add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Controls/ScrollBar.h"
#include "Gwen/Controls/ScrollBarButton.h"
using namespace Gwen;
using namespace Gwen::Controls;
using namespace Gwen::ControlsInternal;
GWEN_CONTROL_CONSTRUCTOR( ScrollBarButton )
{
m_iDirection = 0;
SetBounds(0,0,0,0);
}
void ScrollBarButton::SetDirectionUp()
{
m_iDirection = Pos::Top;
}
void ScrollBarButton::SetDirectionDown()
{
m_iDirection = Pos::Bottom;
}
void ScrollBarButton::SetDirectionLeft()
{
m_iDirection = Pos::Left;
}
void ScrollBarButton::SetDirectionRight()
{
m_iDirection = Pos::Right;
}
void ScrollBarButton::Render( Skin::Base* skin )
{
skin->DrawScrollButton( this, m_iDirection, m_bDepressed );
}