add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
This commit is contained in:
292
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp
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292
examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp
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#include "GwenProfileWindow.h"
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#include "gwenUserInterface.h"
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#include "gwenInternalData.h"
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#include "LinearMath/btQuickprof.h"
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class MyProfileWindow : public Gwen::Controls::WindowControl
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{
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// Gwen::Controls::TabControl* m_TabControl;
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//Gwen::Controls::ListBox* m_TextOutput;
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unsigned int m_iFrames;
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float m_fLastSecond;
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Gwen::Controls::TreeNode* m_node;
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Gwen::Controls::TreeControl* m_ctrl;
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protected:
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void onButtonA( Gwen::Controls::Base* pControl )
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{
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// OpenTissue::glut::toggleIdle();
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}
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void SliderMoved(Gwen::Controls::Base* pControl )
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{
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// Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl;
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//this->m_app->scaleYoungModulus(pSlider->GetValue());
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// printf("Slider Value: %.2f", pSlider->GetValue() );
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}
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void OnCheckChangedStiffnessWarping (Gwen::Controls::Base* pControl)
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{
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// Gwen::Controls::CheckBox* labeled = (Gwen::Controls::CheckBox* )pControl;
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// bool checked = labeled->IsChecked();
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//m_app->m_stiffness_warp_on = checked;
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}
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public:
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CProfileIterator* profIter;
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MyProfileWindow ( Gwen::Controls::Base* pParent)
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: Gwen::Controls::WindowControl( pParent ),
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profIter(0)
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{
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SetTitle( L"Time Profiler" );
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SetSize( 450, 450 );
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this->SetPos(10,400);
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// this->Dock( Gwen::Pos::Bottom);
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{
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m_ctrl = new Gwen::Controls::TreeControl( this );
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m_node = m_ctrl->AddNode( L"Total Parent Time" );
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//Gwen::Controls::TreeNode* pNode = ctrl->AddNode( L"Node Two" );
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//pNode->AddNode( L"Node Two Inside" );
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//pNode->AddNode( L"Eyes" );
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//pNode->AddNode( L"Brown" )->AddNode( L"Node Two Inside" )->AddNode( L"Eyes" )->AddNode( L"Brown" );
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//Gwen::Controls::TreeNode* node = ctrl->AddNode( L"Node Three" );
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//m_ctrl->Dock(Gwen::Pos::Bottom);
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m_ctrl->ExpandAll();
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m_ctrl->SetKeyboardInputEnabled(true);
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m_ctrl->SetBounds( this->GetInnerBounds().x,this->GetInnerBounds().y,this->GetInnerBounds().w,this->GetInnerBounds().h);
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}
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}
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float dumpRecursive(CProfileIterator* profileIterator, Gwen::Controls::TreeNode* parentNode)
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{
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profileIterator->First();
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if (profileIterator->Is_Done())
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return 0.f;
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float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
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int i;
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int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
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//printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
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float totalTime = 0.f;
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int numChildren = 0;
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Gwen::UnicodeString txt;
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std::vector<Gwen::Controls::TreeNode*> nodes;
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for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
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{
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numChildren++;
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float current_total_time = profileIterator->Get_Current_Total_Time();
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accumulated_time += current_total_time;
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double fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
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Gwen::String name(profileIterator->Get_Current_Name());
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#ifdef _WIN32
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Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
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txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",uname.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
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#else
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txt = Gwen::Utility::Format(L"%s (%.2f %%) :: %.3f ms / frame (%d calls)",name.c_str(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
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#endif
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Gwen::Controls::TreeNode* childNode = (Gwen::Controls::TreeNode*)profileIterator->Get_Current_UserPointer();
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if (!childNode)
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{
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childNode = parentNode->AddNode(L"");
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profileIterator->Set_Current_UserPointer(childNode);
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}
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childNode->SetText(txt);
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nodes.push_back(childNode);
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totalTime += current_total_time;
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//recurse into children
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}
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for (i=0;i<numChildren;i++)
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{
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profileIterator->Enter_Child(i);
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Gwen::Controls::TreeNode* curNode = nodes[i];
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dumpRecursive(profileIterator, curNode);
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profileIterator->Enter_Parent();
