9098e820048f7d59193c90265f4c3b250af15d7b
Thanks to Sigluy, see Issue 471 Default constructor for btBvhTriangleMeshShape causes NULL dereference, so removed obsolete constructor. Thanks to exarkun, see Issue 465
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
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