fix stb_image.h include path to be consistent.
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@@ -6,7 +6,7 @@
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#include "../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.h"
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#include "../../Utils/b3ResourcePath.h"
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#include "Bullet3Common/b3FileUtils.h"
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#include "../../ThirdPartyLibs/stb_image/stb_image.h"
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#include "stb_image/stb_image.h"
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#include "../ImportObjDemo/LoadMeshFromObj.h"
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bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string& fileName, b3ImportMeshData& meshData)
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{
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@@ -34,7 +34,7 @@ subject to the following restrictions:
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#include "../Importers/ImportURDFDemo/UrdfParser.h"
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#include "../SharedMemory/SharedMemoryPublic.h"//for b3VisualShapeData
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#include "../TinyRenderer/model.h"
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#include "../ThirdPartyLibs/stb_image/stb_image.h"
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#include "stb_image/stb_image.h"
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struct MyTexture2
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{
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