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}
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return accumulated_time;
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}
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void UpdateText(CProfileIterator* profileIterator, bool idle)
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{
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// static bool update=true;
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m_ctrl->SetBounds(0,0,this->GetInnerBounds().w,this->GetInnerBounds().h);
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// if (!update)
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// return;
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// update=false;
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static int test = 1;
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test++;
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static double time_since_reset = 0.f;
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if (!idle)
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{
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time_since_reset = CProfileManager::Get_Time_Since_Reset();
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}
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//Gwen::UnicodeString txt = Gwen::Utility::Format( L"FEM Settings %i fps", test );
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{
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//recompute profiling data, and store profile strings
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// char blockTime[128];
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// double totalTime = 0;
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// int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
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profileIterator->First();
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double parent_time = profileIterator->Is_Root() ? time_since_reset : profileIterator->Get_Current_Parent_Total_Time();
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// Gwen::Controls::TreeNode* curParent = m_node;
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double accumulated_time = dumpRecursive(profileIterator,m_node);
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const char* name = profileIterator->Get_Current_Parent_Name();
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#ifdef _WIN32
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Gwen::UnicodeString uname = Gwen::Utility::StringToUnicode(name);
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Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", uname.c_str(), parent_time ,
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parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
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#else
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Gwen::UnicodeString txt = Gwen::Utility::Format( L"Profiling: %s total time: %.3f ms, unaccounted %.3f %% :: %.3f ms", name, parent_time ,
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parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
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#endif
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//sprintf(blockTime,"--- Profiling: %s (total running time: %.3f ms) ---", profileIterator->Get_Current_Parent_Name(), parent_time );
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//displayProfileString(xOffset,yStart,blockTime);
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m_node->SetText(txt);
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//printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",);
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}
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static int counter=10;
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if (counter)
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{
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counter--;
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m_ctrl->ExpandAll();
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}
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}
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void PrintText( const Gwen::UnicodeString& str )
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{
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}
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void Render( Gwen::Skin::Base* skin )
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{
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m_iFrames++;
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if ( m_fLastSecond < Gwen::Platform::GetTimeInSeconds() )
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{
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SetTitle( Gwen::Utility::Format( L"Profiler %i fps", m_iFrames ) );
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m_fLastSecond = Gwen::Platform::GetTimeInSeconds() + 1.0f;
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m_iFrames = 0;
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}
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Gwen::Controls::WindowControl::Render( skin );
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}
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};
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class MyMenuItems : public Gwen::Controls::Base
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{
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public:
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class MyProfileWindow* m_profWindow;
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MyMenuItems() :Gwen::Controls::Base(0)
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{
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}
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void MenuItemSelect(Gwen::Controls::Base* pControl)
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{
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if (m_profWindow->Hidden())
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{
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m_profWindow->SetHidden(false);
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} else
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{
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m_profWindow->SetHidden(true);
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}
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}
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};
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MyProfileWindow* setupProfileWindow(GwenInternalData* data)
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{
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MyMenuItems* menuItems = new MyMenuItems;
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MyProfileWindow* profWindow = new MyProfileWindow(data->pCanvas);
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//profWindow->SetHidden(true);
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profWindow->profIter = CProfileManager::Get_Iterator();
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data->m_viewMenu->GetMenu()->AddItem( L"Profiler", menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::MenuItemSelect);
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menuItems->m_profWindow = profWindow;
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return profWindow;
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}
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void processProfileData( MyProfileWindow* profWindow, bool idle)
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{
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if (profWindow)
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{
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profWindow->UpdateText(profWindow->profIter, idle);
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}
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}
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void profileWindowSetVisible(MyProfileWindow* window, bool visible)
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{
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window->SetHidden(!visible);
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}
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void destroyProfileWindow(MyProfileWindow* window)
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{
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delete window;
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}
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