add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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36
examples/ExampleBrowser/ExampleEntries.h
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36
examples/ExampleBrowser/ExampleEntries.h
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#ifndef EXAMPLE_ENTRIES_H
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#define EXAMPLE_ENTRIES_H
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#include "../CommonInterfaces/ExampleInterface.h"
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class ExampleEntries
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{
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struct ExampleEntriesInternalData* m_data;
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public:
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ExampleEntries();
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virtual ~ExampleEntries();
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static void registerExampleEntry(int menuLevel, const char* name,ExampleInterface::CreateFunc* createFunc, int option=0);
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void initExampleEntries();
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int getNumRegisteredExamples();
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ExampleInterface::CreateFunc* getExampleCreateFunc(int index);
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const char* getExampleName(int index);
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int getExampleOption(int index);
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};
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#endif //EXAMPLE_ENTRIES_H
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