add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
This commit is contained in:
131
examples/ExampleBrowser/CMakeLists.txt
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131
examples/ExampleBrowser/CMakeLists.txt
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@@ -0,0 +1,131 @@
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/btgui
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/lua-5.2.3/src
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${BULLET_PHYSICS_SOURCE_DIR}/Demos3/FiniteElementMethod
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)
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SET(App_AllBullet2Demos_SRCS
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main.cpp
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BulletDemoEntries.h
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../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp
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../../Demos/BasicDemo/BasicDemoPhysicsSetup.h
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../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp
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../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h
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../../Demos/Raytracer/RaytracerSetup.cpp
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../../Demos/Raytracer/RaytracerSetup.h
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../../Demos/GyroscopicDemo/GyroscopicSetup.cpp
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../../Demos/GyroscopicDemo/GyroscopicSetup.h
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../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.cpp
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../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.h
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../../Demos/SerializeDemo/SerializeSetup.cpp
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../../Extras/Serialize/BulletFileLoader/bChunk.cpp
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../../Extras/Serialize/BulletFileLoader/bDNA.cpp
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../../Extras/Serialize/BulletFileLoader/bFile.cpp
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../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp
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../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp
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../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp
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../bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp
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../bullet2/MultiBodyDemo/MultiBodyVehicle.cpp
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../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp
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../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h
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../bullet2/ConstraintDemo/Dof6Spring2Setup.cpp
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../bullet2/ConstraintDemo/Dof6Spring2Setup.h
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../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.cpp
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../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.h
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../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.cpp
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../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.h
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../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.cpp
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../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h
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../bullet2/BasicDemo/BasicDemo.cpp
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../bullet2/BasicDemo/BasicDemo.h
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# ../bullet2/SoftDemo/SoftDemo.cpp
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# the next few demos are not converted to 'newer' structure yet
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# target is to convert all Bullet 2 demos in new structure but need to settle down on features
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# ../bullet2/BasicDemo/HingeDemo.cpp
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# ../bullet2/BasicDemo/HingeDemo.h
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# ../bullet2/ChainDemo/ChainDemo.cpp
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# ../bullet2/ChainDemo/ChainDemo.h
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# ../bullet2/RagdollDemo/RagdollDemo.cpp
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# ../bullet2/RagdollDemo/RagdollDemo.h
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../bullet2/LuaDemo/LuaPhysicsSetup.cpp
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../bullet2/LuaDemo/LuaPhysicsSetup.h
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../ImportURDFDemo/URDF2Bullet.cpp
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../ImportURDFDemo/ImportURDFSetup.cpp
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../ImportURDFDemo/ImportURDFSetup.h
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../ImportObjDemo/ImportObjSetup.cpp
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../ImportObjDemo/LoadMeshFromObj.cpp
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../ImportObjDemo/LoadMeshFromObj.h
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../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
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../ImportColladaDemo/ImportColladaSetup.cpp
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../ImportColladaDemo/LoadMeshFromCollada.cpp
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../ImportSTLDemo/ImportSTLSetup.cpp
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../Wavefront/tiny_obj_loader.cpp
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../Wavefront/tiny_obj_loader.h
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../FiniteElementMethod/FiniteElementDemo.cpp
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../../btgui/Bullet3AppSupport/b3Clock.cpp
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../../btgui/Bullet3AppSupport/b3Clock.h
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../../btgui/urdf/urdfdom/urdf_parser/src/pose.cpp
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../../btgui/urdf/urdfdom/urdf_parser/src/model.cpp
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../../btgui/urdf/urdfdom/urdf_parser/src/link.cpp
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../../btgui/urdf/urdfdom/urdf_parser/src/joint.cpp
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../../btgui/urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h
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../../btgui/urdf/urdfdom_headers/urdf_exception/include/urdf_exception/exception.h
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../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/pose.h
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../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/model.h
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../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/link.h
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../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/joint.h
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../../btgui/tinyxml/tinystr.cpp
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../../btgui/tinyxml/tinyxml.cpp
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../../btgui/tinyxml/tinyxmlerror.cpp
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../../btgui/tinyxml/tinyxmlparser.cpp
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../../btgui/urdf/boost_replacement/lexical_cast.h
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../../btgui/urdf/boost_replacement/shared_ptr.h
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../../btgui/urdf/boost_replacement/printf_console.cpp
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../../btgui/urdf/boost_replacement/printf_console.h
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../../btgui/urdf/boost_replacement/string_split.cpp
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../../btgui/urdf/boost_replacement/string_split.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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LINK_LIBRARIES(
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Bullet3AppSupport lua-5.2.3 Bullet3Common BulletSoftBody BulletDynamics BulletCollision LinearMath OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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IF (WIN32)
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SET(App_AllBullet2Demos_SRCS ${App_AllBullet2Demos_SRCS} ${App_AllBullet2Demos_Common_SRCS})
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ELSE(WIN32)
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IF(APPLE)
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find_library(COCOA NAMES Cocoa)
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MESSAGE(${COCOA})
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link_libraries(${COCOA})
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ELSE(APPLE)
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ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
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ADD_DEFINITIONS("-DGLEW_STATIC")
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ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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LINK_LIBRARIES( pthread dl)
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ENDIF(APPLE)
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ENDIF(WIN32)
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ADD_EXECUTABLE(App_AllBullet2Demos
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${App_AllBullet2Demos_SRCS}
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)
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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38
examples/ExampleBrowser/EmptyBrowser.h
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38
examples/ExampleBrowser/EmptyBrowser.h
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@@ -0,0 +1,38 @@
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#ifndef EMPTY_BROWSER
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#define EMPTY_BROWSER
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#include "ExampleBrowserInterface.h"
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#include "EmptyExample.h"
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class EmptyBrowser : public ExampleBrowserInterface
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{
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public:
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EmptyExample m_emptyExample;
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virtual ExampleInterface* getCurrentExample()
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{
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return &m_emptyExample;
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}
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EmptyBrowser(class ExampleEntries* examples)
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{
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}
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virtual bool init(int /*argc*/, char* argv[])
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{
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return true;
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}
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virtual void update(float deltaTime)
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{
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m_emptyExample.stepSimulation(deltaTime);
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}
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virtual bool requestedExit()
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{
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return false;
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}
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};
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#endif //EMPTY_BROWSER
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32
examples/ExampleBrowser/EmptyExample.h
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32
examples/ExampleBrowser/EmptyExample.h
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@@ -0,0 +1,32 @@
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#ifndef EMPTY_EXAMPLE_H
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#define EMPTY_EXAMPLE_H
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#include "../CommonInterfaces/ExampleInterface.h"
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class EmptyExample : public ExampleInterface
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{
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public:
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EmptyExample() {}
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virtual ~EmptyExample(){}
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static ExampleInterface* CreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
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{
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return new EmptyExample;
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}
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virtual void initPhysics(){}
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virtual void exitPhysics(){}
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virtual void stepSimulation(float deltaTime){}
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virtual void renderScene(){}
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virtual void physicsDebugDraw(int debugFlags){}
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virtual bool mouseMoveCallback(float x,float y){ return false;}
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virtual bool mouseButtonCallback(int button, int state, float x, float y){return false;}
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virtual bool keyboardCallback(int key, int state){return false;}
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};
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#endif //EMPTY_EXAMPLE_H
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23
examples/ExampleBrowser/ExampleBrowserInterface.h
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23
examples/ExampleBrowser/ExampleBrowserInterface.h
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@@ -0,0 +1,23 @@
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#ifndef EXAMPLE_BROWSER_GUI_H
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#define EXAMPLE_BROWSER_GUI_H
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#include "../CommonInterfaces/ExampleInterface.h"
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class ExampleBrowserInterface
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{
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public:
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virtual ~ExampleBrowserInterface() {}
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virtual ExampleInterface* getCurrentExample() = 0;
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virtual bool init(int argc, char* argv[])=0;
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virtual void update(float deltaTime)=0;
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virtual bool requestedExit()=0;
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};
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#endif //EXAMPLE_BROWSER_GUI_H
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136
examples/ExampleBrowser/ExampleEntries.cpp
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136
examples/ExampleBrowser/ExampleEntries.cpp
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@@ -0,0 +1,136 @@
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#include "ExampleEntries.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "EmptyExample.h"
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#include "../RenderingExamples/RenderInstancingDemo.h"
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#include "../RenderingExamples/CoordinateSystemDemo.h"
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#include "../RenderingExamples/RaytracerSetup.h"
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#include "../ForkLift/ForkLiftDemo.h"
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#include "../BasicDemo/BasicExample.h"
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#include "../Planar2D/Planar2D.h"
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#include "../Benchmarks/BenchmarkDemo.h"
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#include "../Importers/ImportObjDemo/ImportObjExample.h"
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#include "../Importers/ImportBsp/ImportBspExample.h"
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#include "../Importers/ImportColladaDemo/ImportColladaSetup.h"
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#include "../Importers/ImportSTLDemo/ImportSTLSetup.h"
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#include "../Importers/ImportURDFDemo/ImportURDFSetup.h"
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#include "../GyroscopicDemo/GyroscopicSetup.h"
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struct ExampleEntry
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{
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int m_menuLevel;
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const char* m_name;
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ExampleInterface::CreateFunc* m_createFunc;
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int m_option;
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ExampleEntry(int menuLevel, const char* name,ExampleInterface::CreateFunc* createFunc, int option=0)
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:m_menuLevel(menuLevel), m_name(name), m_createFunc(createFunc), m_option(option)
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{
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}
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};
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static ExampleEntry gDefaultExamples[]=
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{
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ExampleEntry(0,"Rendering",0),
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ExampleEntry(1,"Instanced Rendering", RenderInstancingCreateFunc),
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ExampleEntry(1,"CoordinateSystemDemo",CoordinateSystemCreateFunc),
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ExampleEntry(1,"Raytracer",RayTracerCreateFunc),
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ExampleEntry(0,"API",0),
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ExampleEntry(1,"Basic Example",BasicExampleCreateFunc),
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ExampleEntry(1,"Gyroscopic", GyroscopicCreateFunc),
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ExampleEntry(1,"Planar 2D",Planar2DCreateFunc),
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ExampleEntry(0,"Benchmarks", 0),
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ExampleEntry(1,"3000 boxes", BenchmarkCreateFunc, 1),
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ExampleEntry(1,"1000 stack", BenchmarkCreateFunc, 2),
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ExampleEntry(1,"Ragdolls", BenchmarkCreateFunc, 3),
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ExampleEntry(1,"Convex stack", BenchmarkCreateFunc, 4),
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ExampleEntry(1,"Prim vs Mesh", BenchmarkCreateFunc, 5),
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ExampleEntry(1,"Convex vs Mesh", BenchmarkCreateFunc, 6),
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ExampleEntry(1,"7", BenchmarkCreateFunc, 7),
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ExampleEntry(0,"Importers", 0),
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ExampleEntry(1,"Wavefront Obj", ImportObjCreateFunc, 0),
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ExampleEntry(1,"Quake BSP", ImportBspCreateFunc, 0),
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ExampleEntry(1,"COLLADA dae", ImportColladaCreateFunc, 0),
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ExampleEntry(1,"STL", ImportSTLCreateFunc, 0),
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ExampleEntry(1,"URDF (RigidBody)", ImportURDFCreateFunc, 0),
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ExampleEntry(1,"URDF (MultiBody)", ImportURDFCreateFunc, 1),
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ExampleEntry(0,"Vehicles",0),
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ExampleEntry(1,"ForkLift",ForkLiftCreateFunc),
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};
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static btAlignedObjectArray<ExampleEntry> gAdditionalRegisteredExamples;
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struct ExampleEntriesInternalData
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{
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btAlignedObjectArray<ExampleEntry> m_allExamples;
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};
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ExampleEntries::ExampleEntries()
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{
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m_data = new ExampleEntriesInternalData;
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}
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ExampleEntries::~ExampleEntries()
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{
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delete m_data;
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}
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void ExampleEntries::initExampleEntries()
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{
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m_data->m_allExamples.clear();
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|
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{
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ExampleEntry e(0,"Basic Concepts", 0);
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m_data->m_allExamples.push_back(e);
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}
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{
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ExampleEntry e(1,"Empty",EmptyExample::CreateFunc);
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m_data->m_allExamples.push_back(e);
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}
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int numDefaultEntries = sizeof(gDefaultExamples)/sizeof(ExampleEntry);
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for (int i=0;i<numDefaultEntries;i++)
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{
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m_data->m_allExamples.push_back(gDefaultExamples[i]);
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||||
}
|
||||
|
||||
}
|
||||
|
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void ExampleEntries::registerExampleEntry(int menuLevel, const char* name,ExampleInterface::CreateFunc* createFunc, int option)
|
||||
{
|
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ExampleEntry e( menuLevel,name,createFunc, option);
|
||||
gAdditionalRegisteredExamples.push_back(e);
|
||||
}
|
||||
|
||||
int ExampleEntries::getNumRegisteredExamples()
|
||||
{
|
||||
return m_data->m_allExamples.size();
|
||||
}
|
||||
|
||||
ExampleInterface::CreateFunc* ExampleEntries::getExampleCreateFunc(int index)
|
||||
{
|
||||
return m_data->m_allExamples[index].m_createFunc;
|
||||
}
|
||||
|
||||
int ExampleEntries::getExampleOption(int index)
|
||||
{
|
||||
return m_data->m_allExamples[index].m_option;
|
||||
}
|
||||
|
||||
const char* ExampleEntries::getExampleName(int index)
|
||||
{
|
||||
return m_data->m_allExamples[index].m_name;
|
||||
}
|
||||
36
examples/ExampleBrowser/ExampleEntries.h
Normal file
36
examples/ExampleBrowser/ExampleEntries.h
Normal file
@@ -0,0 +1,36 @@
|
||||
|
||||
#ifndef EXAMPLE_ENTRIES_H
|
||||
#define EXAMPLE_ENTRIES_H
|
||||
|
||||
#include "../CommonInterfaces/ExampleInterface.h"
|
||||
|
||||
|
||||
|
||||
|
||||
class ExampleEntries
|
||||
{
|
||||
|
||||
struct ExampleEntriesInternalData* m_data;
|
||||
|
||||
public:
|
||||
|
||||
ExampleEntries();
|
||||
virtual ~ExampleEntries();
|
||||
|
||||
static void registerExampleEntry(int menuLevel, const char* name,ExampleInterface::CreateFunc* createFunc, int option=0);
|
||||
|
||||
void initExampleEntries();
|
||||
|
||||
int getNumRegisteredExamples();
|
||||
|
||||
ExampleInterface::CreateFunc* getExampleCreateFunc(int index);
|
||||
|
||||
const char* getExampleName(int index);
|
||||
|
||||
int getExampleOption(int index);
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif //EXAMPLE_ENTRIES_H
|
||||
2
examples/ExampleBrowser/GUIHelperInterface.cpp
Normal file
2
examples/ExampleBrowser/GUIHelperInterface.cpp
Normal file
@@ -0,0 +1,2 @@
|
||||
#include "GUIHelperInterface.h"
|
||||
|
||||
75
examples/ExampleBrowser/GUIHelperInterface.h
Normal file
75
examples/ExampleBrowser/GUIHelperInterface.h
Normal file
@@ -0,0 +1,75 @@
|
||||
#ifndef GUI_HELPER_INTERFACE_H
|
||||
#define GUI_HELPER_INTERFACE_H
|
||||
|
||||
|
||||
class btRigidBody;
|
||||
class btVector3;
|
||||
class btCollisionObject;
|
||||
class btDiscreteDynamicsWorld;
|
||||
class btCollisionShape;
|
||||
|
||||
|
||||
|
||||
///The Bullet 2 GraphicsPhysicsBridge let's the graphics engine create graphics representation and synchronize
|
||||
struct GUIHelperInterface
|
||||
{
|
||||
virtual ~GUIHelperInterface() {}
|
||||
|
||||
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void createCollisionObjectGraphicsObject(btCollisionObject* obj,const btVector3& color)
|
||||
{
|
||||
}
|
||||
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
|
||||
{
|
||||
}
|
||||
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
}
|
||||
virtual void createPhysicsDebugDrawer( btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
}
|
||||
|
||||
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices) { return -1; }//, int primitiveType = B3_GL_TRIANGLES, int textureIndex = -1);
|
||||
|
||||
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling) { return -1;}
|
||||
|
||||
virtual struct Common2dCanvasInterface* get2dCanvasInterface()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual struct CommonParameterInterface* getParameterInterface()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual struct CommonRenderInterface* getRenderInterface()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual struct CommonGraphicsApp* getAppInterface()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
virtual void setUpAxis(int axis)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size)
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
#endif //GUI_HELPER_INTERFACE_H
|
||||
|
||||
189
examples/ExampleBrowser/GwenGUISupport/GraphingTexture.cpp
Normal file
189
examples/ExampleBrowser/GwenGUISupport/GraphingTexture.cpp
Normal file
@@ -0,0 +1,189 @@
|
||||
#include "GraphingTexture.h"
|
||||
#include "../OpenGLWindow/OpenGLInclude.h"
|
||||
#include <assert.h>
|
||||
|
||||
GraphingTexture::GraphingTexture()
|
||||
:m_textureId(0),
|
||||
m_width(0),
|
||||
m_height(0)
|
||||
{
|
||||
}
|
||||
|
||||
GraphingTexture::~GraphingTexture()
|
||||
{
|
||||
destroy();
|
||||
}
|
||||
|
||||
void GraphingTexture::destroy()
|
||||
{
|
||||
//TODO(erwincoumans) release memory etc...
