add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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#ifndef EMPTY_EXAMPLE_H
#define EMPTY_EXAMPLE_H
#include "../CommonInterfaces/ExampleInterface.h"
class EmptyExample : public ExampleInterface
{
public:
EmptyExample() {}
virtual ~EmptyExample(){}
static ExampleInterface* CreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
{
return new EmptyExample;
}
virtual void initPhysics(){}
virtual void exitPhysics(){}
virtual void stepSimulation(float deltaTime){}
virtual void renderScene(){}
virtual void physicsDebugDraw(int debugFlags){}
virtual bool mouseMoveCallback(float x,float y){ return false;}
virtual bool mouseButtonCallback(int button, int state, float x, float y){return false;}
virtual bool keyboardCallback(int key, int state){return false;}
};
#endif //EMPTY_EXAMPLE_H