add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

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#pragma once
#ifndef GWEN_CONTROLS_SPLITTERBAR_H
#define GWEN_CONTROLS_SPLITTERBAR_H
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Base.h"
#include "Gwen/Controls/Dragger.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT SplitterBar : public ControlsInternal::Dragger
{
public:
GWEN_CONTROL( SplitterBar, ControlsInternal::Dragger );
void Render( Skin::Base* skin );
void Layout( Skin::Base* skin );
};
}
}
#endif