|
||||
m_width = 0;
|
||||
m_height=0;
|
||||
glDeleteTextures(1,(GLuint*)&m_textureId);
|
||||
m_textureId=0;
|
||||
}
|
||||
|
||||
bool GraphingTexture::create(int texWidth, int texHeight)
|
||||
{
|
||||
m_width = texWidth;
|
||||
m_height = texHeight;
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
m_imageData.resize(texWidth*texHeight*4);
|
||||
for(int y=0;y<texHeight;++y)
|
||||
{
|
||||
// const int t=y>>5;
|
||||
GLubyte* pi=&m_imageData[y*texWidth*4];
|
||||
for(int x=0;x<texWidth;++x)
|
||||
{
|
||||
if (x>=y)//x<2||y<2||x>253||y>253)
|
||||
{
|
||||
pi[0]=0;
|
||||
pi[1]=0;
|
||||
pi[2]=255;
|
||||
pi[3]=255;
|
||||
} else
|
||||
{
|
||||
pi[0]=255;
|
||||
pi[1]=0;
|
||||
pi[2]=0;
|
||||
pi[3]=255;
|
||||
}
|
||||
|
||||
pi+=4;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
glGenTextures(1,(GLuint*)&m_textureId);
|
||||
|
||||
uploadImageData();
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphingTexture::uploadImageData()
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D,m_textureId);
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_width,m_height,0,GL_RGBA,GL_UNSIGNED_BYTE,&m_imageData[0]);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
}
|
||||
|
||||
#if 0
|
||||
//shift the image one pixel
|
||||
for(int y=0;y<texHeight;++y)
|
||||
{
|
||||
// const int t=y>>5;
|
||||
for(int x=1;x<texWidth;++x)
|
||||
{
|
||||
GLubyte* org=image+(x+y*texWidth)*4;
|
||||
|
||||
GLubyte* dst=image+(x-1+y*texWidth)*4;
|
||||
|
||||
dst[0] = org[0];
|
||||
dst[1] = org[1];
|
||||
dst[2] = org[2];
|
||||
dst[3] = org[3];
|
||||
}
|
||||
}
|
||||
//render a new row at the right
|
||||
for(int y=0;y<texHeight;++y)
|
||||
{
|
||||
GLubyte* pi=image+(texWidth-1+y*texWidth)*4;
|
||||
pi[0]=255;
|
||||
pi[1]=255;
|
||||
pi[2]=255;
|
||||
pi[3]=255;
|
||||
if (y==texHeight*0.5)
|
||||
{
|
||||
pi[0]=200;
|
||||
pi[1]=200;
|
||||
pi[2]=200;
|
||||
pi[3]=255;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
static float timer = 0.f;
|
||||
static int prevValue=0;
|
||||
timer+= 0.01;
|
||||
float value = 128+100*sinf(timer);
|
||||
MyClamp(value,0.f,float(texHeight-1));
|
||||
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
|
||||
org[0] = 0;
|
||||
org[1] = 0;
|
||||
org[2] = 0;
|
||||
org[3] = 255;
|
||||
|
||||
if (prevValue<value)
|
||||
{
|
||||
|
||||
} else
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
static float timer = 1.4f;
|
||||
timer+= 0.04;
|
||||
float value = 128+150*sinf(timer);
|
||||
MyClamp(value,0.f,float(texHeight-1));
|
||||
|
||||
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
|
||||
org[0] = 0;
|
||||
org[1] = 255;
|
||||
org[2] = 0;
|
||||
org[3] = 255;
|
||||
}
|
||||
|
||||
{
|
||||
static float timer = 1.4f;
|
||||
timer+= 0.02;
|
||||
float value =256+400*sinf(timer);
|
||||
MyClamp(value,0.f,float(texHeight-1));
|
||||
static int prevValue = 0;
|
||||
|
||||
GLubyte* org=image+(texWidth-1+(int)value*texWidth)*4;
|
||||
org[0] = 0;
|
||||
org[1] = 0;
|
||||
org[2] = 255;
|
||||
org[3] = 255;
|
||||
|
||||
if (prevValue<value)
|
||||
{
|
||||
for (int i=prevValue;i<value;i++)
|
||||
{
|
||||
GLubyte* org=image+(texHeight-1+(int)i*texWidth)*4;
|
||||
org[0] = 0;
|
||||
org[1] = 0;
|
||||
org[2] = 255;
|
||||
org[3] = 255;
|
||||
}
|
||||
} else
|
||||
{
|
||||
for (int i=value;i<prevValue;i++)
|
||||
{
|
||||
GLubyte* org=image+(texHeight-1+(int)i*texWidth)*4;
|
||||
org[0] = 0;
|
||||
org[1] = 0;
|
||||
org[2] = 255;
|
||||
org[3] = 255;
|
||||
}
|
||||
}
|
||||
prevValue = value;
|
||||
}
|
||||
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth,texHeight,0,GL_RGBA,GL_UNSIGNED_BYTE,image);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
|
||||
#endif
|
||||
|
||||
36
examples/ExampleBrowser/GwenGUISupport/GraphingTexture.h
Normal file
36
examples/ExampleBrowser/GwenGUISupport/GraphingTexture.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef GRAPHING_TEXTURE_H
|
||||
#define GRAPHING_TEXTURE_H
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
struct GraphingTexture
|
||||
{
|
||||
int m_textureId;
|
||||
//assume rgba (8 bit per component, total of 32bit per pixel, for m_width*m_height pixels)
|
||||
btAlignedObjectArray<unsigned char> m_imageData;
|
||||
int m_width;
|
||||
int m_height;
|
||||
|
||||
GraphingTexture();
|
||||
virtual ~GraphingTexture();
|
||||
|
||||
bool create(int texWidth, int texHeight);
|
||||
void destroy();
|
||||
|
||||
void setPixel(int x, int y, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
|
||||
{
|
||||
m_imageData[x*4+y*4*m_width+0] = red;
|
||||
m_imageData[x*4+y*4*m_width+1] = green;
|
||||
m_imageData[x*4+y*4*m_width+2] = blue;
|
||||
m_imageData[x*4+y*4*m_width+3] = alpha;
|
||||
}
|
||||
|
||||
void uploadImageData();
|
||||
|
||||
int getTextureId()
|
||||
{
|
||||
return m_textureId;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //GRAPHING_TEXTURE_H
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
#include "GwenParameterInterface.h"
|
||||
#include "gwenInternalData.h"
|
||||
|
||||
|
||||
|
||||
template<typename T>
|
||||
struct MySliderEventHandler : public Gwen::Event::Handler
|
||||
{
|
||||
Gwen::Controls::TextBox* m_label;
|
||||
Gwen::Controls::Slider* m_pSlider;
|
||||
char m_variableName[1024];
|
||||
T* m_targetValue;
|
||||
bool m_showValue;
|
||||
|
||||
MySliderEventHandler(const char* varName, Gwen::Controls::TextBox* label, Gwen::Controls::Slider* pSlider,T* target)
|
||||
:m_label(label),
|
||||
m_pSlider(pSlider),
|
||||
m_targetValue(target),
|
||||
m_showValue(true)
|
||||
{
|
||||
memcpy(m_variableName,varName,strlen(varName)+1);
|
||||
}
|
||||
|
||||
|
||||
void SliderMoved( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
|
||||
//printf("value = %f\n", pSlider->GetValue());//UnitPrint( Utility::Format( L"Slider Value: %.2f", pSlider->GetValue() ) );
|
||||
float bla = pSlider->GetValue();
|
||||
T v = T(bla);
|
||||
SetValue(v);
|
||||
|
||||
}
|
||||
|
||||
void SetValue(T v)
|
||||
{
|
||||
if (v < m_pSlider->GetRangeMin())
|
||||
{
|
||||
printf("?\n");
|
||||
}
|
||||
|
||||
if (v > m_pSlider->GetRangeMax())
|
||||
{
|
||||
printf("?\n");
|
||||
|
||||
}
|
||||
m_pSlider->SetValue(v,true);
|
||||
(*m_targetValue) = v;
|
||||
float val = float(v);//todo: specialize on template type
|
||||
if (m_showValue)
|
||||
{
|
||||
char txt[1024];
|
||||
sprintf(txt,"%s : %.3f", m_variableName,val);
|
||||
m_label->SetText(txt);
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
struct GwenParameters
|
||||
{
|
||||
b3AlignedObjectArray<MySliderEventHandler<btScalar>*> m_sliderEventHandlers;
|
||||
b3AlignedObjectArray<Gwen::Controls::HorizontalSlider*> m_sliders;
|
||||
b3AlignedObjectArray<Gwen::Controls::TextBox*> m_textLabels;
|
||||
int m_savedYposition;
|
||||
};
|
||||
|
||||
GwenParameterInterface::GwenParameterInterface(GwenInternalData* gwenInternalData)
|
||||
:m_gwenInternalData(gwenInternalData)
|
||||
{
|
||||
m_paramInternalData = new GwenParameters;
|
||||
m_paramInternalData->m_savedYposition = m_gwenInternalData->m_curYposition;
|
||||
|
||||
}
|
||||
|
||||
GwenParameterInterface::~GwenParameterInterface()
|
||||
{
|
||||
|
||||
removeAllParameters();
|
||||
delete m_paramInternalData;
|
||||
}
|
||||
|
||||
|
||||
void GwenParameterInterface::setSliderValue(int sliderIndex, double sliderValue)
|
||||
{
|
||||
int sliderCapped = sliderValue+4;
|
||||
sliderCapped /= 8;
|
||||
sliderCapped *= 8;
|
||||
|
||||
if (sliderIndex>=0 && sliderIndex<m_paramInternalData->m_sliders.size())
|
||||
{
|
||||
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin();
|
||||
|
||||
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMax();
|
||||
float mappedValue =m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin()+
|
||||
(m_paramInternalData->m_sliders[sliderIndex]->GetRangeMax()-
|
||||
m_paramInternalData->m_sliders[sliderIndex]->GetRangeMin())*sliderCapped/128.f;
|
||||
printf("mappedValue = %f\n",mappedValue);
|
||||
m_paramInternalData->m_sliders[sliderIndex]->SetValue(mappedValue);
|
||||
}
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
|
||||
{
|
||||
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox(m_gwenInternalData->m_demoPage->GetPage());
|
||||
m_paramInternalData->m_textLabels.push_back(label);
|
||||
//m_data->m_myControls.push_back(label);
|
||||
label->SetText( params.m_name);
|
||||
label->SetPos( 10, 10 + 25 );
|
||||
label->SetWidth(110);
|
||||
label->SetPos(10,m_gwenInternalData->m_curYposition);
|
||||
m_gwenInternalData->m_curYposition+=22;
|
||||
|
||||
Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( m_gwenInternalData->m_demoPage->GetPage());
|
||||
m_paramInternalData->m_sliders.push_back(pSlider);
|
||||
//m_data->m_myControls.push_back(pSlider);
|
||||
pSlider->SetPos( 10, m_gwenInternalData->m_curYposition );
|
||||
pSlider->SetSize( 100, 20 );
|
||||
pSlider->SetRange( params.m_minVal, params.m_maxVal);
|
||||
pSlider->SetNotchCount(128);//float(params.m_maxVal-params.m_minVal)/100.f);
|
||||
pSlider->SetClampToNotches( params.m_clampToNotches );
|
||||
pSlider->SetValue( *params.m_paramValuePointer);//dimensions[i] );
|
||||
char labelName[1024];
|
||||
sprintf(labelName,"%s",params.m_name);//axisNames[0]);
|
||||
MySliderEventHandler<btScalar>* handler = new MySliderEventHandler<btScalar>(labelName,label,pSlider,params.m_paramValuePointer);
|
||||
handler->m_showValue = params.m_showValues;
|
||||
m_paramInternalData->m_sliderEventHandlers.push_back(handler);
|
||||
|
||||
pSlider->onValueChanged.Add( handler, &MySliderEventHandler<btScalar>::SliderMoved );
|
||||
handler->SliderMoved(pSlider);
|
||||
// float v = pSlider->GetValue();
|
||||
m_gwenInternalData->m_curYposition+=22;
|
||||
}
|
||||
|
||||
void GwenParameterInterface::syncParameters()
|
||||
{
|
||||
for (int i=0;i<m_paramInternalData->m_sliderEventHandlers.size();i++)
|
||||
{
|
||||
MySliderEventHandler<btScalar>* handler = m_paramInternalData->m_sliderEventHandlers[i];
|
||||
handler->m_pSlider->SetValue(*handler->m_targetValue,true);
|
||||
}
|
||||
}
|
||||
|
||||
void GwenParameterInterface::removeAllParameters()
|
||||
{
|
||||
for (int i=0;i<m_paramInternalData->m_sliders.size();i++)
|
||||
{
|
||||
delete m_paramInternalData->m_sliders[i];
|
||||
}
|
||||
m_paramInternalData->m_sliders.clear();
|
||||
|
||||
for (int i=0;i<m_paramInternalData->m_sliderEventHandlers.size();i++)
|
||||
{
|
||||
delete m_paramInternalData->m_sliderEventHandlers[i];
|
||||
}
|
||||
m_paramInternalData->m_sliderEventHandlers.clear();
|
||||
|
||||
for (int i=0;i<m_paramInternalData->m_textLabels.size();i++)
|
||||
{
|
||||
delete m_paramInternalData->m_textLabels[i];
|
||||
}
|
||||
m_paramInternalData->m_textLabels.clear();
|
||||
|
||||
m_gwenInternalData->m_curYposition = this->m_paramInternalData->m_savedYposition;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#ifndef GWEN_PARAMETER_INTERFACE_H
|
||||
#define GWEN_PARAMETER_INTERFACE_H
|
||||
|
||||
#include "../CommonInterfaces/CommonParameterInterface.h"
|
||||
|
||||
struct GwenParameterInterface : public CommonParameterInterface
|
||||
{
|
||||
struct GwenInternalData* m_gwenInternalData;
|
||||
|
||||
struct GwenParameters* m_paramInternalData;
|
||||
|
||||
GwenParameterInterface(struct GwenInternalData* gwenInternalData);
|
||||
virtual ~GwenParameterInterface();
|
||||
virtual void registerSliderFloatParameter(SliderParams& params);
|
||||
virtual void setSliderValue(int sliderIndex, double sliderValue);
|
||||
virtual void syncParameters();
|
||||
virtual void removeAllParameters();
|
||||
|
||||
};
|
||||
|
||||
#endif//GWEN_PARAMETER_INTERFACE_H
|
||||
