BT_USE_DOUBLE_PRECISION was missing from bullet.pc using cmake
Thanks to Sigluy, see Issue 471 Default constructor for btBvhTriangleMeshShape causes NULL dereference, so removed obsolete constructor. Thanks to exarkun, see Issue 465
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@@ -31,7 +31,6 @@ public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btMultimaterialTriangleMeshShape(): btBvhTriangleMeshShape() {m_shapeType = MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE;}
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btMultimaterialTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression, bool buildBvh = true):
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btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression, buildBvh)
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{
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