENet client host.\n");
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exit (EXIT_FAILURE);
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}
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ENetAddress dedicatedserveraddress;
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ENetEvent event;
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ENetPeer* dedicatedpeer=0;
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ENetPeer* natpeer=0;
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/* Connect to some.server.net:1234. */
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enet_address_set_host (& dedicatedserveraddress, "bulletphysics.org");//localhost");
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dedicatedserveraddress.port = 1234;
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/* Initiate the connection, allocating the two channels 0 and 1. */
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dedicatedpeer = enet_host_connect (client, & dedicatedserveraddress, 2, 0);
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if (dedicatedpeer == NULL)
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{
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fprintf (stderr, "No available peers for initiating an ENet connection.\n");
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exit (EXIT_FAILURE);
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}
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/* Wait up to 5 seconds for the connection attempt to succeed. */
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if (enet_host_service (client, & event, 5000) > 0 &&
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event.type == ENET_EVENT_TYPE_CONNECT)
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{
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char servername[1024];
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enet_address_get_host(&dedicatedserveraddress,servername, 1024);
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char serverinfo[1024];
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sprintf(serverinfo,"Connection to %s:%d succeeded", servername,dedicatedserveraddress.port);
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puts (serverinfo);
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/////....
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/* Wait up to 1000 milliseconds for an event. */
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while (enet_host_service (client, & event, 1000000000) > 0)
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{
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if (natpeer)
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{
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/* Create a reliable packet of size 7 containing "packet\0" */
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ENetPacket * packet = enet_packet_create ("packet",
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strlen ("packet") + 1,
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ENET_PACKET_FLAG_RELIABLE);
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/* Extend the packet so and append the string "foo", so it now */
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/* contains "packetfoo\0" */
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enet_packet_resize (packet, strlen ("packetfoo") + 1);
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strcpy ((char*)& packet -> data [strlen ("packet")], "foo");
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/* Send the packet to the peer over channel id 0. */
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/* One could also broadcast the packet by */
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/* enet_host_broadcast (host, 0, packet); */
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enet_peer_send (natpeer, 0, packet);
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}
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switch (event.type)
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{
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case ENET_EVENT_TYPE_CONNECT:
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printf ("A new client connected from %x:%u.\n",
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event.peer -> address.host,
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event.peer -> address.port);
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/* Store any relevant client information here. */
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event.peer -> data = "Client information";
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break;
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case ENET_EVENT_TYPE_RECEIVE:
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printf ("A packet of length %u containing %s was received from %s on channel %u.\n",
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event.packet -> dataLength,
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event.packet -> data,
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event.peer -> data,
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event.channelID);
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/* Clean up the packet now that we're done using it. */
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if (event.packet->dataLength==sizeof(ENetAddress))
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{
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ENetAddress* address = (ENetAddress*)event.packet->data;
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printf("received other client's address from server, connecting...\n");
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natpeer = enet_host_connect (client, address, 2, 0);
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if (natpeer== NULL)
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{
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fprintf (stderr, "No available peers for initiating an ENet connection.\n");
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exit (EXIT_FAILURE);
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}
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/* Wait up to 5 seconds for the connection attempt to succeed. */
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if (enet_host_service (client, & event, 5000) > 0 &&
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event.type == ENET_EVENT_TYPE_CONNECT)
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{
