add name for collision shape and constraint serialization (to objects, shapes and constaints can be mapped to user data)
updated serialization structures and header files (for new 'm_name' field, replacing user pointer) fix issue with btGeneric6DofConstraint::setParam in headerfile
This commit is contained in:
@@ -36,7 +36,7 @@ namespace Bullet {
|
||||
void *m_broadphaseHandle;
|
||||
void *m_collisionShape;
|
||||
btCollisionShapeData *m_rootCollisionShape;
|
||||
void *m_userObjectPointer;
|
||||
char *m_name;
|
||||
btTransformFloatData m_worldTransform;
|
||||
btTransformFloatData m_interpolationWorldTransform;
|
||||
btVector3FloatData m_interpolationLinearVelocity;
|
||||
|
||||
Reference in New Issue
Block a user