add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Controls/CheckBox.h"
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR( CheckBox )
{
SetSize( 13, 13 );
m_bChecked = true;
Toggle();
}
void CheckBox::Render( Skin::Base* skin )
{
skin->DrawCheckBox( this, m_bChecked, IsDepressed() );
}
void CheckBox::OnPress()
{
if ( IsChecked() && !AllowUncheck() )
return;
Toggle();
}
void CheckBox::OnCheckStatusChanged()
{
if ( IsChecked() )
{
onChecked.Call( this );
}
else
{
onUnChecked.Call( this );
}
onCheckChanged.Call( this );
}
void CheckBox::SetChecked( bool bChecked )
{
if ( m_bChecked == bChecked ) return;
m_bChecked = bChecked;
OnCheckStatusChanged();
}