a few compile/warning fixes
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@@ -4651,11 +4651,6 @@ static PyObject* pybullet_loadTexture(PyObject* self, PyObject* args, PyObject*
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item = PyInt_FromLong(b3GetStatusTextureUniqueId(statusHandle));
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return item;
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}
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else
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{
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PyErr_SetString(SpamError, "Error loading texture");
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return NULL;
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}
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}
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PyErr_SetString(SpamError, "Error loading texture");
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