add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_DOCKEDTABCONTROL_H
#define GWEN_CONTROLS_DOCKEDTABCONTROL_H
#include "Gwen/Controls/Base.h"
#include "Gwen/Controls/TabControl.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT DockedTabControl : public TabControl
{
public:
GWEN_CONTROL( DockedTabControl, TabControl );
void SetShowTitlebar( bool bShow ){ m_pTitleBar->SetHidden( !bShow ); }
void Layout( Skin::Base* skin );
void UpdateTitleBar();
virtual void DragAndDrop_StartDragging( Gwen::DragAndDrop::Package* pPackage, int x, int y );
virtual void DragAndDrop_EndDragging( bool bSuccess, int x, int y );
void MoveTabsTo( DockedTabControl* pTarget );
private:
TabTitleBar* m_pTitleBar;
Base* m_WindowControl;
};
}
}
#endif