Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -7,7 +7,7 @@ struct b3ImportMeshData
{
struct GLInstanceGraphicsShape* m_gfxShape;
unsigned char* m_textureImage1;//in 3 component 8-bit RGB data
unsigned char* m_textureImage1; //in 3 component 8-bit RGB data
bool m_isCached;
int m_textureWidth;
int m_textureHeight;
@@ -16,11 +16,7 @@ struct b3ImportMeshData
class b3ImportMeshUtility
{
public:
static bool loadAndRegisterMeshFromFileInternal(const std::string& fileName, b3ImportMeshData& meshData);
static bool loadAndRegisterMeshFromFileInternal(const std::string& fileName, b3ImportMeshData& meshData);
};
#endif //B3_IMPORT_MESH_UTILITY_H
#endif //B3_IMPORT_MESH_UTILITY_H