Removed ray-AABB slopes code again, we are not using it and it is archived in Subversion repo now.

This commit is contained in:
erwin.coumans
2008-10-16 20:18:41 +00:00
parent e627f38a28
commit 947a44452d

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@@ -628,9 +628,6 @@ struct btSingleRayCallback : public btBroadphaseRayCallback
m_rayToTrans.setOrigin(m_rayToWorld);
btVector3 rayDir = (rayToWorld-rayFromWorld);
#ifdef TEST_RAY_SLOPES
btMakeRaySlope(rayFromWorld.getX(),rayFromWorld.getY(),rayFromWorld.getZ(),rayDir.getX(),rayDir.getY(),rayDir.getZ(),&m_ray);
#else
rayDir.normalize ();
///what about division by zero? --> just set rayDirection[i] to INF/1e30
@@ -640,7 +637,6 @@ struct btSingleRayCallback : public btBroadphaseRayCallback
m_signs[0] = m_rayDirectionInverse[0] < 0.0;
m_signs[1] = m_rayDirectionInverse[1] < 0.0;
m_signs[2] = m_rayDirectionInverse[2] < 0.0;
#endif
m_lambda_max = rayDir.dot(m_rayToWorld-m_rayFromWorld);