292
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp
Normal file
292
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp
Normal file
@@ -0,0 +1,292 @@
|
||||
#include "GwenProfileWindow.h"
|
||||
#include "gwenUserInterface.h"
|
||||
#include "gwenInternalData.h"
|
||||
#include "LinearMath/btQuickprof.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class MyProfileWindow : public Gwen::Controls::WindowControl
|
||||
{
|
||||
|
||||
// Gwen::Controls::TabControl* m_TabControl;
|
||||
//Gwen::Controls::ListBox* m_TextOutput;
|
||||
unsigned int m_iFrames;
|
||||
float m_fLastSecond;
|
||||
|
||||
Gwen::Controls::TreeNode* m_node;
|
||||
Gwen::Controls::TreeControl* m_ctrl;
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
void onButtonA( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
// OpenTissue::glut::toggleIdle();
|
||||
}
|
||||
|
||||
void SliderMoved(Gwen::Controls::Base* pControl )
|
||||
{
|
||||
// Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
|
||||
//this->m_app->scaleYoungModulus(pSlider->GetValue());
|
||||
// printf("Slider Value: %.2f", pSlider->GetValue() );
|
||||
}
|
||||
|
||||
|
||||
void OnCheckChangedStiffnessWarping (Gwen::Controls::Base* pControl)
|
||||
{
|
||||
// Gwen::Controls::CheckBox* labeled = (Gwen::Controls::CheckBox* )pControl;
|
||||
// bool checked = labeled->IsChecked();
|
||||
//m_app->m_stiffness_warp_on = checked;
|
||||
}
|
||||
public:
|
||||
|
||||
|
||||
CProfileIterator* profIter;
|
||||
|
||||
MyProfileWindow ( Gwen::Controls::Base* pParent)
|
||||
: Gwen::Controls::WindowControl( pParent ),
|
||||
profIter(0)
|
||||
{
|
||||
SetTitle( L"Time Profiler" );
|
||||
|
||||
SetSize( 450, 450 );
|
||||
this->SetPos(10,400);
|
||||
|
||||
// this->Dock( Gwen::Pos::Bottom);
|
||||
|
||||
|
||||
|
||||
{
|
||||
m_ctrl = new Gwen::Controls::TreeControl( this );
|
||||
m_node = m_ctrl->AddNode( L"Total Parent Time" );
|
||||
|
||||
|
||||
//Gwen::Controls::TreeNode* pNode = ctrl->AddNode( L"Node Two" );
|
||||
//pNode->AddNode( L"Node Two Inside" );
|
||||
//pNode->AddNode( L"Eyes" );
|
||||
//pNode->AddNode( L"Brown" )->AddNode( L"Node Two Inside" )->AddNode( L"Eyes" )->AddNode( L"Brown" );
|
||||
//Gwen::Controls::TreeNode* node = ctrl->AddNode( L"Node Three" );
|
||||
|
||||
|
||||
|
||||
//m_ctrl->Dock(Gwen::Pos::Bottom);
|
||||
|
||||
m_ctrl->ExpandAll();
|
||||
m_ctrl->SetKeyboardInputEnabled(true);
|
||||
m_ctrl->SetBounds( this->GetInnerBounds().x,this->GetInnerBounds().y,this->GetInnerBounds().w,this->GetInnerBounds().h);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
float dumpRecursive(CProfileIterator* profileIterator, Gwen::Controls::TreeNode* parentNode)
|
||||
{
|
||||
profileIterator->First();
|
||||
if (profileIterator->Is_Done())
|
||||
return 0.f;
|
||||
|
||||
float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
|
||||
int i;
|
||||
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
|
||||
//printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
|
||||
float totalTime = 0.f;
|
||||
|
||||
|
||||
int numChildren = 0;
|
||||
Gwen::UnicodeString txt;
|
||||
std::vector<Gwen::Controls::TreeNode*> nodes;
|
||||
|
||||
for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
|
||||
{
|
||||
numChildren++;
|
||||
float current_total_time = profileIterator->Get_Current_Total_Time();
|
||||
accumulated_time += current_total_time;
|
||||
double fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
|
||||
|
||||
Gwen::String name(profileIterator->Get_Current_Name());
|
||||
#ifdef _WIN32
|
||||
Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
|
||||
|
||||
txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",uname.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
|
||||
|
||||
#else
|
||||
txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",name.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
|
||||
|
||||
#endif
|
||||
|
||||
Gwen::Controls::TreeNode* childNode = (Gwen::Controls::TreeNode*)profileIterator->Get_Current_UserPointer();
|
||||
if (!childNode)
|
||||
{
|
||||
childNode = parentNode->AddNode(L"");
|
||||
profileIterator->Set_Current_UserPointer(childNode);
|
||||
}
|
||||
childNode->SetText(txt);
|
||||
nodes.push_back(childNode);
|
||||
|
||||
totalTime += current_total_time;
|
||||
//recurse into children
|
||||
}
|
||||
|
||||
for (i=0;i<numChildren;i++)
|
||||
{
|
||||
profileIterator->Enter_Child(i);
|
||||
Gwen::Controls::TreeNode* curNode = nodes[i];
|
||||
|
||||
dumpRecursive(profileIterator, curNode);
|
||||
|
||||
profileIterator->Enter_Parent();
|
||||
}
|
||||
return accumulated_time;
|
||||
|
||||
}
|
||||
|
||||
void UpdateText(CProfileIterator* profileIterator, bool idle)
|
||||
{
|
||||
|
||||
// static bool update=true;
|
||||
|
||||
m_ctrl->SetBounds(0,0,this->GetInnerBounds().w,this->GetInnerBounds().h);
|
||||
|
||||
// if (!update)
|
||||
// return;
|
||||
// update=false;
|
||||
|
||||
|
||||
static int test = 1;
|
||||
test++;
|
||||
|
||||
static double time_since_reset = 0.f;
|
||||
if (!idle)
|
||||
{
|
||||
time_since_reset = CProfileManager::Get_Time_Since_Reset();
|
||||
}
|
||||
|
||||
//Gwen::UnicodeString txt = Gwen::Utility::Format( L"FEM Settings %i fps", test );
|
||||
{
|
||||
//recompute profiling data, and store profile strings
|
||||
|
||||
// char blockTime[128];
|
||||
|
||||
// double totalTime = 0;
|
||||
|
||||
// int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
|
||||
profileIterator->First();
|
||||
|
||||
double parent_time = profileIterator->Is_Root() ? time_since_reset : profileIterator->Get_Current_Parent_Total_Time();
|
||||
|
||||
|
||||
// Gwen::Controls::TreeNode* curParent = m_node;
|
||||
|
||||
double accumulated_time = dumpRecursive(profileIterator,m_node);
|
||||
|
||||
const char* name = profileIterator->Get_Current_Parent_Name();
|
||||
#ifdef _WIN32
|
||||
Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
|
||||
Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", uname.c_str(), parent_time ,
|
||||
parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
|
||||
#else
|
||||
Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", name, parent_time ,
|
||||
parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
|
||||
#endif
|
||||
//sprintf(blockTime,"--- Profiling: %s (total running time: %.3f ms) ---", profileIterator->Get_Current_Parent_Name(), parent_time );
|
||||
//displayProfileString(xOffset,yStart,blockTime);
|
||||
m_node->SetText(txt);
|
||||
|
||||
|
||||
//printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",);
|
||||
|
||||
|
||||
}
|
||||
|
||||
static int counter=10;
|
||||
if (counter)
|
||||
{
|
||||
counter--;
|
||||
m_ctrl->ExpandAll();
|
||||
}
|
||||
|
||||
}
|
||||
void PrintText( const Gwen::UnicodeString& str )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Render( Gwen::Skin::Base* skin )
|
||||
{
|
||||
m_iFrames++;
|
||||
|
||||
if ( m_fLastSecond < Gwen::Platform::GetTimeInSeconds() )
|
||||
{
|
||||
SetTitle( Gwen::Utility::Format( L"Profiler %i fps", m_iFrames ) );
|
||||
|
||||
m_fLastSecond = Gwen::Platform::GetTimeInSeconds() + 1.0f;
|
||||
m_iFrames = 0;
|
||||
}
|
||||
|
||||
Gwen::Controls::WindowControl::Render( skin );
|
||||
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
class MyMenuItems : public Gwen::Controls::Base
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
class MyProfileWindow* m_profWindow;
|
||||
MyMenuItems() :Gwen::Controls::Base(0)
|
||||
{
|
||||
}
|
||||
|
||||
void MenuItemSelect(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
if (m_profWindow->Hidden())
|
||||
{
|
||||
m_profWindow->SetHidden(false);
|
||||
} else
|
||||
{
|
||||
m_profWindow->SetHidden(true);
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
MyProfileWindow* setupProfileWindow(GwenInternalData* data)
|
||||
{
|
||||
MyMenuItems* menuItems = new MyMenuItems;
|
||||
MyProfileWindow* profWindow = new MyProfileWindow(data->pCanvas);
|
||||
//profWindow->SetHidden(true);
|
||||
profWindow->profIter = CProfileManager::Get_Iterator();
|
||||
data->m_viewMenu->GetMenu()->AddItem( L"Profiler", menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::MenuItemSelect);
|
||||
menuItems->m_profWindow = profWindow;
|
||||
return profWindow;
|
||||
}
|
||||
|
||||
|
||||
void processProfileData( MyProfileWindow* profWindow, bool idle)
|
||||
{
|
||||
if (profWindow)
|
||||
{
|
||||
|
||||
profWindow->UpdateText(profWindow->profIter, idle);
|
||||
}
|
||||
}
|
||||
|
||||
void profileWindowSetVisible(MyProfileWindow* window, bool visible)
|
||||
{
|
||||
window->SetHidden(!visible);
|
||||
}
|
||||
void destroyProfileWindow(MyProfileWindow* window)
|
||||
{
|
||||
delete window;
|
||||
}
|
||||
11
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.h
Normal file
11
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef GWEN_PROFILE_WINDOW_H
|
||||
#define GWEN_PROFILE_WINDOW_H
|
||||
|
||||
class MyProfileWindow* setupProfileWindow(struct GwenInternalData* data);
|
||||
void processProfileData(MyProfileWindow* window, bool idle);
|
||||
void profileWindowSetVisible(MyProfileWindow* window, bool visible);
|
||||
void destroyProfileWindow(MyProfileWindow* window);
|
||||
|
||||
#endif//GWEN_PROFILE_WINDOW_H
|
||||
|
||||
|
||||
100
examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp
Normal file
100
examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp
Normal file
@@ -0,0 +1,100 @@
|
||||
#include "GwenTextureWindow.h"
|
||||
#include "gwenUserInterface.h"
|
||||
#include "gwenInternalData.h"
|
||||
#include "Gwen/Controls/ImagePanel.h"
|
||||
|
||||
|
||||
|
||||
class MyGraphWindow : public Gwen::Controls::WindowControl
|
||||
{
|
||||
Gwen::Controls::ImagePanel* m_imgPanel;
|
||||
|
||||
public:
|
||||
|
||||
class MyMenuItems2* m_menuItems;
|
||||
|
||||
MyGraphWindow ( const MyGraphInput& input)
|
||||
: Gwen::Controls::WindowControl( input.m_data->pCanvas ),
|
||||
m_menuItems(0)
|
||||
{
|
||||
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
|
||||
SetTitle( str );
|
||||
|
||||
|
||||
SetPos(input.m_xPos,input.m_yPos);
|
||||
SetSize( 12+input.m_width+2*input.m_borderWidth, 30+input.m_height+2*input.m_borderWidth );
|
||||
|
||||
m_imgPanel = new Gwen::Controls::ImagePanel( this );
|
||||
if (input.m_texName)
|
||||
{
|
||||
Gwen::UnicodeString texName = Gwen::Utility::StringToUnicode(input.m_texName);
|
||||
m_imgPanel->SetImage( texName );
|
||||
}
|
||||
m_imgPanel->SetBounds( input.m_borderWidth, input.m_borderWidth,
|
||||
input.m_width,
|
||||
input.m_height );
|
||||
// this->Dock( Gwen::Pos::Bottom);
|
||||
}
|
||||
virtual ~MyGraphWindow()
|
||||
{
|
||||
delete m_imgPanel;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
class MyMenuItems2 : public Gwen::Controls::Base
|
||||
{
|
||||
MyGraphWindow* m_graphWindow;
|
||||
|
||||
public:
|
||||
|
||||
Gwen::Controls::MenuItem* m_item;
|
||||
|
||||
MyMenuItems2(MyGraphWindow* graphWindow)
|
||||
:Gwen::Controls::Base(0),
|
||||
m_graphWindow(graphWindow),
|
||||
m_item(0)
|
||||
{
|
||||
}
|
||||
|
||||
void MenuItemSelect(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
if (m_graphWindow->Hidden())
|
||||
{
|
||||
m_graphWindow->SetHidden(false);
|
||||
//@TODO(erwincoumans) setCheck/SetCheckable drawing is broken, need to see what's wrong
|
||||
// if (m_item)
|
||||
// m_item->SetCheck(false);
|
||||
|
||||
} else
|
||||
{
|
||||
m_graphWindow->SetHidden(true);
|
||||
// if (m_item)
|
||||
// m_item->SetCheck(true);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
MyGraphWindow* setupTextureWindow(const MyGraphInput& input)
|
||||
{
|
||||
