add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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46
examples/ThirdPartyLibs/urdf/premake4.lua
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46
examples/ThirdPartyLibs/urdf/premake4.lua
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project "urdf_test"
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flags {"FloatStrict"}
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language "C++"
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kind "ConsoleApp"
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targetdir "../../bin"
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-- links {
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-- }
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includedirs {
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".",
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"..",
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}
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files {
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"urdfdom/urdf_parser/src/check_urdf.cpp",
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"urdfdom/urdf_parser/src/pose.cpp",
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"urdfdom/urdf_parser/src/model.cpp",
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"urdfdom/urdf_parser/src/link.cpp",
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"urdfdom/urdf_parser/src/joint.cpp",
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"urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h",
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"urdfdom_headers/urdf_exception/include/urdf_exception/exception.h",
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"urdfdom_headers/urdf_model/include/urdf_model/pose.h",
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"urdfdom_headers/urdf_model/include/urdf_model/model.h",
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"urdfdom_headers/urdf_model/include/urdf_model/link.h",
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"urdfdom_headers/urdf_model/include/urdf_model/joint.h",
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"../tinyxml/tinystr.cpp",
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"../tinyxml/tinyxml.cpp",
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"../tinyxml/tinyxmlerror.cpp",
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"../tinyxml/tinyxmlparser.cpp",
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"boost_replacement/lexical_cast.h",
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"boost_replacement/shared_ptr.h",
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"boost_replacement/printf_console.cpp",
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"boost_replacement/printf_console.h",
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"boost_replacement/string_split.cpp",
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"boost_replacement/string_split.h",
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}
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