add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Controls/GroupBox.h"
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR( GroupBox )
{
// Set to true, because it's likely that our
// children will want mouse input, and they
// can't get it without us..
SetMouseInputEnabled( true );
SetTextPadding( Padding( 10, 0, 0, 0 ) );
SetAlignment( Pos::Top | Pos::Left );
Invalidate();
m_InnerPanel = new Base( this );
m_InnerPanel->Dock( Pos::Fill );
}
void GroupBox::Layout( Skin::Base* skin )
{
m_InnerPanel->SetMargin( Margin( TextHeight() + 3, 6, 6, 6 ) );
BaseClass::Layout( skin );
}
void GroupBox::Render( Skin::Base* skin )
{
skin->DrawGroupBox( this, TextX(), TextHeight(), TextWidth() );
}