MyGraphWindow* graphWindow = new MyGraphWindow(input);
|
||||
MyMenuItems2* menuItems = new MyMenuItems2(graphWindow);
|
||||
graphWindow->m_menuItems = menuItems;
|
||||
|
||||
Gwen::UnicodeString str = Gwen::Utility::StringToUnicode(input.m_name);
|
||||
menuItems->m_item = input.m_data->m_viewMenu->GetMenu()->AddItem( str, menuItems,(Gwen::Event::Handler::Function)&MyMenuItems2::MenuItemSelect);
|
||||
// menuItems->m_item->SetCheckable(true);
|
||||
|
||||
return graphWindow;
|
||||
|
||||
}
|
||||
|
||||
void destroyTextureWindow(MyGraphWindow* window)
|
||||
{
|
||||
delete window->m_menuItems->m_item;
|
||||
delete window->m_menuItems;
|
||||
delete window;
|
||||
}
|
||||
32
examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.h
Normal file
32
examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.h
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
|
||||
#ifndef GWEN_TEXTURE_WINDOW_H
|
||||
#define GWEN_TEXTURE_WINDOW_H
|
||||
|
||||
struct MyGraphInput
|
||||
{
|
||||
struct GwenInternalData* m_data;
|
||||
int m_xPos;
|
||||
int m_yPos;
|
||||
int m_width;
|
||||
int m_height;
|
||||
int m_borderWidth;
|
||||
const char* m_name;
|
||||
const char* m_texName;
|
||||
MyGraphInput(struct GwenInternalData* data)
|
||||
:m_data(data),
|
||||
m_xPos(0),
|
||||
m_yPos(0),
|
||||
m_width(400),
|
||||
m_height(400),
|
||||
m_borderWidth(0),
|
||||
m_name("GraphWindow"),
|
||||
m_texName(0)
|
||||
{
|
||||
}
|
||||
};
|
||||
class MyGraphWindow* setupTextureWindow(const MyGraphInput& input);
|
||||
void destroyTextureWindow(MyGraphWindow* window);
|
||||
|
||||
|
||||
#endif //GWEN_TEXTURE_WINDOW_H
|
||||
57
examples/ExampleBrowser/GwenGUISupport/gwenInternalData.h
Normal file
57
examples/ExampleBrowser/GwenGUISupport/gwenInternalData.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifndef GWEN_INTERNAL_DATA_H
|
||||
#define GWEN_INTERNAL_DATA_H
|
||||
|
||||
#include "../OpenGLWindow/GwenOpenGL3CoreRenderer.h"
|
||||
#include "../OpenGLWindow/GLPrimitiveRenderer.h"
|
||||
#include "Gwen/Platform.h"
|
||||
#include "Gwen/Controls/TreeControl.h"
|
||||
#include "Gwen/Controls/RadioButtonController.h"
|
||||
#include "Gwen/Controls/VerticalSlider.h"
|
||||
#include "Gwen/Controls/HorizontalSlider.h"
|
||||
#include "Gwen/Controls/GroupBox.h"
|
||||
#include "Gwen/Controls/CheckBox.h"
|
||||
#include "Gwen/Controls/StatusBar.h"
|
||||
#include "Gwen/Controls/Button.h"
|
||||
#include "Gwen/Controls/ComboBox.h"
|
||||
#include "Gwen/Controls/MenuStrip.h"
|
||||
#include "Gwen/Controls/Slider.h"
|
||||
#include "Gwen/Controls/Property/Text.h"
|
||||
#include "Gwen/Controls/SplitterBar.h"
|
||||
#include "Bullet3Common/b3AlignedObjectArray.h"
|
||||
#include "Gwen/Gwen.h"
|
||||
#include "Gwen/Align.h"
|
||||
#include "Gwen/Utility.h"
|
||||
#include "Gwen/Controls/WindowControl.h"
|
||||
#include "Gwen/Controls/TabControl.h"
|
||||
#include "Gwen/Controls/ListBox.h"
|
||||
#include "Gwen/Skins/Simple.h"
|
||||
//#include "Gwen/Skins/TexturedBase.h"
|
||||
#include "gwenUserInterface.h"
|
||||
|
||||
|
||||
struct GwenInternalData
|
||||
{
|
||||
//struct sth_stash;
|
||||
//class GwenOpenGL3CoreRenderer* pRenderer;
|
||||
Gwen::Renderer::Base* pRenderer;
|
||||
Gwen::Skin::Simple skin;
|
||||
Gwen::Controls::Canvas* pCanvas;
|
||||
//GLPrimitiveRenderer* m_primRenderer;
|
||||
Gwen::Controls::TabButton* m_demoPage;
|
||||
Gwen::Controls::TabButton* m_explorerPage;
|
||||
Gwen::Controls::TreeControl* m_explorerTreeCtrl;
|
||||
Gwen::Controls::MenuItem* m_viewMenu;
|
||||
class MyMenuItems* m_menuItems;
|
||||
|
||||
int m_curYposition;
|
||||
|
||||
Gwen::Controls::Label* m_rightStatusBar;
|
||||
Gwen::Controls::Label* m_leftStatusBar;
|
||||
b3AlignedObjectArray<class Gwen::Event::Handler*> m_handlers;
|
||||
b3ToggleButtonCallback m_toggleButtonCallback;
|
||||
b3ComboBoxCallback m_comboBoxCallback;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif//GWEN_INTERNAL_DATA_H
|
||||
463
examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp
Normal file
463
examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp
Normal file
@@ -0,0 +1,463 @@
|
||||
|
||||
#include "gwenUserInterface.h"
|
||||
#include "gwenInternalData.h"
|
||||
#include "Gwen/Controls/ImagePanel.h"
|
||||
|
||||
class MyGraphWindow* graphWindow = 0;
|
||||
|
||||
|
||||
|
||||
GwenUserInterface::GwenUserInterface()
|
||||
{
|
||||
m_data = new GwenInternalData();
|
||||
m_data->m_toggleButtonCallback = 0;
|
||||
m_data->m_comboBoxCallback = 0;
|
||||
|
||||
}
|
||||
|
||||
GwenUserInterface::~GwenUserInterface()
|
||||
{
|
||||
for (int i=0;i<m_data->m_handlers.size();i++)
|
||||
{
|
||||
delete m_data->m_handlers[i];
|
||||
}
|
||||
|
||||
m_data->m_handlers.clear();
|
||||
|
||||
|
||||
delete m_data->pCanvas;
|
||||
|
||||
|
||||
delete m_data;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
class MyMenuItems : public Gwen::Controls::Base
|
||||
{
|
||||
public:
|
||||
|
||||
b3FileOpenCallback m_fileOpenCallback;
|
||||
|
||||
MyMenuItems() :Gwen::Controls::Base(0),m_fileOpenCallback(0)
|
||||
{
|
||||
}
|
||||
void myQuitApp( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
exit(0);
|
||||
}
|
||||
void fileOpen( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
if (m_fileOpenCallback)
|
||||
{
|
||||
(*m_fileOpenCallback)();
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
struct MyTestMenuBar : public Gwen::Controls::MenuStrip
|
||||
{
|
||||
|
||||
Gwen::Controls::MenuItem* m_fileMenu;
|
||||
Gwen::Controls::MenuItem* m_viewMenu;
|
||||
MyMenuItems* m_menuItems;
|
||||
|
||||
MyTestMenuBar(Gwen::Controls::Base* pParent)
|
||||
:Gwen::Controls::MenuStrip(pParent)
|
||||
{
|
||||
// Gwen::Controls::MenuStrip* menu = new Gwen::Controls::MenuStrip( pParent );
|
||||
{
|
||||
m_menuItems = new MyMenuItems();
|
||||
m_menuItems->m_fileOpenCallback = 0;
|
||||
|
||||
m_fileMenu = AddItem( L"File" );
|
||||
|
||||
m_fileMenu->GetMenu()->AddItem(L"Open",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::fileOpen);
|
||||
m_fileMenu->GetMenu()->AddItem(L"Quit",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
|
||||
m_viewMenu = AddItem( L"View" );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
void GwenUserInterface::resize(int width, int height)
|
||||
{
|
||||
m_data->pCanvas->SetSize(width,height);
|
||||
}
|
||||
|
||||
|
||||
struct MyComboBoxHander :public Gwen::Event::Handler
|
||||
{
|
||||
GwenInternalData* m_data;
|
||||
int m_buttonId;
|
||||
|
||||
MyComboBoxHander (GwenInternalData* data, int buttonId)
|
||||
:m_data(data),
|
||||
m_buttonId(buttonId)
|
||||
{
|
||||
}
|
||||
|
||||
void onSelect( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
Gwen::Controls::ComboBox* but = (Gwen::Controls::ComboBox*) pControl;
|
||||
|
||||
|
||||
|
||||
Gwen::String str = Gwen::Utility::UnicodeToString( but->GetSelectedItem()->GetText());
|
||||
|
||||
if (m_data->m_comboBoxCallback)
|
||||
(*m_data->m_comboBoxCallback)(m_buttonId,str.c_str());
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
struct MyButtonHander :public Gwen::Event::Handler
|
||||
{
|
||||
GwenInternalData* m_data;
|
||||
int m_buttonId;
|
||||
|
||||
MyButtonHander (GwenInternalData* data, int buttonId)
|
||||
:m_data(data),
|
||||
m_buttonId(buttonId)
|
||||
{
|
||||
}
|
||||
|
||||
void onButtonA( Gwen::Controls::Base* pControl )
|
||||
{
|
||||
Gwen::Controls::Button* but = (Gwen::Controls::Button*) pControl;
|
||||
// int dep = but->IsDepressed();
|
||||
int tog = but->GetToggleState();
|
||||
if (m_data->m_toggleButtonCallback)
|
||||
(*m_data->m_toggleButtonCallback)(m_buttonId,tog);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
void GwenUserInterface::setStatusBarMessage(const char* message, bool isLeft)
|
||||
{
|
||||
Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(message);
|
||||
if (isLeft)
|
||||
{
|
||||
m_data->m_leftStatusBar->SetText( msg);
|
||||
} else
|
||||
{
|
||||
m_data->m_rightStatusBar->SetText( msg);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void GwenUserInterface::registerFileOpenCallback(b3FileOpenCallback callback)
|
||||
{
|
||||
m_data->m_menuItems->m_fileOpenCallback = callback;
|
||||
}
|
||||
|
||||
void GwenUserInterface::init(int width, int height,Gwen::Renderer::Base* renderer,float retinaScale)
|
||||
{
|
||||
m_data->m_curYposition = 20;
|
||||
//m_data->m_primRenderer = new GLPrimitiveRenderer(width,height);
|
||||
m_data->pRenderer = renderer;//new GwenOpenGL3CoreRenderer(m_data->m_primRenderer,stash,width,height,retinaScale);
|
||||
|
||||
m_data->skin.SetRender( m_data->pRenderer );
|
||||
|
||||
m_data->pCanvas= new Gwen::Controls::Canvas( &m_data->skin );
|
||||
m_data->pCanvas->SetSize( width,height);
|
||||
m_data->pCanvas->SetDrawBackground( false);
|
||||
m_data->pCanvas->SetBackgroundColor( Gwen::Color( 150, 170, 170, 255 ) );
|
||||
|
||||
MyTestMenuBar* menubar = new MyTestMenuBar(m_data->pCanvas);
|
||||
m_data->m_viewMenu = menubar->m_viewMenu;
|
||||
m_data->m_menuItems = menubar->m_menuItems;
|
||||
|
||||
|
||||
|
||||
Gwen::Controls::StatusBar* bar = new Gwen::Controls::StatusBar(m_data->pCanvas);
|
||||
m_data->m_rightStatusBar = new Gwen::Controls::Label( bar );
|
||||
m_data->m_rightStatusBar->SetWidth(width/2);
|
||||
//m_data->m_rightStatusBar->SetText( L"Label Added to Right" );
|
||||
bar->AddControl( m_data->m_rightStatusBar, true );
|
||||
|
||||
m_data->m_leftStatusBar = new Gwen::Controls::Label( bar );
|
||||
//m_data->m_leftStatusBar->SetText( L"Label Added to Left" );
|
||||
m_data->m_leftStatusBar->SetWidth(width/2);
|
||||
bar->AddControl( m_data->m_leftStatusBar,false);
|
||||
//Gwen::KeyboardFocus
|
||||
/*Gwen::Controls::GroupBox* box = new Gwen::Controls::GroupBox(m_data->pCanvas);
|
||||
box->SetText("text");
|
||||
box->SetName("name");
|
||||
box->SetHeight(500);
|
||||
*/
|
||||
Gwen::Controls::ScrollControl* windowRight= new Gwen::Controls::ScrollControl(m_data->pCanvas);
|
||||
windowRight->Dock(Gwen::Pos::Right);
|
||||
windowRight->SetWidth(150);
|
||||
windowRight->SetHeight(250);
|
||||
windowRight->SetScroll(false,true);
|
||||
|
||||
|
||||
|
||||
//windowLeft->SetSkin(
|
||||
Gwen::Controls::TabControl* tab = new Gwen::Controls::TabControl(windowRight);
|
||||
|
||||
//tab->SetHeight(300);
|
||||
tab->SetWidth(140);
|
||||
tab->SetHeight(250);
|
||||
//tab->Dock(Gwen::Pos::Left);
|
||||
tab->Dock( Gwen::Pos::Fill );
|
||||
//tab->SetMargin( Gwen::Margin( 2, 2, 2, 2 ) );
|
||||
|
||||
Gwen::UnicodeString str1(L"Params");
|
||||
m_data->m_demoPage = tab->AddPage(str1);
|
||||
|
||||
|
||||
|
||||
|
||||
// Gwen::UnicodeString str2(L"OpenCL");
|
||||
// tab->AddPage(str2);
|
||||
//Gwen::UnicodeString str3(L"page3");
|
||||
// tab->AddPage(str3);
|
||||
|
||||
|
||||
|
||||
//but->onPress.Add(handler, &MyHander::onButtonA);
|
||||
|
||||
|
||||
|
||||
//box->Dock(Gwen::Pos::Left);
|
||||
|
||||
/*Gwen::Controls::WindowControl* windowBottom = new Gwen::Controls::WindowControl(m_data->pCanvas);
|
||||
windowBottom->SetHeight(100);
|
||||
windowBottom->Dock(Gwen::Pos::Bottom);
|
||||
windowBottom->SetTitle("bottom");
|
||||
*/
|
||||
// Gwen::Controls::Property::Text* prop = new Gwen::Controls::Property::Text(m_data->pCanvas);
|
||||
//prop->Dock(Gwen::Pos::Bottom);
|
||||
/*Gwen::Controls::SplitterBar* split = new Gwen::Controls::SplitterBar(m_data->pCanvas);
|
||||
split->Dock(Gwen::Pos::Center);
|
||||
split->SetHeight(300);
|
||||
split->SetWidth(300);
|
||||
*/
|
||||
/*
|
||||
|
||||
|
||||
*/
|
||||
|
||||
Gwen::Controls::ScrollControl* windowLeft = new Gwen::Controls::ScrollControl(m_data->pCanvas);
|
||||
windowLeft->Dock(Gwen::Pos::Left);
