accidently made CollisionGroup filter/mask int, instead of short int

This commit is contained in:
ejcoumans
2006-06-25 19:40:59 +00:00
parent c8a0c95195
commit 93fda830d4

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@@ -54,8 +54,8 @@ struct BroadphaseProxy
//Usually the client CollisionObject or Rigidbody class
void* m_clientObject;
unsigned int m_collisionFilterGroup;
unsigned int m_collisionFilterMask;
short int m_collisionFilterGroup;
short int m_collisionFilterMask;
//used for memory pools
BroadphaseProxy() :m_clientObject(0){}