add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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examples/ThirdPartyLibs/Gwen/Controls/LabelClickable.cpp
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25
examples/ThirdPartyLibs/Gwen/Controls/LabelClickable.cpp
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/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#include "Gwen/Gwen.h"
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#include "Gwen/Skin.h"
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#include "Gwen/Controls/LabelClickable.h"
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using namespace Gwen;
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using namespace Gwen::Controls;
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GWEN_CONTROL_CONSTRUCTOR( LabelClickable )
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{
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SetIsToggle( false );
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SetAlignment( Gwen::Pos::Left | Gwen::Pos::CenterV );
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}
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void LabelClickable::Render( Skin::Base* /*skin*/ )
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{
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//skin->DrawButton( this, IsDepressed(), IsToggle() && GetToggleState() );
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}
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