|
||||
// windowLeft->SetTitle("title");
|
||||
windowLeft->SetScroll(false, false);
|
||||
windowLeft->SetWidth(250);
|
||||
windowLeft->SetPos(50, 50);
|
||||
windowLeft->SetHeight(500);
|
||||
//windowLeft->SetClosable(false);
|
||||
// windowLeft->SetShouldDrawBackground(true);
|
||||
windowLeft->SetTabable(true);
|
||||
|
||||
Gwen::Controls::TabControl* explorerTab = new Gwen::Controls::TabControl(windowLeft);
|
||||
|
||||
//tab->SetHeight(300);
|
||||
// explorerTab->SetWidth(230);
|
||||
explorerTab->SetHeight(250);
|
||||
//tab->Dock(Gwen::Pos::Left);
|
||||
explorerTab->Dock(Gwen::Pos::Fill);
|
||||
|
||||
Gwen::UnicodeString explorerStr1(L"Explorer");
|
||||
m_data->m_explorerPage = explorerTab->AddPage(explorerStr1);
|
||||
Gwen::UnicodeString shapesStr1(L"Shapes");
|
||||
explorerTab->AddPage(shapesStr1);
|
||||
Gwen::UnicodeString testStr1(L"Test");
|
||||
explorerTab->AddPage(testStr1);
|
||||
|
||||
Gwen::Controls::TreeControl* ctrl = new Gwen::Controls::TreeControl(m_data->m_explorerPage->GetPage());
|
||||
m_data->m_explorerTreeCtrl = ctrl;
|
||||
ctrl->SetKeyboardInputEnabled(true);
|
||||
ctrl->Focus();
|
||||
ctrl->SetBounds(2, 10, 236, 400);
|
||||
|
||||
|
||||
}
|
||||
|
||||
void GwenUserInterface::forceUpdateScrollBars()
|
||||
{
|
||||
b3Assert(m_data);
|
||||
b3Assert(m_data->m_explorerTreeCtrl);
|
||||
if (m_data && m_data->m_explorerTreeCtrl)
|
||||
{
|
||||
m_data->m_explorerTreeCtrl->ForceUpdateScrollBars();
|
||||
}
|
||||
}
|
||||
|
||||
void GwenUserInterface::setFocus()
|
||||
{
|
||||
b3Assert(m_data);
|
||||
b3Assert(m_data->m_explorerTreeCtrl);
|
||||
if (m_data && m_data->m_explorerTreeCtrl)
|
||||
{
|
||||
m_data->m_explorerTreeCtrl->Focus();
|
||||
}
|
||||
}
|
||||
|
||||
b3ToggleButtonCallback GwenUserInterface::getToggleButtonCallback()
|
||||
{
|
||||
return m_data->m_toggleButtonCallback;
|
||||
}
|
||||
|
||||
void GwenUserInterface::setToggleButtonCallback(b3ToggleButtonCallback callback)
|
||||
{
|
||||
m_data->m_toggleButtonCallback = callback;
|
||||
}
|
||||
void GwenUserInterface::registerToggleButton(int buttonId, const char* name)
|
||||
{
|
||||
assert(m_data);
|
||||
assert(m_data->m_demoPage);
|
||||
|
||||
Gwen::Controls::Button* but = new Gwen::Controls::Button(m_data->m_demoPage->GetPage());
|
||||
|
||||
///some heuristic to find the button location
|
||||
int ypos = m_data->m_curYposition;
|
||||
but->SetPos(10, ypos );
|
||||
but->SetWidth( 100 );
|
||||
//but->SetBounds( 200, 30, 300, 200 );
|
||||
|
||||
MyButtonHander* handler = new MyButtonHander(m_data, buttonId);
|
||||
m_data->m_handlers.push_back(handler);
|
||||
m_data->m_curYposition+=22;
|
||||
but->onToggle.Add(handler, &MyButtonHander::onButtonA);
|
||||
but->SetIsToggle(true);
|
||||
but->SetToggleState(false);
|
||||
but->SetText(name);
|
||||
|
||||
}
|
||||
|
||||
void GwenUserInterface::setComboBoxCallback(b3ComboBoxCallback callback)
|
||||
{
|
||||
m_data->m_comboBoxCallback = callback;
|
||||
}
|
||||
|
||||
b3ComboBoxCallback GwenUserInterface::getComboBoxCallback()
|
||||
{
|
||||
return m_data->m_comboBoxCallback;
|
||||
}
|
||||
void GwenUserInterface::registerComboBox(int comboboxId, int numItems, const char** items, int startItem)
|
||||
{
|
||||
Gwen::Controls::ComboBox* combobox = new Gwen::Controls::ComboBox(m_data->m_demoPage->GetPage());
|
||||
MyComboBoxHander* handler = new MyComboBoxHander(m_data, comboboxId);
|
||||
m_data->m_handlers.push_back(handler);
|
||||
|
||||
combobox->onSelection.Add(handler,&MyComboBoxHander::onSelect);
|
||||
int ypos = m_data->m_curYposition;
|
||||
combobox->SetPos(10, ypos );
|
||||
combobox->SetWidth( 100 );
|
||||
//box->SetPos(120,130);
|
||||
for (int i=0;i<numItems;i++)
|
||||
{
|
||||
Gwen::Controls::MenuItem* item = combobox->AddItem(Gwen::Utility::StringToUnicode(items[i]));
|
||||
if (i==startItem)
|
||||
combobox->OnItemSelected(item);
|
||||
}
|
||||
|
||||
m_data->m_curYposition+=22;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void GwenUserInterface::draw(int width, int height)
|
||||
{
|
||||
|
||||
// printf("width = %d, height=%d\n", width,height);
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
m_data->pCanvas->SetSize(width,height);
|
||||
//m_data->m_primRenderer->setScreenSize(width,height);
|
||||
m_data->pRenderer->Resize(width,height);
|
||||
m_data->pCanvas->RenderCanvas();
|
||||
//restoreOpenGLState();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool GwenUserInterface::mouseMoveCallback( float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
|
||||
static int m_lastmousepos[2] = {0,0};
|
||||
static bool isInitialized = false;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
if (!isInitialized)
|
||||
{
|
||||
isInitialized = true;
|
||||
m_lastmousepos[0] = x+1;
|
||||
m_lastmousepos[1] = y+1;
|
||||
}
|
||||
handled = m_data->pCanvas->InputMouseMoved(x,y,m_lastmousepos[0],m_lastmousepos[1]);
|
||||
}
|
||||
return handled;
|
||||
|
||||
}
|
||||
#include "../CommonInterfaces/CommonWindowInterface.h"
|
||||
|
||||
bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
|
||||
{
|
||||
int key = -1;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
//convert 'Bullet' keys into 'Gwen' keys
|
||||
switch (bulletKey)
|
||||
{
|
||||
case B3G_RETURN:
|
||||
{
|
||||
key = Gwen::Key::Return;
|
||||
break;
|
||||
}
|
||||
case B3G_LEFT_ARROW:
|
||||
key = Gwen::Key::Left;
|
||||
break;
|
||||
case B3G_RIGHT_ARROW:
|
||||
key = Gwen::Key::Right;
|
||||
break;
|
||||
|
||||
case B3G_UP_ARROW:
|
||||
key = Gwen::Key::Up;
|
||||
break;
|
||||
case B3G_DOWN_ARROW:
|
||||
key = Gwen::Key::Down;
|
||||
break;
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
bool bDown = (state == 1);
|
||||
|
||||
return m_data->pCanvas->InputKey(key, bDown);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool GwenUserInterface::mouseButtonCallback(int button, int state, float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
handled = m_data->pCanvas->InputMouseMoved(x,y,x, y);
|
||||
|
||||
if (button>=0)
|
||||
{
|
||||
handled = m_data->pCanvas->InputMouseButton(button,(bool)state);
|
||||
if (handled)
|
||||
{
|
||||
//if (!state)
|
||||
// return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return handled;
|
||||
}
|
||||
63
examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.h
Normal file
63
examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.h
Normal file
@@ -0,0 +1,63 @@
|
||||
#ifndef _GWEN_USER_INTERFACE_H
|
||||
#define _GWEN_USER_INTERFACE_H
|
||||
|
||||
struct GwenInternalData;
|
||||
|
||||
typedef void (*b3ComboBoxCallback) (int combobox, const char* item);
|
||||
typedef void (*b3ToggleButtonCallback)(int button, int state);
|
||||
typedef void (*b3FileOpenCallback)();
|
||||
|
||||
namespace Gwen
|
||||
{
|
||||
namespace Renderer
|
||||
{
|
||||
class Base;
|
||||
};
|
||||
};
|
||||
class GwenUserInterface
|
||||
{
|
||||
GwenInternalData* m_data;
|
||||
|
||||
public:
|
||||
|
||||
GwenUserInterface();
|
||||
|
||||
virtual ~GwenUserInterface();
|
||||
|
||||
void init(int width, int height,Gwen::Renderer::Base* gwenRenderer,float retinaScale);
|
||||
void setFocus();
|
||||
void forceUpdateScrollBars();
|
||||
|
||||
void draw(int width, int height);
|
||||
|
||||
void resize(int width, int height);
|
||||
|
||||
bool mouseMoveCallback( float x, float y);
|
||||
bool mouseButtonCallback(int button, int state, float x, float y);
|
||||
bool keyboardCallback(int key, int state);
|
||||
|
||||
|
||||
void setToggleButtonCallback(b3ToggleButtonCallback callback);
|
||||
b3ToggleButtonCallback getToggleButtonCallback();
|
||||
|
||||
void registerToggleButton(int buttonId, const char* name);
|
||||
|
||||
void setComboBoxCallback(b3ComboBoxCallback callback);
|
||||
b3ComboBoxCallback getComboBoxCallback();
|
||||
void registerComboBox(int buttonId, int numItems, const char** items, int startItem = 0);
|
||||
|
||||
void setStatusBarMessage(const char* message, bool isLeft=true);
|
||||
|
||||
void registerFileOpenCallback(b3FileOpenCallback callback);
|
||||
|
||||
GwenInternalData* getInternalData()
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif //_GWEN_USER_INTERFACE_H
|
||||
|
||||
780
examples/ExampleBrowser/OpenGLExampleBrowser.cpp
Normal file
780
examples/ExampleBrowser/OpenGLExampleBrowser.cpp
Normal file
@@ -0,0 +1,780 @@
|
||||
#include "OpenGLExampleBrowser.h"
|
||||
#include "LinearMath/btQuickprof.h"
|
||||
#include "../OpenGLWindow/OpenGLInclude.h"
|
||||
#include "../OpenGLWindow/SimpleOpenGL2App.h"
|
||||
#include "../OpenGLWindow/SimpleOpenGL3App.h"
|
||||
#include "../CommonInterfaces/CommonRenderInterface.h"
|
||||
#ifdef __APPLE__
|
||||
#include "OpenGLWindow/MacOpenGLWindow.h"
|
||||
#else
|
||||
|
||||
#include "GL/glew.h"
|
||||
#ifdef _WIN32
|
||||
#include "../OpenGLWindow/Win32OpenGLWindow.h"
|
||||
#else
|
||||
//let's cross the fingers it is Linux/X11
|
||||
#include "../OpenGLWindow/X11OpenGLWindow.h"
|
||||
#endif //_WIN32
|
||||
#endif//__APPLE__
|
||||
#include "../ThirdPartyLibs/Gwen/Renderers/OpenGL_DebugFont.h"
|
||||
|
||||
#include "Bullet3Common/b3Vector3.h"
|
||||
#include "assert.h"
|
||||
#include <stdio.h>
|
||||
#include "GwenGUISupport/gwenInternalData.h"
|
||||
#include "GwenGUISupport/gwenUserInterface.h"
|
||||
#include "../Utils/b3Clock.h"
|
||||
#include "GwenGUISupport/GwenParameterInterface.h"
|
||||
#include "GwenGUISupport/GwenProfileWindow.h"
|
||||
#include "GwenGUISupport/GwenTextureWindow.h"
|
||||
#include "GwenGUISupport/GraphingTexture.h"
|
||||
#include "../CommonInterfaces/Common2dCanvasInterface.h"
|
||||
#include "../CommonInterfaces/ExampleInterface.h"
|
||||
#include "Bullet3Common/b3CommandLineArgs.h"
|
||||
#include "../OpenGLWindow/SimpleCamera.h"
|
||||
#include "../OpenGLWindow/SimpleOpenGL2Renderer.h"
|
||||
#include "ExampleEntries.h"
|
||||
#include "OpenGLGuiHelper.h"
|
||||
#include "LinearMath/btIDebugDraw.h"
|
||||
CommonGraphicsApp* s_app=0;
|
||||
|
||||
b3gWindowInterface* s_window = 0;
|
||||
CommonParameterInterface* s_parameterInterface=0;
|
||||
CommonRenderInterface* s_instancingRenderer=0;
|
||||
OpenGLGuiHelper* s_guiHelper=0;
|
||||
|
||||
#define DEMO_SELECTION_COMBOBOX 13
|
||||
const char* startFileName = "bulletDemo.txt";
|
||||
|
||||
static GwenUserInterface* gui = 0;
|
||||
static int sCurrentDemoIndex = 0;
|
||||
static int sCurrentHightlighted = 0;
|
||||
static ExampleInterface* sCurrentDemo = 0;
|
||||
static b3AlignedObjectArray<const char*> allNames;
|
||||
|
||||
static class ExampleEntries* gAllExamples=0;
|
||||
|
||||
bool drawGUI=true;
|
||||
extern bool useShadowMap;
|
||||
static bool visualWireframe=false;
|
||||
static bool renderVisualGeometry=true;
|
||||
static bool renderGrid = true;
|
||||
int gDebugDrawFlags = btIDebugDraw::DBG_DrawWireframe;
|
||||
static bool pauseSimulation=false;
|
||||
int midiBaseIndex = 176;
|
||||
extern bool gDisableDeactivation;
|
||||
|
||||
//#include <float.h>
|
||||
//unsigned int fp_control_state = _controlfp(_EM_INEXACT, _MCW_EM);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
b3KeyboardCallback prevKeyboardCallback = 0;
|
||||
|
||||
void MyKeyboardCallback(int key, int state)
|
||||
{
|
||||
|
||||
//printf("key=%d, state=%d\n", key, state);
|
||||
bool handled = false;
|
||||
|
||||
if (!handled && sCurrentDemo)
|
||||
{
|
||||
handled = sCurrentDemo->keyboardCallback(key,state);
|
||||
}
|
||||
|
||||
if (gui && !handled )
|
||||
{
|
||||
handled = gui->keyboardCallback(key, state);
|
||||
}
|
||||
|
||||
|
||||
//checkout: is it desired to ignore keys, if the demo already handles them?
