add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.

This commit is contained in:
erwincoumans
2015-04-16 09:55:32 -07:00
parent d9feaf2d2a
commit a1bf9c5556
425 changed files with 255913 additions and 0 deletions

View File

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#pragma once
#ifndef GWEN_CONTROLS_STATUSBAR_H
#define GWEN_CONTROLS_STATUSBAR_H
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Base.h"
namespace Gwen
{
namespace Controls
{
class StatusBar : public Controls::Base
{
public:
GWEN_CONTROL_INLINE( StatusBar, Controls::Base )
{
SetBounds( 0, 0, 200, 22 );
Dock( Pos::Bottom );
SetPadding( Padding( 2, 2, 2, 2 ) );
}
virtual void AddControl( Controls::Base* pCtrl, bool bRight)
{
pCtrl->SetParent( this );
pCtrl->Dock( bRight ? Pos::Right : Pos::Left );
}
virtual void Render( Skin::Base* skin )
{
skin->DrawStatusBar( this );
}
};
}
}
#endif