move stb_image/stb_truetype.h and stb_image/stb_image_write.h to ThirdPartyLibs/stb_image folder
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@@ -919,7 +919,7 @@ void SimpleOpenGL3App::getScreenPixels(unsigned char* rgbaBuffer, int bufferSize
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}
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//#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "stb_image_write.h"
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#include "stb_image/stb_image_write.h"
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static void writeTextureToFile(int textureWidth, int textureHeight, const char* fileName, FILE* ffmpegVideo)
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{
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int numComponents = 4;
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