erwin.coumans 9098e82004 BT_USE_DOUBLE_PRECISION was missing from bullet.pc using cmake
Thanks to Sigluy, see Issue 471

Default constructor for btBvhTriangleMeshShape causes NULL dereference, so removed obsolete constructor.
Thanks to exarkun, see Issue 465
2011-01-07 17:50:36 +00:00
2007-06-13 05:00:42 +00:00
2006-08-11 23:01:25 +00:00
2006-05-26 17:56:14 +00:00
2007-02-26 05:18:52 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org
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