|
||||
//if (handled)
|
||||
// return;
|
||||
|
||||
if (key=='a' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawAabb;
|
||||
}
|
||||
if (key=='c' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawConstraints;
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawContactPoints;
|
||||
}
|
||||
if (key == 'd' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_NoDeactivation;
|
||||
gDisableDeactivation = ((gDebugDrawFlags & btIDebugDraw::DBG_NoDeactivation) != 0);
|
||||
}
|
||||
if (key=='l' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawConstraintLimits;
|
||||
}
|
||||
if (key=='w' && state)
|
||||
{
|
||||
visualWireframe=!visualWireframe;
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawWireframe;
|
||||
}
|
||||
|
||||
|
||||
if (key=='v' && state)
|
||||
{
|
||||
renderVisualGeometry = !renderVisualGeometry;
|
||||
}
|
||||
if (key=='g' && state)
|
||||
{
|
||||
renderGrid = !renderGrid;
|
||||
}
|
||||
|
||||
|
||||
if (key=='i' && state)
|
||||
{
|
||||
pauseSimulation = !pauseSimulation;
|
||||
}
|
||||
|
||||
if (key=='s' && state)
|
||||
{
|
||||
useShadowMap=!useShadowMap;
|
||||
}
|
||||
|
||||
if (key==B3G_ESCAPE && s_window)
|
||||
{
|
||||
s_window->setRequestExit();
|
||||
}
|
||||
|
||||
if (prevKeyboardCallback)
|
||||
prevKeyboardCallback(key,state);
|
||||
}
|
||||
|
||||
b3MouseMoveCallback prevMouseMoveCallback = 0;
|
||||
static void MyMouseMoveCallback( float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
if (sCurrentDemo)
|
||||
handled = sCurrentDemo->mouseMoveCallback(x,y);
|
||||
if (!handled && gui)
|
||||
handled = gui->mouseMoveCallback(x,y);
|
||||
if (!handled)
|
||||
{
|
||||
if (prevMouseMoveCallback)
|
||||
prevMouseMoveCallback(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
b3MouseButtonCallback prevMouseButtonCallback = 0;
|
||||
|
||||
static void MyMouseButtonCallback(int button, int state, float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
//try picking first
|
||||
if (sCurrentDemo)
|
||||
handled = sCurrentDemo->mouseButtonCallback(button,state,x,y);
|
||||
|
||||
if (!handled && gui)
|
||||
handled = gui->mouseButtonCallback(button,state,x,y);
|
||||
|
||||
if (!handled)
|
||||
{
|
||||
if (prevMouseButtonCallback )
|
||||
prevMouseButtonCallback (button,state,x,y);
|
||||
}
|
||||
// b3DefaultMouseButtonCallback(button,state,x,y);
|
||||
}
|
||||
|
||||
#include <string.h>
|
||||
|
||||
void openURDFDemo(const char* filename)
|
||||
{
|
||||
#if 0
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->exitPhysics();
|
||||
s_instancingRenderer->removeAllInstances();
|
||||
delete sCurrentDemo;
|
||||
sCurrentDemo=0;
|
||||
}
|
||||
|
||||
s_parameterInterface->removeAllParameters();
|
||||
|
||||
ImportUrdfSetup* physicsSetup = new ImportUrdfSetup();
|
||||
physicsSetup->setFileName(filename);
|
||||
|
||||
sCurrentDemo = new BasicDemo(s_app, physicsSetup);
|
||||
s_app->setUpAxis(2);
|
||||
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->initPhysics();
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
void selectDemo(int demoIndex)
|
||||
{
|
||||
sCurrentDemoIndex = demoIndex;
|
||||
sCurrentHightlighted = demoIndex;
|
||||
int numDemos = gAllExamples->getNumRegisteredExamples();
|
||||
if (demoIndex>numDemos)
|
||||
{
|
||||
demoIndex = 0;
|
||||
}
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->exitPhysics();
|
||||
s_instancingRenderer->removeAllInstances();
|
||||
delete sCurrentDemo;
|
||||
sCurrentDemo=0;
|
||||
delete s_guiHelper;
|
||||
s_guiHelper = 0;
|
||||
}
|
||||
ExampleInterface::CreateFunc* func = gAllExamples->getExampleCreateFunc(demoIndex);
|
||||
if (func)
|
||||
{
|
||||
s_parameterInterface->removeAllParameters();
|
||||
int option = gAllExamples->getExampleOption(demoIndex);
|
||||
s_guiHelper= new OpenGLGuiHelper(s_app);
|
||||
sCurrentDemo = (*func)(0,s_guiHelper, option);
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
if (gui)
|
||||
{
|
||||
bool isLeft = true;
|
||||
gui->setStatusBarMessage("Status: OK", false);
|
||||
}
|
||||
|
||||
sCurrentDemo->initPhysics();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
static void saveCurrentDemoEntry(int currentEntry,const char* startFileName)
|
||||
{
|
||||
FILE* f = fopen(startFileName,"w");
|
||||
if (f)
|
||||
{
|
||||
fprintf(f,"%d\n",currentEntry);
|
||||
fclose(f);
|
||||
}
|
||||
};
|
||||
|
||||
static int loadCurrentDemoEntry(const char* startFileName)
|
||||
{
|
||||
int currentEntry= 0;
|
||||
FILE* f = fopen(startFileName,"r");
|
||||
if (f)
|
||||
{
|
||||
int result;
|
||||
result = fscanf(f,"%d",¤tEntry);
|
||||
if (result)
|
||||
{
|
||||
return currentEntry;
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
return 0;
|
||||
};
|
||||
|
||||
void MyComboBoxCallback(int comboId, const char* item)
|
||||
{
|
||||
//printf("comboId = %d, item = %s\n",comboId, item);
|
||||
if (comboId==DEMO_SELECTION_COMBOBOX)
|
||||
{
|
||||
//find selected item
|
||||
for (int i=0;i<allNames.size();i++)
|
||||
{
|
||||
if (strcmp(item,allNames[i])==0)
|
||||
{
|
||||
selectDemo(i);
|
||||
saveCurrentDemoEntry(sCurrentDemoIndex,startFileName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void MyStatusBarPrintf(const char* msg)
|
||||
{
|
||||
printf("b3Printf: %s\n", msg);
|
||||
if (gui)
|
||||
{
|
||||
bool isLeft = true;
|
||||
gui->setStatusBarMessage(msg,isLeft);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MyStatusBarWarning(const char* msg)
|
||||
{
|
||||
printf("Warning: %s\n", msg);
|
||||
if (gui)
|
||||
{
|
||||
bool isLeft = false;
|
||||
gui->setStatusBarMessage(msg,isLeft);
|
||||
}
|
||||
}
|
||||
|
||||
struct MyMenuItemHander :public Gwen::Event::Handler
|
||||
{
|
||||
int m_buttonId;
|
||||
|
||||
MyMenuItemHander( int buttonId)
|
||||
:m_buttonId(buttonId)
|
||||
{
|
||||
}
|
||||
|
||||
void onButtonA(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
//const Gwen::String& name = pControl->GetName();
|
||||
Gwen::Controls::TreeNode* node = (Gwen::Controls::TreeNode*)pControl;
|
||||
// Gwen::Controls::Label* l = node->GetButton();
|
||||
|
||||
Gwen::UnicodeString la = node->GetButton()->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
// const char* ha = laa.c_str();
|
||||
|
||||
//printf("selected %s\n", ha);
|
||||
//int dep = but->IsDepressed();
|
||||
//int tog = but->GetToggleState();
|
||||
// if (m_data->m_toggleButtonCallback)
|
||||
// (*m_data->m_toggleButtonCallback)(m_buttonId, tog);
|
||||
}
|
||||
void onButtonB(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
//const char* ha = laa.c_str();
|
||||
|
||||
bool handled = false;
|
||||
|
||||
selectDemo(sCurrentHightlighted);
|
||||
saveCurrentDemoEntry(sCurrentDemoIndex, startFileName);
|
||||
}
|
||||
void onButtonC(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
// Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
// Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
// Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
// const char* ha = laa.c_str();
|
||||
|
||||
|
||||
// printf("onButtonC ! %s\n", ha);
|
||||
}
|
||||
void onButtonD(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
/* Gwen::Controls::Label* label = (Gwen::Controls::Label*) pControl;
|
||||
Gwen::UnicodeString la = label->GetText();// node->GetButton()->GetName();// GetText();
|
||||
Gwen::String laa = Gwen::Utility::UnicodeToString(la);
|
||||
const char* ha = laa.c_str();
|
||||
*/
|
||||
|
||||
// printf("onKeyReturn ! \n");
|
||||
selectDemo(sCurrentHightlighted);
|
||||
saveCurrentDemoEntry(sCurrentDemoIndex, startFileName);
|
||||
|
||||
}
|
||||
|
||||
void onButtonE(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
// printf("select %d\n",m_buttonId);
|
||||
sCurrentHightlighted = m_buttonId;
|
||||
}
|
||||
|
||||
void onButtonF(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
//printf("selection changed!\n");
|
||||
}
|
||||
|
||||
void onButtonG(Gwen::Controls::Base* pControl)
|
||||
{
|
||||
//printf("onButtonG !\n");
|
||||
}
|
||||
|
||||
|
||||
|
||||
};
|
||||
#include "Bullet3Common/b3HashMap.h"
|
||||
|
||||
struct GL3TexLoader : public MyTextureLoader
|
||||
{
|
||||
b3HashMap<b3HashString,GLint> m_hashMap;
|
||||
|
||||
virtual void LoadTexture( Gwen::Texture* pTexture )
|
||||
{
|
||||
Gwen::String namestr = pTexture->name.Get();
|
||||
const char* n = namestr.c_str();
|
||||
GLint* texIdPtr = m_hashMap[n];
|
||||
if (texIdPtr)
|
||||
{
|
||||
pTexture->m_intData = *texIdPtr;
|
||||
}
|
||||
}
|
||||
virtual void FreeTexture( Gwen::Texture* pTexture )
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
void fileOpenCallback()
|
||||
{
|
||||
|
||||
char filename[1024];
|
||||
int len = s_window->fileOpenDialog(filename,1024);
|
||||
if (len)
|
||||
{
|
||||
//todo(erwincoumans) check if it is actually URDF
|
||||
//printf("file open:%s\n", filename);
|
||||
openURDFDemo(filename);
|
||||
}
|
||||
}
|
||||
|
||||
#define MAX_GRAPH_WINDOWS 5
|
||||
|
||||
struct QuickCanvas : public Common2dCanvasInterface
|
||||
{
|
||||
GL3TexLoader* m_myTexLoader;
|
||||
|
||||
MyGraphWindow* m_gw[MAX_GRAPH_WINDOWS];
|
||||
GraphingTexture* m_gt[MAX_GRAPH_WINDOWS];
|
||||
int m_curNumGraphWindows;
|
||||
|
||||
QuickCanvas(GL3TexLoader* myTexLoader)
|
||||
:m_myTexLoader(myTexLoader),
|
||||
m_curNumGraphWindows(0)
|
||||
{
|
||||
for (int i=0;i<MAX_GRAPH_WINDOWS;i++)
|
||||
{
|
||||
m_gw[i] = 0;
|
||||
m_gt[i] = 0;
|
||||
}
|
||||
}
|
||||
virtual ~QuickCanvas() {}
|
||||
virtual int createCanvas(const char* canvasName, int width, int height)
|
||||
{
|
||||
if (m_curNumGraphWindows<MAX_GRAPH_WINDOWS)
|
||||
{
|
||||
//find a slot
|
||||
int slot = 0;//hardcoded for now
|
||||
m_curNumGraphWindows++;
|
||||
|
||||
MyGraphInput input(gui->getInternalData());
|
||||
input.m_width=width;
|
||||
input.m_height=height;
|
||||
input.m_xPos = 300;
|
||||
input.m_yPos = height-input.m_height;
|
||||
input.m_name=canvasName;
|
||||
input.m_texName = canvasName;
|
||||
m_gt[slot] = new GraphingTexture;
|
||||
m_gt[slot]->create(width,height);
|
||||
int texId = m_gt[slot]->getTextureId();
|
||||
m_myTexLoader->m_hashMap.insert(canvasName, texId);
|
||||
m_gw[slot] = setupTextureWindow(input);
|
||||
|
||||
return slot;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
virtual void destroyCanvas(int canvasId)
|
||||
{
|
||||
btAssert(canvasId==0);//hardcoded to zero for now, only a single canvas
|
||||
btAssert(m_curNumGraphWindows==1);
|
||||
destroyTextureWindow(m_gw[canvasId]);
|
||||
m_curNumGraphWindows--;
|
||||
}
|
||||
virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green,unsigned char blue, unsigned char alpha)
|
||||
{
|
||||
btAssert(canvasId==0);//hardcoded
|
||||
btAssert(m_curNumGraphWindows==1);
|
||||
m_gt[canvasId]->setPixel(x,y,red,green,blue,alpha);
|
||||
}
|
||||
virtual void refreshImageData(int canvasId)
|
||||
{
|
||||
m_gt[canvasId]->uploadImageData();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
OpenGLExampleBrowser::OpenGLExampleBrowser(class ExampleEntries* examples)
|
||||
{
|
||||
gAllExamples = examples;
|
||||
}
|
||||
|
||||
OpenGLExampleBrowser::~OpenGLExampleBrowser()
|
||||
{
|
||||
gAllExamples = 0;
|
||||
}
|
||||
|
||||
#include "EmptyExample.h"
|
||||
|
||||
bool OpenGLExampleBrowser::init(int argc, char* argv[])
|
||||
{
|
||||
b3CommandLineArgs args(argc,argv);
|
||||
|
||||
int width = 1024;
|
||||
int height=768;
|
||||
|
||||
SimpleOpenGL3App* simpleApp=0;
|
||||
bool useOpenGL2=false;
|
||||
if (useOpenGL2)
|
||||
{
|
||||
s_app = new SimpleOpenGL2App("AllBullet2Demos",width,height);
|
||||
s_app->m_renderer = new SimpleOpenGL2Renderer(width,height);
|
||||
} else
|
||||
{
|
||||
simpleApp = new SimpleOpenGL3App("AllBullet2Demos",width,height);
|
||||
s_app = simpleApp;
|
||||
}
|
||||
char* gVideoFileName = 0;
|
||||
args.GetCmdLineArgument("mp4",gVideoFileName);
|
||||
|
||||
if (gVideoFileName)
|
||||
simpleApp->dumpFramesToVideo(gVideoFileName);
|
||||
|
||||
|
||||
s_instancingRenderer = s_app->m_renderer;
|
||||
s_window = s_app->m_window;
|
||||
prevMouseMoveCallback = s_window->getMouseMoveCallback();
|
||||
s_window->setMouseMoveCallback(MyMouseMoveCallback);
|
||||
|
||||
prevMouseButtonCallback = s_window->getMouseButtonCallback();
|
||||
s_window->setMouseButtonCallback(MyMouseButtonCallback);
|
||||
prevKeyboardCallback = s_window->getKeyboardCallback();
|
||||
s_window->setKeyboardCallback(MyKeyboardCallback);
|
||||
|
||||
s_app->m_renderer->setCameraDistance(13);
|
||||
s_app->m_renderer->setCameraPitch(0);
|
||||
s_app->m_renderer->setCameraTargetPosition(0,0,0);
|
||||
|
||||
b3SetCustomWarningMessageFunc(MyStatusBarWarning);
|
||||
b3SetCustomPrintfFunc(MyStatusBarPrintf);
|
||||
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
gui = new GwenUserInterface;
|
||||
GL3TexLoader* myTexLoader = new GL3TexLoader;
|
||||
|
||||
Gwen::Renderer::Base* gwenRenderer = 0;
|
||||
if (useOpenGL2)
|
||||
{
|
||||
gwenRenderer = new Gwen::Renderer::OpenGL_DebugFont();
|
||||
} else
|
||||
{
|
||||
sth_stash* fontstash=simpleApp->getFontStash();
|
||||
gwenRenderer = new GwenOpenGL3CoreRenderer(simpleApp->m_primRenderer,fontstash,width,height,s_window->getRetinaScale(),myTexLoader);
|
||||
}
|
||||
//
|
||||
|
||||
gui->init(width,height,gwenRenderer,s_window->getRetinaScale());
|
||||
// gui->getInternalData()->m_explorerPage
|
||||
Gwen::Controls::TreeControl* tree = gui->getInternalData()->m_explorerTreeCtrl;
|
||||
|
||||
|
||||
//gui->getInternalData()->pRenderer->setTextureLoader(myTexLoader);
|
||||
|
||||
|
||||
MyProfileWindow* profWindow = setupProfileWindow(gui->getInternalData());
|
||||
profileWindowSetVisible(profWindow,false);
|
||||
gui->setFocus();
|
||||
|
||||
s_parameterInterface = s_app->m_parameterInterface = new GwenParameterInterface(gui->getInternalData());
|
||||
s_app->m_2dCanvasInterface = new QuickCanvas(myTexLoader);
|
||||
|
||||
