fixed minor graphics issues, related to recent camera initialization changes
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@@ -788,6 +788,7 @@ void DemoApplication::resetPerspectiveProjection()
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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updateCamera();
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}
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@@ -1096,6 +1097,8 @@ void DemoApplication::renderme()
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}
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updateCamera();
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}
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void DemoApplication::clientResetScene()
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