fix typo in texels flip
add support to create a cube in TinyRenderer (quick test)
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committed by
Erwin Coumans
parent
a3767193ce
commit
aa9a276a71
@@ -437,7 +437,7 @@ void OpenGLGuiHelper::createCollisionShapeGraphicsObject(btCollisionShape* colli
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if (vertices.size() && indices.size())
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{
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int shapeId = m_data->m_glApp->m_renderer->registerShape(&vertices[0].xyzw[0],vertices.size(),&indices[0],indices.size());
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int shapeId = registerGraphicsShape(&vertices[0].xyzw[0],vertices.size(),&indices[0],indices.size());
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collisionShape->setUserIndex(shapeId);
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}
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@@ -46,6 +46,8 @@ project "App_BulletExampleBrowser"
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files {"../LuaDemo/LuaPhysicsSetup.cpp"}
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end
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defines {"INCLUDE_CLOTH_DEMOS"}
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files {
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"main.cpp",
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"ExampleEntries.cpp",
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