|
||||
///add some demos to the gAllExamples
|
||||
|
||||
|
||||
|
||||
|
||||
int numDemos = gAllExamples->getNumRegisteredExamples();
|
||||
|
||||
//char nodeText[1024];
|
||||
//int curDemo = 0;
|
||||
int selectedDemo = loadCurrentDemoEntry(startFileName);
|
||||
Gwen::Controls::TreeNode* curNode = tree;
|
||||
MyMenuItemHander* handler2 = new MyMenuItemHander(-1);
|
||||
|
||||
tree->onReturnKeyDown.Add(handler2, &MyMenuItemHander::onButtonD);
|
||||
int firstAvailableDemoIndex=-1;
|
||||
Gwen::Controls::TreeNode* firstNode=0;
|
||||
|
||||
for (int d = 0; d<numDemos; d++)
|
||||
{
|
||||
// sprintf(nodeText, "Node %d", i);
|
||||
Gwen::UnicodeString nodeUText = Gwen::Utility::StringToUnicode(gAllExamples->getExampleName(d));
|
||||
if (gAllExamples->getExampleCreateFunc(d))//was test for gAllExamples[d].m_menuLevel==1
|
||||
{
|
||||
Gwen::Controls::TreeNode* pNode = curNode->AddNode(nodeUText);
|
||||
|
||||
if (firstAvailableDemoIndex<0)
|
||||
{
|
||||
firstAvailableDemoIndex = d;
|
||||
firstNode = pNode;
|
||||
}
|
||||
if (d == selectedDemo)
|
||||
{
|
||||
pNode->SetSelected(true);
|
||||
tree->ExpandAll();
|
||||
selectDemo(d);
|
||||
|
||||
|
||||
}
|
||||
MyMenuItemHander* handler = new MyMenuItemHander(d);
|
||||
pNode->onNamePress.Add(handler, &MyMenuItemHander::onButtonA);
|
||||
pNode->GetButton()->onDoubleClick.Add(handler, &MyMenuItemHander::onButtonB);
|
||||
pNode->GetButton()->onDown.Add(handler, &MyMenuItemHander::onButtonC);
|
||||
pNode->onSelect.Add(handler, &MyMenuItemHander::onButtonE);
|
||||
pNode->onReturnKeyDown.Add(handler, &MyMenuItemHander::onButtonG);
|
||||
pNode->onSelectChange.Add(handler, &MyMenuItemHander::onButtonF);
|
||||
// pNode->onKeyReturn.Add(handler, &MyMenuItemHander::onButtonD);
|
||||
// pNode->GetButton()->onKeyboardReturn.Add(handler, &MyMenuItemHander::onButtonD);
|
||||
// pNode->onNamePress.Add(handler, &MyMenuItemHander::onButtonD);
|
||||
// pNode->onKeyboardPressed.Add(handler, &MyMenuItemHander::onButtonD);
|
||||
// pNode->OnKeyPress
|
||||
}
|
||||
else
|
||||
{
|
||||
curNode = tree->AddNode(nodeUText);
|
||||
}
|
||||
}
|
||||
|
||||
if (sCurrentDemo==0)
|
||||
{
|
||||
if (firstAvailableDemoIndex>=0)
|
||||
{
|
||||
firstNode->SetSelected(true);
|
||||
tree->ExpandAll();
|
||||
selectDemo(firstAvailableDemoIndex);
|
||||
}
|
||||
|
||||
}
|
||||
btAssert(sCurrentDemo!=0);
|
||||
if (sCurrentDemo==0)
|
||||
{
|
||||
printf("Error, no demo/example\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
gui->registerFileOpenCallback(fileOpenCallback);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
ExampleInterface* OpenGLExampleBrowser::getCurrentExample()
|
||||
{
|
||||
btAssert(sCurrentDemo);
|
||||
return sCurrentDemo;
|
||||
}
|
||||
|
||||
bool OpenGLExampleBrowser::requestedExit()
|
||||
{
|
||||
return s_window->requestedExit();
|
||||
}
|
||||
|
||||
void OpenGLExampleBrowser::update(float deltaTime)
|
||||
{
|
||||
/* if (sCurrentDemo)
|
||||
{
|
||||
sCurrentDemo->stepSimulation(deltaTime);
|
||||
}
|
||||
*/
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
s_instancingRenderer->init();
|
||||
DrawGridData dg;
|
||||
dg.upAxis = s_app->getUpAxis();
|
||||
|
||||
{
|
||||
BT_PROFILE("Update Camera");
|
||||
s_instancingRenderer->updateCamera(dg.upAxis);
|
||||
}
|
||||
|
||||
if (renderGrid)
|
||||
{
|
||||
BT_PROFILE("Draw Grid");
|
||||
s_app->drawGrid(dg);
|
||||
}
|
||||
static int frameCount = 0;
|
||||
frameCount++;
|
||||
|
||||
if (0)
|
||||
{
|
||||
BT_PROFILE("Draw frame counter");
|
||||
char bla[1024];
|
||||
sprintf(bla,"Frame %d", frameCount);
|
||||
s_app->drawText(bla,10,10);
|
||||
}
|
||||
|
||||
if (sCurrentDemo)
|
||||
{
|
||||
if (!pauseSimulation)
|
||||
{
|
||||
//printf("---------------------------------------------------\n");
|
||||
//printf("Framecount = %d\n",frameCount);
|
||||
|
||||
sCurrentDemo->stepSimulation(deltaTime);//1./60.f);
|
||||
}
|
||||
|
||||
if (renderVisualGeometry)
|
||||
{
|
||||
if (visualWireframe)
|
||||
{
|
||||
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
|
||||
}
|
||||
BT_PROFILE("Render Scene");
|
||||
sCurrentDemo->renderScene();
|
||||
}
|
||||
{
|
||||
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
|
||||
sCurrentDemo->physicsDebugDraw(gDebugDrawFlags);
|
||||
}
|
||||
}
|
||||
|
||||
static int toggle = 1;
|
||||
if (1)
|
||||
{
|
||||
//if (!pauseSimulation)
|
||||
// processProfileData(profWindow,false);
|
||||
|
||||
{
|
||||
// if (useOpenGL2)
|
||||
//{
|
||||
// saveOpenGLState(width,height);
|
||||
//}
|
||||
BT_PROFILE("Draw Gwen GUI");
|
||||
gui->draw(s_instancingRenderer->getScreenWidth(),s_instancingRenderer->getScreenHeight());
|
||||
//if (useOpenGL2)
|
||||
//{
|
||||
// restoreOpenGLState();
|
||||
//}
|
||||
}
|
||||
}
|
||||
toggle=1-toggle;
|
||||
{
|
||||
BT_PROFILE("Sync Parameters");
|
||||
s_parameterInterface->syncParameters();
|
||||
}
|
||||
{
|
||||
BT_PROFILE("Swap Buffers");
|
||||
s_app->swapBuffer();
|
||||
}
|
||||
|
||||
gui->forceUpdateScrollBars();
|
||||
|
||||
}
|
||||
23
examples/ExampleBrowser/OpenGLExampleBrowser.h
Normal file
23
examples/ExampleBrowser/OpenGLExampleBrowser.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef OPENGL_BROWSER_GUI_H
|
||||
#define OPENGL_BROWSER_GUI_H
|
||||
|
||||
#include "ExampleBrowserInterface.h"
|
||||
|
||||
class OpenGLExampleBrowser : public ExampleBrowserInterface
|
||||
{
|
||||
public:
|
||||
|
||||
OpenGLExampleBrowser(class ExampleEntries* examples);
|
||||
virtual ~OpenGLExampleBrowser();
|
||||
|
||||
virtual ExampleInterface* getCurrentExample();
|
||||
|
||||
virtual bool init(int argc, char* argv[]);
|
||||
|
||||
virtual void update(float deltaTime);
|
||||
|
||||
virtual bool requestedExit();
|
||||
|
||||
};
|
||||
|
||||
#endif //OPENGL_BROWSER_GUI_H
|
||||
518
examples/ExampleBrowser/OpenGLGuiHelper.cpp
Normal file
518
examples/ExampleBrowser/OpenGLGuiHelper.cpp
Normal file
@@ -0,0 +1,518 @@
|
||||
#include "OpenGLGuiHelper.h"
|
||||
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
|
||||
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
|
||||
#include "../CommonInterfaces/CommonRenderInterface.h"
|
||||
#include "Bullet3Common/b3Scalar.h"
|
||||
|
||||
#include "BulletCollision/CollisionShapes/btShapeHull.h"//to create a tesselation of a generic btConvexShape
|
||||
|
||||
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
|
||||
|
||||
|
||||
#define BT_LINE_BATCH_SIZE 512
|
||||
|
||||
struct MyDebugVec3
|
||||
{
|
||||
MyDebugVec3(const btVector3& org)
|
||||
:x(org.x()),
|
||||
y(org.y()),
|
||||
z(org.z())
|
||||
{
|
||||
}
|
||||
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
};
|
||||
class MyDebugDrawer : public btIDebugDraw
|
||||
{
|
||||
CommonGraphicsApp* m_glApp;
|
||||
int m_debugMode;
|
||||
|
||||
btAlignedObjectArray<MyDebugVec3> m_linePoints;
|
||||
btAlignedObjectArray<unsigned int> m_lineIndices;
|
||||
btVector3 m_currentLineColor;
|
||||
|
||||
public:
|
||||
|
||||
MyDebugDrawer(CommonGraphicsApp* app)
|
||||
: m_glApp(app)
|
||||
,m_debugMode(btIDebugDraw::DBG_DrawWireframe|btIDebugDraw::DBG_DrawAabb),
|
||||
m_currentLineColor(-1,-1,-1)
|
||||
{
|
||||
|
||||
}
|
||||
virtual void drawLine(const btVector3& from1,const btVector3& to1,const btVector3& color1)
|
||||
{
|
||||
//float from[4] = {from1[0],from1[1],from1[2],from1[3]};
|
||||
//float to[4] = {to1[0],to1[1],to1[2],to1[3]};
|
||||
//float color[4] = {color1[0],color1[1],color1[2],color1[3]};
|
||||
//m_glApp->m_instancingRenderer->drawLine(from,to,color);
|
||||
if (m_currentLineColor!=color1 || m_linePoints.size() >= BT_LINE_BATCH_SIZE)
|
||||
{
|
||||
flushLines();
|
||||
m_currentLineColor = color1;
|
||||
}
|
||||
MyDebugVec3 from(from1);
|
||||
MyDebugVec3 to(to1);
|
||||
|
||||
m_linePoints.push_back(from);
|
||||
m_linePoints.push_back(to);
|
||||
|
||||
m_lineIndices.push_back(m_lineIndices.size());
|
||||
m_lineIndices.push_back(m_lineIndices.size());
|
||||
|
||||
}
|
||||
|
||||
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)
|
||||
{
|
||||
drawLine(PointOnB,PointOnB+normalOnB,color);
|
||||
}
|
||||
|
||||
|
||||
virtual void reportErrorWarning(const char* warningString)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void draw3dText(const btVector3& location,const char* textString)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void setDebugMode(int debugMode)
|
||||
{
|
||||
m_debugMode = debugMode;
|
||||
}
|
||||
|
||||
virtual int getDebugMode() const
|
||||
{
|
||||
return m_debugMode;
|
||||
}
|
||||
|
||||
virtual void flushLines()
|
||||
{
|
||||
int sz = m_linePoints.size();
|
||||
if (sz)
|
||||
{
|
||||
float debugColor[4];
|
||||
debugColor[0] = m_currentLineColor.x();
|
||||
debugColor[1] = m_currentLineColor.y();
|
||||
debugColor[2] = m_currentLineColor.z();
|
||||
debugColor[3] = 1.f;
|
||||
m_glApp->m_renderer->drawLines(&m_linePoints[0].x,debugColor,
|
||||
m_linePoints.size(),sizeof(MyDebugVec3),
|
||||
&m_lineIndices[0],
|
||||
m_lineIndices.size(),
|
||||
1);
|
||||
m_linePoints.clear();
|
||||
m_lineIndices.clear();
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
static btVector4 sColors[4] =
|
||||
{
|
||||
btVector4(0.3,0.3,1,1),
|
||||
btVector4(1,0,0,1),
|
||||
btVector4(0,1,0,1),
|
||||
btVector4(0,1,1,1),
|
||||
//btVector4(1,1,0,1),
|
||||
};
|
||||
|
||||
|
||||
struct OpenGLGuiHelperInternalData
|
||||
{
|
||||
struct CommonGraphicsApp* m_glApp;
|
||||
class MyDebugDrawer* m_debugDraw;
|
||||
int m_curColor;
|
||||
};
|
||||
|
||||
|
||||
|
||||
OpenGLGuiHelper::OpenGLGuiHelper(CommonGraphicsApp* glApp)
|
||||
{
|
||||
m_data = new OpenGLGuiHelperInternalData;
|
||||
m_data->m_glApp = glApp;
|
||||
m_data->m_debugDraw = 0;
|
||||
m_data->m_curColor = 0;
|
||||
}
|
||||
|
||||
OpenGLGuiHelper::~OpenGLGuiHelper()
|
||||
{
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
struct CommonRenderInterface* OpenGLGuiHelper::getRenderInterface()
|
||||
{
|
||||
return m_data->m_glApp->m_renderer;
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color)
|
||||
{
|
||||
createCollisionObjectGraphicsObject(body,color);
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color)
|
||||
{
|
||||
btCollisionShape* shape = body->getCollisionShape();
|
||||
btTransform startTransform = body->getWorldTransform();
|
||||
int graphicsShapeId = shape->getUserIndex();
|
||||
if (graphicsShapeId>=0)
|
||||
{
|
||||
// btAssert(graphicsShapeId >= 0);
|
||||
btVector3 localScaling = shape->getLocalScaling();
|
||||
int graphicsInstanceId = m_data->m_glApp->m_renderer->registerGraphicsInstance(graphicsShapeId, startTransform.getOrigin(), startTransform.getRotation(), color, localScaling);
|
||||
body->setUserIndex(graphicsInstanceId);
|
||||
}
|
||||
}
|
||||
|
||||
int OpenGLGuiHelper::registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices)
|
||||
{
|
||||
int shapeId = m_data->m_glApp->m_renderer->registerShape(vertices, numvertices,indices,numIndices);
|
||||
return shapeId;
|
||||
}
|
||||
|
||||
int OpenGLGuiHelper::registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling)
|
||||
{
|
||||
return m_data->m_glApp->m_renderer->registerGraphicsInstance(shapeIndex,position,quaternion,color,scaling);
|
||||
}
|
||||
|
||||
static void createCollisionShapeGraphicsObjectInternal(btCollisionShape* collisionShape, const btTransform& parentTransform, btAlignedObjectArray<GLInstanceVertex>& verticesOut, btAlignedObjectArray<int>& indicesOut)
|
||||
{
|
||||
//todo: support all collision shape types
|
||||
switch (collisionShape->getShapeType())
|
||||
{
|
||||
case STATIC_PLANE_PROXYTYPE:
|
||||
{
|
||||
//draw a box, oriented along the plane normal
|
||||
const btStaticPlaneShape* staticPlaneShape = static_cast<const btStaticPlaneShape*>(collisionShape);
|
||||
btScalar planeConst = staticPlaneShape->getPlaneConstant();
|
||||
const btVector3& planeNormal = staticPlaneShape->getPlaneNormal();
|
||||
btVector3 planeOrigin = planeNormal * planeConst;
|
||||
btVector3 vec0,vec1;
|
||||
btPlaneSpace1(planeNormal,vec0,vec1);
|
||||
btScalar vecLen = 100.f;
|
||||
btVector3 verts[4];
|
||||
|
||||
verts[0] = planeOrigin + vec0*vecLen + vec1*vecLen;
|
||||
verts[1] = planeOrigin - vec0*vecLen + vec1*vecLen;
|
||||
verts[2] = planeOrigin - vec0*vecLen - vec1*vecLen;
|
||||
verts[3] = planeOrigin + vec0*vecLen - vec1*vecLen;
|
||||
|
||||
int startIndex = verticesOut.size();
|
||||
indicesOut.push_back(startIndex+0);
|
||||
indicesOut.push_back(startIndex+1);
|
||||
indicesOut.push_back(startIndex+2);
|
||||
indicesOut.push_back(startIndex+0);
|
||||
indicesOut.push_back(startIndex+2);
|
||||
indicesOut.push_back(startIndex+3);
|
||||
|
||||
btVector3 triNormal = parentTransform.getBasis()*planeNormal;
|
||||
|
||||
|
||||
for (int i=0;i<4;i++)
|
||||
{
|
||||
GLInstanceVertex vtx;
|
||||
btVector3 pos =parentTransform*verts[i];
|
||||
vtx.xyzw[0] = pos.x();
|
||||
vtx.xyzw[1] = pos.y();
|
||||
vtx.xyzw[2] = pos.z();
|
||||
vtx.xyzw[3] = 0.f;
|
||||
|
||||
vtx.normal[0] =triNormal.x();
|
||||
vtx.normal[1] =triNormal.y();
|
||||
vtx.normal[2] =triNormal.z();
|
||||
|
||||
vtx.uv[0] = 0.5f;
|
||||
vtx.uv[1] = 0.5f;
|
||||
verticesOut.push_back(vtx);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
|
||||
{
|
||||
|
||||
|
||||
btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*) collisionShape;
|
||||
btVector3 trimeshScaling = trimesh->getLocalScaling();
|
||||
btStridingMeshInterface* meshInterface = trimesh->getMeshInterface();
|
||||
btAlignedObjectArray<btVector3> vertices;
|
||||
btAlignedObjectArray<int> indices;
|
||||
|
||||
for (int partId=0;partId<meshInterface->getNumSubParts();partId++)
|
||||
{
|
||||
|
||||
const unsigned char *vertexbase = 0;
|
||||
int numverts = 0;
|
||||
PHY_ScalarType type = PHY_INTEGER;
|
||||
int stride = 0;
|
||||
const unsigned char *indexbase = 0;
|
||||
int indexstride = 0;
|
