add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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#ifndef PRINTF_CONSOLE_H
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#define PRINTF_CONSOLE_H
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void logError(const char* msg="", const char* arg0="", const char* arg1="", const char* arg2="");
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void logDebug(const char* msg, float v0, float v1);
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void logDebug(const char* msg, const char* msg1="", const char* arg1="");
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void logInform(const char* msg, const char* arg0="");
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void logWarn(const char* msg,int id, const char* arg0="");
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#endif
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