add comment and initialization
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@@ -588,15 +588,14 @@ void btMultiBodyDynamicsWorld::solveExternalForces(btContactSolverInfo& solverIn
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{
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if (!bod->isUsingRK4Integration())
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{
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// avoid damping in external forces (e.g. gravity)
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const btScalar linearDamp = bod->getLinearDamping();
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// const btScalar angularDamp = bod->getAngularDamping();
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bod->setLinearDamping(0);
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bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(solverInfo.m_timeStep,
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m_scratch_r, m_scratch_v, m_scratch_m,isConstraintPass,
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getSolverInfo().m_jointFeedbackInWorldSpace,
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getSolverInfo().m_jointFeedbackInJointFrame);
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bod->setLinearDamping(linearDamp);
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// bod->setAngularDamping(angularDamp);
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}
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else
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{
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@@ -157,6 +157,7 @@ struct btMultibodyLink
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m_parent(-1),
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m_zeroRotParentToThis(0, 0, 0, 1),
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m_cachedRotParentToThis(0, 0, 0, 1),
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m_cachedRotParentToThis_interpolate(0, 0, 0, 1),
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m_collider(0),
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m_flags(0),
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m_dofCount(0),
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@@ -179,6 +180,7 @@ struct btMultibodyLink
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m_dVector.setValue(0, 0, 0);
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m_eVector.setValue(0, 0, 0);
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m_cachedRVector.setValue(0, 0, 0);
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m_cachedRVector_interpolate.setValue(0, 0, 0);
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m_appliedForce.setValue(0, 0, 0);
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m_appliedTorque.setValue(0, 0, 0);
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m_appliedConstraintForce.setValue(0, 0, 0);
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