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puts ("Connection to natpeer succeeded.");
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} else
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{
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enet_peer_reset (natpeer);
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puts ("Connection to natpeer failed.");
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natpeer=0;
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exit(0);
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}
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}
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enet_packet_destroy (event.packet);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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printf ("%s disconected.\n", event.peer -> data);
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/* Reset the peer's client information. */
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event.peer -> data = NULL;
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}
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}
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/* One could just use enet_host_service() instead. */
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enet_host_flush (client);//host);
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}
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else
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{
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/* Either the 5 seconds are up or a disconnect event was */
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/* received. Reset the peer in the event the 5 seconds */
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/* had run out without any significant event. */
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enet_peer_reset (dedicatedpeer);
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puts ("Connection to some.server.net:1234 failed.");
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}
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enet_host_destroy(client);
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return 0;
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}
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||||
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@@ -1,25 +0,0 @@
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project ("Test_enet_client")
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language "C++"
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kind "ConsoleApp"
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targetdir "../../../bin"
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includedirs {"../../../btgui/enet/include"}
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if os.is("Windows") then
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defines { "WIN32" }
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links {"Ws2_32","Winmm"}
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end
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if os.is("Linux") then
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end
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if os.is("MacOSX") then
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end
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links {"enet"}
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files {
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"main.cpp",
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}
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@@ -1,111 +0,0 @@
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#include <stdio.h>
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#include <enet/enet.h>
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ENetPeer* mypeers[2]={0,0};
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ENetAddress clientAddresses[2];
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int numpeers=0;
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int main(int argc, char* argv[])
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{
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fprintf(stderr,"starting enet dedicated server\n");
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if (enet_initialize () != 0)
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{
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fprintf (stderr, "An error occurred while initializing ENet.\n");
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return EXIT_FAILURE;
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}
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atexit (enet_deinitialize);
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ENetAddress address;
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ENetHost * server;
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/* Bind the server to the default localhost. */
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/* A specific host address can be specified by */
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/* enet_address_set_host (& address, "x.x.x.x"); */
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address.host = ENET_HOST_ANY;
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/* Bind the server to port 1234. */
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address.port = 1234;
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server = enet_host_create (& address /* the address to bind the server host to */,
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||||
32 /* allow up to 32 clients and/or outgoing connections */,
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||||
2 /* allow up to 2 channels to be used, 0 and 1 */,
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||||
0 /* assume any amount of incoming bandwidth */,
|
||||
0 /* assume any amount of outgoing bandwidth */);
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||||
if (server == NULL)
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||||
{
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||||
fprintf (stderr,
|
||||
"An error occurred while trying to create an ENet server host.\n");
|
||||
exit (EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
||||
ENetEvent event;
|
||||
|
||||
/* Wait up to 10000000 milliseconds for an event. */
|
||||
while (enet_host_service (server, & event, 10000000) > 0)
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
char clientname[1024];
|
||||
enet_address_get_host(&event.peer -> address,clientname, 1024);
|
||||
