add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
This commit is contained in:
15
examples/ThirdPartyLibs/Gwen/CMakeLists.txt
Normal file
15
examples/ThirdPartyLibs/Gwen/CMakeLists.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/src
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/btgui
|
||||
)
|
||||
|
||||
ADD_DEFINITIONS( -DGWEN_COMPILE_STATIC -D_HAS_EXCEPTIONS=0 -D_STATIC_CPPLIB )
|
||||
|
||||
FILE(GLOB gwen_SRCS "*.cpp" "Controls/*.cpp" "Controls/Dialog/*.cpp" "Controls/Dialogs/*.cpp" "Controls/Layout/*.cpp" "Controls/Property/*.cpp" "Input/*.cpp" "Platforms/*.cpp" "Renderers/*.cpp" "Skins/*.cpp")
|
||||
FILE(GLOB gwen_HDRS "*.h" "Controls/*.h" "Controls/Dialog/*.h" "Controls/Dialogs/*.h" "Controls/Layout/*.h" "Controls/Property/*.h" "Input/*.h" "Platforms/*.h" "Renderers/*.h" "Skins/*.h")
|
||||
|
||||
ADD_LIBRARY(gwen ${gwen_SRCS} ${gwen_HDRS})
|
||||
if (BUILD_SHARED_LIBS)
|
||||
target_link_libraries(gwen ${OPENGL_gl_LIBRARY})
|
||||
endif()
|
||||
Reference in New Issue
Block a user