add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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32
examples/ThirdPartyLibs/Gwen/Hook.cpp
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32
examples/ThirdPartyLibs/Gwen/Hook.cpp
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/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#include "Gwen/Hook.h"
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#ifdef GWEN_HOOKSYSTEM
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using namespace Gwen;
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using namespace Gwen::Hook;
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std::list<BaseHook*> g_HookList;
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void Gwen::Hook::AddHook( BaseHook* pHook )
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{
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g_HookList.push_back( pHook );
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}
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void Gwen::Hook::RemoveHook( BaseHook* pHook )
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{
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g_HookList.remove( pHook );
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}
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HookList& Gwen::Hook::GetHookList()
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{
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return g_HookList;
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}
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#endif
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