add Obj and STL import demo, work on URDF import
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@@ -22,6 +22,8 @@ void ConstraintPhysicsSetup::stepSimulation(float deltaTime)
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void ConstraintPhysicsSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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{
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gfxBridge.setUpAxis(1);
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createEmptyDynamicsWorld();
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gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
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