||||
int numfaces = 0;
|
||||
PHY_ScalarType indicestype = PHY_INTEGER;
|
||||
//PHY_ScalarType indexType=0;
|
||||
|
||||
btVector3 triangleVerts[3];
|
||||
meshInterface->getLockedReadOnlyVertexIndexBase(&vertexbase,numverts, type,stride,&indexbase,indexstride,numfaces,indicestype,partId);
|
||||
btVector3 aabbMin,aabbMax;
|
||||
|
||||
for (int triangleIndex = 0 ; triangleIndex < numfaces;triangleIndex++)
|
||||
{
|
||||
unsigned int* gfxbase = (unsigned int*)(indexbase+triangleIndex*indexstride);
|
||||
|
||||
for (int j=2;j>=0;j--)
|
||||
{
|
||||
|
||||
int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j];
|
||||
if (type == PHY_FLOAT)
|
||||
{
|
||||
float* graphicsbase = (float*)(vertexbase+graphicsindex*stride);
|
||||
triangleVerts[j] = btVector3(
|
||||
graphicsbase[0]*trimeshScaling.getX(),
|
||||
graphicsbase[1]*trimeshScaling.getY(),
|
||||
graphicsbase[2]*trimeshScaling.getZ());
|
||||
}
|
||||
else
|
||||
{
|
||||
double* graphicsbase = (double*)(vertexbase+graphicsindex*stride);
|
||||
triangleVerts[j] = btVector3( btScalar(graphicsbase[0]*trimeshScaling.getX()),
|
||||
btScalar(graphicsbase[1]*trimeshScaling.getY()),
|
||||
btScalar(graphicsbase[2]*trimeshScaling.getZ()));
|
||||
}
|
||||
}
|
||||
indices.push_back(vertices.size());
|
||||
vertices.push_back(triangleVerts[0]);
|
||||
indices.push_back(vertices.size());
|
||||
vertices.push_back(triangleVerts[1]);
|
||||
indices.push_back(vertices.size());
|
||||
vertices.push_back(triangleVerts[2]);
|
||||
|
||||
btVector3 triNormal = (triangleVerts[1]-triangleVerts[0]).cross(triangleVerts[2]-triangleVerts[0]);
|
||||
triNormal.normalize();
|
||||
|
||||
for (int v=0;v<3;v++)
|
||||
{
|
||||
GLInstanceVertex vtx;
|
||||
btVector3 pos =parentTransform*triangleVerts[v];
|
||||
vtx.xyzw[0] = pos.x();
|
||||
vtx.xyzw[1] = pos.y();
|
||||
vtx.xyzw[2] = pos.z();
|
||||
vtx.xyzw[3] = 0.f;
|
||||
|
||||
|
||||
vtx.normal[0] =triNormal.x();
|
||||
vtx.normal[1] =triNormal.y();
|
||||
vtx.normal[2] =triNormal.z();
|
||||
|
||||
vtx.uv[0] = 0.5f;
|
||||
vtx.uv[1] = 0.5f;
|
||||
|
||||
indicesOut.push_back(verticesOut.size());
|
||||
verticesOut.push_back(vtx);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if (collisionShape->isConvex())
|
||||
{
|
||||
btConvexShape* convex = (btConvexShape*)collisionShape;
|
||||
{
|
||||
btShapeHull* hull = new btShapeHull(convex);
|
||||
hull->buildHull(0.0);
|
||||
|
||||
{
|
||||
//int strideInBytes = 9*sizeof(float);
|
||||
//int numVertices = hull->numVertices();
|
||||
//int numIndices =hull->numIndices();
|
||||
|
||||
for (int t=0;t<hull->numTriangles();t++)
|
||||
{
|
||||
|
||||
btVector3 triNormal;
|
||||
|
||||
int index0 = hull->getIndexPointer()[t*3+0];
|
||||
int index1 = hull->getIndexPointer()[t*3+1];
|
||||
int index2 = hull->getIndexPointer()[t*3+2];
|
||||
btVector3 pos0 =parentTransform*hull->getVertexPointer()[index0];
|
||||
btVector3 pos1 =parentTransform*hull->getVertexPointer()[index1];
|
||||
btVector3 pos2 =parentTransform*hull->getVertexPointer()[index2];
|
||||
triNormal = (pos1-pos0).cross(pos2-pos0);
|
||||
triNormal.normalize();
|
||||
|
||||
for (int v=0;v<3;v++)
|
||||
{
|
||||
int index = hull->getIndexPointer()[t*3+v];
|
||||
GLInstanceVertex vtx;
|
||||
btVector3 pos =parentTransform*hull->getVertexPointer()[index];
|
||||
vtx.xyzw[0] = pos.x();
|
||||
vtx.xyzw[1] = pos.y();
|
||||
vtx.xyzw[2] = pos.z();
|
||||
vtx.xyzw[3] = 0.f;
|
||||
|
||||
vtx.normal[0] =triNormal.x();
|
||||
vtx.normal[1] =triNormal.y();
|
||||
vtx.normal[2] =triNormal.z();
|
||||
|
||||
vtx.uv[0] = 0.5f;
|
||||
vtx.uv[1] = 0.5f;
|
||||
|
||||
indicesOut.push_back(verticesOut.size());
|
||||
verticesOut.push_back(vtx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (collisionShape->isCompound())
|
||||
{
|
||||
btCompoundShape* compound = (btCompoundShape*) collisionShape;
|
||||
for (int i=0;i<compound->getNumChildShapes();i++)
|
||||
{
|
||||
|
||||
btTransform childWorldTrans = parentTransform * compound->getChildTransform(i);
|
||||
createCollisionShapeGraphicsObjectInternal(compound->getChildShape(i),childWorldTrans,verticesOut,indicesOut);
|
||||
}
|
||||
} else
|
||||
{
|
||||
btAssert(0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
|
||||
{
|
||||
//already has a graphics object?
|
||||
if (collisionShape->getUserIndex()>=0)
|
||||
return;
|
||||
|
||||
btAlignedObjectArray<GLInstanceVertex> vertices;
|
||||
btAlignedObjectArray<int> indices;
|
||||
btTransform startTrans;startTrans.setIdentity();
|
||||
|
||||
createCollisionShapeGraphicsObjectInternal(collisionShape,startTrans,vertices,indices);
|
||||
|
||||
if (vertices.size() && indices.size())
|
||||
{
|
||||
int shapeId = m_data->m_glApp->m_renderer->registerShape(&vertices[0].xyzw[0],vertices.size(),&indices[0],indices.size());
|
||||
collisionShape->setUserIndex(shapeId);
|
||||
}
|
||||
|
||||
}
|
||||
void OpenGLGuiHelper::syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
int numCollisionObjects = rbWorld->getNumCollisionObjects();
|
||||
for (int i = 0; i<numCollisionObjects; i++)
|
||||
{
|
||||
btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
|
||||
btVector3 pos = colObj->getWorldTransform().getOrigin();
|
||||
btQuaternion orn = colObj->getWorldTransform().getRotation();
|
||||
int index = colObj->getUserIndex();
|
||||
if (index >= 0)
|
||||
{
|
||||
m_data->m_glApp->m_renderer->writeSingleInstanceTransformToCPU(pos, orn, index);
|
||||
}
|
||||
}
|
||||
m_data->m_glApp->m_renderer->writeTransforms();
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
btAssert(rbWorld);
|
||||
m_data->m_debugDraw = new MyDebugDrawer(m_data->m_glApp);
|
||||
rbWorld->setDebugDrawer(m_data->m_debugDraw );
|
||||
|
||||
|
||||
m_data->m_debugDraw->setDebugMode(
|
||||
btIDebugDraw::DBG_DrawWireframe
|
||||
+btIDebugDraw::DBG_DrawAabb
|
||||
//btIDebugDraw::DBG_DrawContactPoints
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
struct Common2dCanvasInterface* OpenGLGuiHelper::get2dCanvasInterface()
|
||||
{
|
||||
return m_data->m_glApp->m_2dCanvasInterface;
|
||||
}
|
||||
|
||||
CommonParameterInterface* OpenGLGuiHelper::getParameterInterface()
|
||||
{
|
||||
return m_data->m_glApp->m_parameterInterface;
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::setUpAxis(int axis)
|
||||
{
|
||||
m_data->m_glApp->setUpAxis(axis);
|
||||
}
|
||||
|
||||
|
||||
btVector3 OpenGLGuiHelper::selectColor()
|
||||
{
|
||||
btVector4 color = sColors[m_data->m_curColor];
|
||||
m_data->m_curColor++;
|
||||
m_data->m_curColor&=3;
|
||||
return color;
|
||||
}
|
||||
|
||||
struct MyConvertPointerSizeT
|
||||
{
|
||||
union
|
||||
{
|
||||
const void* m_ptr;
|
||||
size_t m_int;
|
||||
};
|
||||
};
|
||||
bool shapePointerCompareFunc(const btCollisionObject* colA, const btCollisionObject* colB)
|
||||
{
|
||||
MyConvertPointerSizeT a,b;
|
||||
a.m_ptr = colA->getCollisionShape();
|
||||
b.m_ptr = colB->getCollisionShape();
|
||||
return (a.m_int<b.m_int);
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
|
||||
{
|
||||
//sort the collision objects based on collision shape, the gfx library requires instances that re-use a shape to be added after eachother
|
||||
|
||||
btAlignedObjectArray<btCollisionObject*> sortedObjects;
|
||||
sortedObjects.reserve(rbWorld->getNumCollisionObjects());
|
||||
for (int i=0;i<rbWorld->getNumCollisionObjects();i++)
|
||||
{
|
||||
btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
|
||||
sortedObjects.push_back(colObj);
|
||||
}
|
||||
sortedObjects.quickSort(shapePointerCompareFunc);
|
||||
for (int i=0;i<sortedObjects.size();i++)
|
||||
{
|
||||
btCollisionObject* colObj = sortedObjects[i];
|
||||
//btRigidBody* body = btRigidBody::upcast(colObj);
|
||||
//does this also work for btMultiBody/btMultiBodyLinkCollider?
|
||||
createCollisionShapeGraphicsObject(colObj->getCollisionShape());
|
||||
btVector3 color= selectColor();
|
||||
createCollisionObjectGraphicsObject(colObj,color);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLGuiHelper::drawText3D( const char* txt, float posX, float posY, float posZ, float size)
|
||||
{
|
||||
btAssert(m_data->m_glApp);
|
||||
m_data->m_glApp->drawText3D(txt,posX,posY,posZ,size);
|
||||
}
|
||||
|
||||
struct CommonGraphicsApp* OpenGLGuiHelper::getAppInterface()
|
||||
{
|
||||
return m_data->m_glApp;
|
||||
}
|
||||
52
examples/ExampleBrowser/OpenGLGuiHelper.h
Normal file
52
examples/ExampleBrowser/OpenGLGuiHelper.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#ifndef OPENGL_GUI_HELPER_H
|
||||
#define OPENGL_GUI_HELPER_H
|
||||
#include "GUIHelperInterface.h"
|
||||
|
||||
class btCollisionShape;
|
||||
class btTransform;
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
struct OpenGLGuiHelper : public GUIHelperInterface
|
||||
{
|
||||
struct OpenGLGuiHelperInternalData* m_data;
|
||||
|
||||
OpenGLGuiHelper(struct CommonGraphicsApp* glApp);
|
||||
|
||||
virtual ~OpenGLGuiHelper();
|
||||
|
||||
virtual struct CommonRenderInterface* getRenderInterface();
|
||||
|
||||
virtual void createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color);
|
||||
|
||||
virtual void createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color);
|
||||
|
||||
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices);
|
||||
|
||||
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling);
|
||||
|
||||
|
||||
|
||||
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape);
|
||||
|
||||
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld);
|
||||
|
||||
virtual void createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld);
|
||||
|
||||
virtual struct Common2dCanvasInterface* get2dCanvasInterface();
|
||||
|
||||
virtual CommonParameterInterface* getParameterInterface();
|
||||
|
||||
virtual struct CommonGraphicsApp* getAppInterface();
|
||||
|
||||
|
||||
virtual void setUpAxis(int axis);
|
||||
|
||||
btVector3 selectColor();
|
||||
|
||||
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld) ;
|
||||
|
||||
virtual void drawText3D( const char* txt, float posX, float posY, float posZ, float size);
|
||||
};
|
||||
|
||||
#endif //OPENGL_GUI_HELPER_H
|
||||
|
||||
39
examples/ExampleBrowser/main.cpp
Normal file
39
examples/ExampleBrowser/main.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
|
||||
//#define EXAMPLE_CONSOLE_ONLY
|
||||
#ifdef EXAMPLE_CONSOLE_ONLY
|
||||
#include "EmptyBrowser.h"
|
||||
typedef EmptyBrowser DefaultBrowser;
|
||||
#else
|
||||
#include "OpenGLExampleBrowser.h"
|
||||
typedef OpenGLExampleBrowser DefaultBrowser;
|
||||
#endif //EXAMPLE_CONSOLE_ONLY
|
||||
|
||||
#include "Bullet3Common/b3CommandLineArgs.h"
|
||||
#include "../Utils/b3Clock.h"
|
||||
|
||||
#include "ExampleEntries.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
b3CommandLineArgs args(argc,argv);
|
||||
b3Clock clock;
|
||||
|
||||
ExampleEntries examples;
|
||||
examples.initExampleEntries();
|
||||
|
||||
ExampleBrowserInterface* exampleBrowser = new DefaultBrowser(&examples);
|
||||
bool init = exampleBrowser->init(argc,argv);
|
||||
if (init)
|
||||
{
|
||||
do
|
||||
{
|
||||
float deltaTimeInSeconds = 1./120.f;
|
||||
exampleBrowser->update(deltaTimeInSeconds);
|
||||
|
||||
} while (!exampleBrowser->requestedExit());
|
||||
}
|
||||
delete exampleBrowser;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
64
examples/ExampleBrowser/premake4.lua
Normal file
64
examples/ExampleBrowser/premake4.lua
Normal file
@@ -0,0 +1,64 @@
|
||||
|
||||
project "App_ExampleBrowser"
|
||||
|
||||
language "C++"
|
||||
|
||||
kind "ConsoleApp"
|
||||
|
||||
includedirs {
|
||||
".",
|
||||
"../../src",
|
||||
"../ThirdPartyLibs",
|
||||
}
|
||||
|
||||
|
||||
links{"gwen", "OpenGL_Window","BulletDynamics","BulletCollision","LinearMath","Bullet3Common"}
|
||||
initOpenGL()
|
||||
initGlew()
|
||||
|
||||
|
||||
files {
|
||||
"**.cpp",
|
||||
"**.h",
|
||||
"../BasicDemo/BasicExample.*",
|
||||
"../Benchmarks/*",
|
||||
"../CommonInterfaces/*",
|
||||
"../ForkLift/ForkLiftDemo.*",
|
||||
"../Importers/**",
|
||||
"../Planar2D/Planar2D.*",
|
||||
"../RenderingExamples/*",
|
||||
"../ThirdPartyLibs/Wavefront/tiny_obj_loader.*",
|
||||
"../ThirdPartyLibs/tinyxml/*",
|
||||
"../Utils/b3Clock.*",
|
||||
"../GyroscopicDemo/GyroscopicSetup.cpp",
|
||||
"../GyroscopicDemo/GyroscopicSetup.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/pose.cpp",
|
||||
"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/model.cpp",
|
||||
"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/link.cpp",
|
||||
"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/joint.cpp",
|
||||
"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom_headers/urdf_exception/include/urdf_exception/exception.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom_headers/urdf_model/include/urdf_model/pose.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom_headers/urdf_model/include/urdf_model/model.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom_headers/urdf_model/include/urdf_model/link.h",
|
||||
"../ThirdPartyLibs/urdf/urdfdom_headers/urdf_model/include/urdf_model/joint.h",
|
||||
"../ThirdPartyLibs/tinyxml/tinystr.cpp",
|
||||
"../ThirdPartyLibs/tinyxml/tinyxml.cpp",
|
||||
"../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp",
|
||||
"../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/lexical_cast.h",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/shared_ptr.h",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/printf_console.cpp",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/printf_console.h",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/string_split.cpp",
|
||||
"../ThirdPartyLibs/urdf/boost_replacement/string_split.h",
|
||||
|
||||
}
|
||||
|
||||
if os.is("Linux") then
|
||||
initX11()
|
||||
end
|
||||
|
||||
if os.is("MacOSX") then
|
||||
links{"Cocoa.framework"}
|
||||
end
|
||||
Reference in New Issue
Block a user