don't set the numSolverIterations that high, was a debug left-over

This commit is contained in:
Erwin Coumans
2017-06-23 16:18:42 -07:00
parent 31fb1c2e79
commit 9aed6b08f1

View File

@@ -7,7 +7,6 @@ if (cid<0):
p.resetSimulation()
p.setGravity(0,0,-10)
p.setPhysicsEngineParameter(numSolverIterations=1000)
useRealTimeSim = 1
#for video recording (works best on Mac and Linux, not well on Windows)