add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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examples/ThirdPartyLibs/Gwen/Controls/GroupBox.cpp
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42
examples/ThirdPartyLibs/Gwen/Controls/GroupBox.cpp
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/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#include "Gwen/Controls/GroupBox.h"
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using namespace Gwen;
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using namespace Gwen::Controls;
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GWEN_CONTROL_CONSTRUCTOR( GroupBox )
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{
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// Set to true, because it's likely that our
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// children will want mouse input, and they
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// can't get it without us..
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SetMouseInputEnabled( true );
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SetTextPadding( Padding( 10, 0, 0, 0 ) );
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SetAlignment( Pos::Top | Pos::Left );
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Invalidate();
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m_InnerPanel = new Base( this );
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m_InnerPanel->Dock( Pos::Fill );
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}
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void GroupBox::Layout( Skin::Base* skin )
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{
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m_InnerPanel->SetMargin( Margin( TextHeight() + 3, 6, 6, 6 ) );
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BaseClass::Layout( skin );
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}
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void GroupBox::Render( Skin::Base* skin )
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{
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skin->DrawGroupBox( this, TextX(), TextHeight(), TextWidth() );
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}
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