add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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#ifndef BOOST_REPLACEMENT_LEXICAL_CAST_H
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#define BOOST_REPLACEMENT_LEXICAL_CAST_H
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#include <stdlib.h>
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namespace boost
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{
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template <typename T> T lexical_cast(const char* txt)
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{
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double result = atof(txt);
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return result;
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};
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struct bad_lexical_cast
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{
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const char* what()
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{
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return ("bad lexical cast\n");
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}
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};
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} //namespace boost
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#endif
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