remove Cooper implicit (it was just for comparison, it is buggy)
add btMatrix3x3::solve33, thanks to Erin Catto, and added safety against division by zero
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@@ -1,19 +1,17 @@
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#include "GyroscopicSetup.h"
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static int gyroflags[5] = {
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static int gyroflags[4] = {
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0,//none, no gyroscopic term
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BT_ENABLE_GYROSCOPIC_FORCE_EXPLICIT,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_EWERT,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_CATTO,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_COOPER,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_CATTO
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};
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static const char* gyroNames[5] = {
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static const char* gyroNames[4] = {
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"No Coriolis",
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"Explicit",
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"Ewert",
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"Catto",
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"Cooper",
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"Implicit",
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"Local Implicit"
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};
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@@ -25,16 +23,15 @@ void GyroscopicSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
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btVector3 positions[5] = {
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btVector3 positions[4] = {
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btVector3( -10, 8,4),
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btVector3( -5, 8,4),
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btVector3( 0, 8,4),
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btVector3( 5, 8,4),
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btVector3( 10, 8,4),
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};
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for (int i = 0; i<5; i++)
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for (int i = 0; i<4; i++)
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{
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btCylinderShapeZ* pin = new btCylinderShapeZ(btVector3(0.1,0.1, 0.2));
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btBoxShape* box = new btBoxShape(btVector3(1,0.1,0.1));
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