Define btAssert as empty in non-debug builds.
GL_DEPTH_BUFFER_BIT -> GL_DEPTH_TEST, thanks to Mihail Isakov, http://code.google.com/p/bullet/issues/detail?id=86
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@@ -226,7 +226,7 @@ void cullPoints2 (int n, btScalar p[], int m, int i0, int iret[])
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a = btScalar(j)*(2*M__PI/m) + A[i0];
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if (a > M__PI) a -= 2*M__PI;
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btScalar maxdiff=1e9,diff;
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#ifndef dNODEBUG
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#if defined(DEBUG) || defined (_DEBUG)
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*iret = i0; // iret is not allowed to keep this value
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#endif
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for (i=0; i<n; i++) {
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@@ -239,7 +239,7 @@ void cullPoints2 (int n, btScalar p[], int m, int i0, int iret[])
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}
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}
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}
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#ifndef dNODEBUG
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#if defined(DEBUG) || defined (_DEBUG)
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btAssert (*iret != i0); // ensure iret got set
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#endif
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avail[*iret] = 0;
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