add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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#ifndef LOAD_MESH_FROM_OBJ_H
#define LOAD_MESH_FROM_OBJ_H
struct GLInstanceGraphicsShape;
GLInstanceGraphicsShape* LoadMeshFromObj(const char* relativeFileName, const char* materialPrefixPath);
#endif //LOAD_MESH_FROM_OBJ_H