printf ("A new client connected from %s:%u.\n",
|
||||
clientname,
|
||||
event.peer -> address.port);
|
||||
/* Store any relevant client information here. */
|
||||
event.peer -> data = "Client information";
|
||||
if (numpeers<2)
|
||||
{
|
||||
clientAddresses[numpeers] = event.peer->address;
|
||||
mypeers[numpeers] = event.peer;
|
||||
}
|
||||
numpeers++;
|
||||
if (numpeers==2)
|
||||
{
|
||||
printf("exchanging addresses for NAT punchthrough\n");
|
||||
//exchange the address info
|
||||
for (int i=0;i<2;i++)
|
||||
{
|
||||
int sz = sizeof(ENetAddress);
|
||||
/* Create a reliable packet of size 7 containing "packet\0" */
|
||||
ENetPacket * packet = enet_packet_create (&clientAddresses[i],
|
||||
sz,
|
||||
ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send (mypeers[1-i], 0, packet);
|
||||
|
||||
|
||||
}
|
||||
//prepare for the next pair of clients to connect/NAT punchthrough
|
||||
numpeers=0;
|
||||
}
|
||||
|
||||
break;
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
printf ("A packet of length %u containing %s was received from %s on channel %u.\n",
|
||||
event.packet -> dataLength,
|
||||
event.packet -> data,
|
||||
event.peer -> data,
|
||||
event.channelID);
|
||||
/* Clean up the packet now that we're done using it. */
|
||||
enet_packet_destroy (event.packet);
|
||||
|
||||
break;
|
||||
|
||||
case ENET_EVENT_TYPE_DISCONNECT:
|
||||
printf ("%s disconected.\n", event.peer -> data);
|
||||
/* Reset the peer's client information. */
|
||||
event.peer -> data = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
enet_host_destroy(server);
|
||||
printf("server exited, press <enter> key\n");
|
||||
getchar();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
|
||||
|
||||
project ("Test_enet_server")
|
||||
|
||||
language "C++"
|
||||
|
||||
kind "ConsoleApp"
|
||||
targetdir "../../../bin"
|
||||
includedirs {"../../../btgui/enet/include"}
|
||||
|
||||
if os.is("Windows") then
|
||||
defines { "WIN32" }
|
||||
|
||||
links {"Ws2_32","Winmm"}
|
||||
end
|
||||
if os.is("Linux") then
|
||||
end
|
||||
if os.is("MacOSX") then
|
||||
end
|
||||
|
||||
links {"enet"}
|
||||
|
||||
files {
|
||||
"main.cpp",
|
||||
}
|
||||
|
||||
@@ -1,179 +0,0 @@
|
||||
|
||||
// Some quick experiments to use Lua and C (C++) together
|
||||
// so Lua can be used to setup the Bullet demos
|
||||
// See http://csl.name/lua/
|
||||
// and http://stackoverflow.com/questions/7298642/passing-c-struct-pointer-to-lua-script
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lualib.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
|
||||
|
||||
struct MyTest
|
||||
{
|
||||
int m_bla;
|
||||
MyTest():m_bla(10)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void methodPrint()
|
||||
{
|
||||
printf("t->m_bla=%d\n",m_bla);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
std::vector<MyTest*> gValidPointers;
|
||||
|
||||
bool isValidPointer(MyTest* ptr)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
for (int i=0;i<gValidPointers.size();i++)
|
||||
{
|
||||
if (gValidPointers[i]==ptr)
|
||||
result = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool removeValidPointer(MyTest* ptr)
|
||||
{
|
||||
bool result = false;
|
||||
for (int i=0;i<gValidPointers.size();i++)
|
||||
{
|
||||
if (gValidPointers[i]==ptr)
|
||||
{
|
||||
gValidPointers[i]=0;
|
||||
gValidPointers[i] = gValidPointers[gValidPointers.size()-1];
|
||||
gValidPointers.pop_back();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
int my_printTest(lua_State *L)
|
||||
{
|
||||
int argc = lua_gettop(L);
|
||||
if (argc==1)
|
||||
{
|
||||
MyTest* tst = (MyTest*) lua_touserdata(L,1);
|
||||
|
||||
if (isValidPointer(tst))
|
||||
{
|
||||
tst->methodPrint();
|
||||
} else
|
||||
{
|
||||
std::cerr << "error my_printTest called with invalid argument ";
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int my_createFunction(lua_State *L)
|
||||
{
|
||||
int argc = lua_gettop(L);
|
||||
|
||||
std::cerr << "-- my_function() called with " << argc
|
||||
<< " arguments:" << std::endl;
|
||||
|
||||
for ( int n=1; n<=argc; ++n ) {
|
||||
std::cerr << "-- argument " << n << ": "
|
||||
<< lua_tostring(L, n) << std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
MyTest* newTest = new MyTest();
|
||||
gValidPointers.push_back(newTest);
|
||||
lua_pushlightuserdata (L, newTest);
|
||||
|
||||
|
||||
|
||||
return 1; // number of return values
|
||||
}
|
||||
|
||||
int my_deleteFunction(lua_State *L)
|
||||
{
|
||||
int argc = lua_gettop(L);
|
||||
if (argc==1)
|
||||
{
|
||||
MyTest* tst = (MyTest*) lua_touserdata(L,1);
|
||||
if (tst)
|
||||
{
|
||||
bool result = removeValidPointer(tst);
|
||||
if (result)
|
||||
{
|
||||
delete tst;
|
||||
} else
|
||||
{
|
||||
std::cerr << "error my_deleteFunction called with invalid pointer argument ";
|
||||
}
|
||||
} else
|
||||
{
|
||||
std::cerr << "error my_deleteFunction called with non-pointer argument ";
|
||||
}
|
||||
}
|
||||
|
||||
return 0; // number of return values
|
||||
}
|
||||
|
||||
|
||||
|
||||
void report_errors(lua_State *L, int status)
|
||||
{
|
||||
if ( status!=0 ) {
|
||||
std::cerr << "-- " << lua_tostring(L, -1) << std::endl;
|
||||
lua_pop(L, 1); // remove error message
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
for ( int n=1; n<argc; ++n ) {
|
||||
const char* file = argv[n];
|
||||
|
||||
lua_State *L = luaL_newstate();
|
||||
|
||||
luaopen_io(L); // provides io.*
|
||||
luaopen_base(L);
|
||||
luaopen_table(L);
|
||||
luaopen_string(L);
|
||||
luaopen_math(L);
|
||||
//luaopen_package(L);
|
||||
luaL_openlibs(L);
|
||||
|
||||
// make my_function() available to Lua programs
|
||||
lua_register(L, "my_createFunction", my_createFunction);
|
||||
lua_register(L, "my_printTest", my_printTest);
|
||||
lua_register(L, "my_deleteFunction", my_deleteFunction);
|
||||
|
||||
|
||||
|
||||
std::cerr << "-- Loading file: " << file << std::endl;
|
||||
|
||||
int s = luaL_loadfile(L, file);
|
||||
|
||||
if ( s==0 ) {
|
||||
// execute Lua program
|
||||
s = lua_pcall(L, 0, LUA_MULTRET, 0);
|
||||
}
|
||||
|
||||
report_errors(L, s);
|
||||
lua_close(L);
|
||||
std::cerr << std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
|
||||
|
||||
project ("Test_Lua")
|
||||
|
||||
language "C++"
|
||||
|
||||
kind "ConsoleApp"
|
||||
targetdir "../../bin"
|
||||
includedirs {"../../btgui/lua-5.2.3/src"}
|
||||
|
||||
if os.is("Windows") then
|
||||
end
|
||||
if os.is("Linux") then
|
||||
end
|
||||
if os.is("MacOSX") then
|
||||
end
|
||||
|
||||
links {"lua-5.2.3"}
|
||||
|
||||
files {
|
||||
"main.cpp",
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user