fix doubleprecision build
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@@ -123,7 +123,7 @@ btShapeHull::buildHull (btScalar margin)
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hd.mVertices = tmpVerts;
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hd.mVertexStride = 3*sizeof(float);//sizeof (btVector3);
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#else
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hd.mVertices = &supportPoints[0];
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hd.mVertices = &supportPoints[0].getX();
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hd.mVertexStride = sizeof (btVector3);
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#endif
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