re-introduce Bullet 2.x solver, in Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.*
move b3Contact and b3RigidBody
This commit is contained in:
@@ -3,12 +3,12 @@
|
||||
#define _CONVEX_HULL_CONTACT_H
|
||||
|
||||
#include "parallel_primitives/host/btOpenCLArray.h"
|
||||
#include "b3RigidBodyCL.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h"
|
||||
#include "Bullet3Common/b3AlignedObjectArray.h"
|
||||
#include "b3ConvexUtility.h"
|
||||
#include "b3ConvexPolyhedronCL.h"
|
||||
#include "b3Collidable.h"
|
||||
#include "b3Contact4.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3Contact4.h"
|
||||
#include "parallel_primitives/host/btInt2.h"
|
||||
#include "parallel_primitives/host/btInt4.h"
|
||||
#include "b3OptimizedBvh.h"
|
||||
|
||||
Reference in New Issue
Block a user