add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
This commit is contained in:
105
examples/Importers/ImportObjDemo/ImportObjExample.cpp
Normal file
105
examples/Importers/ImportObjDemo/ImportObjExample.cpp
Normal file
@@ -0,0 +1,105 @@
|
||||
#include "ImportObjExample.h"
|
||||
#include <vector>
|
||||
#include "../OpenGLWindow/GLInstancingRenderer.h"
|
||||
#include"../Wavefront/tiny_obj_loader.h"
|
||||
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "../OpenGLWindow/SimpleOpenGL3App.h"
|
||||
#include "Wavefront2GLInstanceGraphicsShape.h"
|
||||
|
||||
|
||||
#include "../CommonInterfaces/CommonRigidBodyBase.h"
|
||||
|
||||
|
||||
class ImportObjSetup : public CommonRigidBodyBase
|
||||
{
|
||||
|
||||
public:
|
||||
ImportObjSetup(struct GUIHelperInterface* helper);
|
||||
virtual ~ImportObjSetup();
|
||||
|
||||
virtual void initPhysics();
|
||||
};
|
||||
|
||||
ImportObjSetup::ImportObjSetup(struct GUIHelperInterface* helper)
|
||||
:CommonRigidBodyBase(helper)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ImportObjSetup::~ImportObjSetup()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void ImportObjSetup::initPhysics()
|
||||
{
|
||||
m_guiHelper->setUpAxis(2);
|
||||
this->createEmptyDynamicsWorld();
|
||||
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);
|
||||
const char* fileName = "samurai_monastry.obj";
|
||||
char relativeFileName[1024];
|
||||
const char* prefix[]={"./data/","../data/","../../data/","../../../data/","../../../../data/"};
|
||||
int prefixIndex=-1;
|
||||
{
|
||||
|
||||
int numPrefixes = sizeof(prefix)/sizeof(char*);
|
||||
|
||||
for (int i=0;i<numPrefixes;i++)
|
||||
{
|
||||
FILE* f = 0;
|
||||
sprintf(relativeFileName,"%s%s",prefix[i],fileName);
|
||||
f = fopen(relativeFileName,"r");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
prefixIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (prefixIndex<0)
|
||||
return;
|
||||
|
||||
btVector3 shift(0,0,0);
|
||||
btVector3 scaling(10,10,10);
|
||||
// int index=10;
|
||||
|
||||
{
|
||||
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::string err = tinyobj::LoadObj(shapes, relativeFileName, prefix[prefixIndex]);
|
||||
|
||||
GLInstanceGraphicsShape* gfxShape = btgCreateGraphicsShapeFromWavefrontObj(shapes);
|
||||
|
||||
btTransform trans;
|
||||
trans.setIdentity();
|
||||
trans.setRotation(btQuaternion(btVector3(1,0,0),SIMD_HALF_PI));
|
||||
|
||||
btVector3 position = trans.getOrigin();
|
||||
btQuaternion orn = trans.getRotation();
|
||||
|
||||
btVector3 color(0,0,1);
|
||||
|
||||
|
||||
int shapeId = m_guiHelper->getRenderInterface()->registerShape(&gfxShape->m_vertices->at(0).xyzw[0], gfxShape->m_numvertices, &gfxShape->m_indices->at(0), gfxShape->m_numIndices);
|
||||
|
||||
//int id =
|
||||
m_guiHelper->getRenderInterface()->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
struct ExampleInterface* ImportObjCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
|
||||
{
|
||||
return new ImportObjSetup(helper);
|
||||
}
|
||||
Reference in New Issue
Block a user