add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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47
examples/CommonInterfaces/CommonParameterInterface.h
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47
examples/CommonInterfaces/CommonParameterInterface.h
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#ifndef PARAM_INTERFACE_H
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#define PARAM_INTERFACE_H
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#pragma once
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typedef void (*SliderParamChangedCallback) (float newVal);
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#include "LinearMath/btScalar.h"
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struct SliderParams
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{
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const char* m_name;
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float m_minVal;
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float m_maxVal;
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SliderParamChangedCallback m_callback;
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btScalar* m_paramValuePointer;
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void* m_userPointer;
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bool m_clampToNotches;
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bool m_showValues;
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SliderParams(const char* name, btScalar* targetValuePointer)
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:m_name(name),
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m_minVal(-100),
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m_maxVal(100),
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m_callback(0),
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m_paramValuePointer(targetValuePointer),
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m_userPointer(0),
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m_clampToNotches(false),
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m_showValues(true)
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{
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}
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};
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struct CommonParameterInterface
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{
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virtual ~CommonParameterInterface() {}
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virtual void registerSliderFloatParameter(SliderParams& params)=0;
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virtual void syncParameters()=0;
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virtual void removeAllParameters()=0;
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virtual void setSliderValue(int sliderIndex, double sliderValue)=0;
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};
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#endif //PARAM_INTERFACE_H
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