- Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished. - Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
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@@ -24,49 +24,6 @@ subject to the following restrictions:
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#include <float.h>
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#ifdef WIN32
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//added __cdecl, thanks Jack
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// default new and delete overrides that guarantee 16 byte alignment and zero allocated memory
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void* __cdecl operator new(size_t sz) throw();
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void* __cdecl operator new[](size_t sz) throw();
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void __cdecl operator delete(void* m) throw();
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void __cdecl operator delete[](void* m) throw();
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#include <malloc.h>
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#include <stdio.h>
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#define BULLET_ALIGNED_NEW_AND_DELETE \
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\
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inline void* operator new(size_t sz) throw() \
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{ \
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printf("new %d\n",sz); \
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void* mem = _aligned_malloc(sz + 64, 16); \
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return mem; \
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} \
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\
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inline void* operator new[](size_t sz) throw() \
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{ \
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printf("new[] %d\n",sz); \
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void* mem = _aligned_malloc(sz + 64, 16); \
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return mem; \
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} \
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\
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inline void operator delete(void* m) throw() \
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{ \
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printf("delete %x\n",m); \
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if (m == 0) \
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return; \
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_aligned_free(m); \
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} \
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\
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inline void operator delete[](void* m) throw() \
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{ \
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printf("delete[] %x\n",m); \
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_aligned_free(m); \
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} \
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#endif
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#ifdef WIN32
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@@ -227,6 +184,18 @@ SIMD_FORCE_INLINE btScalar btFsel(btScalar a, btScalar b, btScalar c)
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#define btFsels(a,b,c) (btScalar)btFsel(a,b,c)
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SIMD_FORCE_INLINE bool btMachineIsLittleEndian()
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{
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long int i = 1;
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const char *p = (const char *) &i;
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if (p[0] == 1) // Lowest address contains the least significant byte
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return true;
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else
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return false;
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}
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///btSelect avoids branches, which makes performance much better for consoles like Playstation 3 and XBox 360
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///Thanks Phil Knight. See also http://www.cellperformance.com/articles/2006/04/more_techniques_for_eliminatin_1.html
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SIMD_FORCE_INLINE unsigned btSelect(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
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@@ -255,4 +224,99 @@ SIMD_FORCE_INLINE float btSelect(unsigned condition, float valueIfConditionNonZe
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}
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//PCK: endian swapping functions
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SIMD_FORCE_INLINE unsigned btSwapEndian(unsigned val)
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{
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return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
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}
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SIMD_FORCE_INLINE unsigned short btSwapEndian(unsigned short val)
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{
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return (((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
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}
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SIMD_FORCE_INLINE unsigned btSwapEndian(int val)
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{
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return btSwapEndian((unsigned)val);
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}
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SIMD_FORCE_INLINE unsigned short btSwapEndian(short val)
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{
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return btSwapEndian((unsigned short) val);
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}
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///btSwapFloat uses using char pointers to swap the endianness
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////btSwapFloat/btSwapDouble will NOT return a float, because the machine might 'correct' invalid floating point values
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///Not all values of sign/exponent/mantissa are valid floating point numbers according to IEEE 754.
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///When a floating point unit is faced with an invalid value, it may actually change the value, or worse, throw an exception.
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///In most systems, running user mode code, you wouldn't get an exception, but instead the hardware/os/runtime will 'fix' the number for you.
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///so instead of returning a float/double, we return integer/long long integer
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SIMD_FORCE_INLINE unsigned int btSwapEndianFloat(float d)
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{
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unsigned int a;
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unsigned char *dst = (unsigned char *)&a;
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unsigned char *src = (unsigned char *)&d;
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dst[0] = src[3];
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dst[1] = src[2];
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dst[2] = src[1];
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dst[3] = src[0];
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return a;
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}
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// unswap using char pointers
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SIMD_FORCE_INLINE float btUnswapEndianFloat(unsigned int a)
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{
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float d;
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unsigned char *src = (unsigned char *)&a;
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unsigned char *dst = (unsigned char *)&d;
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dst[0] = src[3];
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dst[1] = src[2];
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dst[2] = src[1];
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dst[3] = src[0];
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return d;
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}
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// swap using char pointers
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SIMD_FORCE_INLINE unsigned long long btSwapEndianDouble(double d)
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{
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unsigned long long a;
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unsigned char *dst = (unsigned char *)&a;
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unsigned char *src = (unsigned char *)&d;
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dst[0] = src[7];
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dst[1] = src[6];
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dst[2] = src[5];
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dst[3] = src[4];
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dst[4] = src[3];
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dst[5] = src[2];
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dst[6] = src[1];
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dst[7] = src[0];
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return a;
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}
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// unswap using char pointers
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SIMD_FORCE_INLINE double btUnswapEndianDouble(unsigned long long a)
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{
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double d;
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unsigned char *src = (unsigned char *)&a;
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unsigned char *dst = (unsigned char *)&d;
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dst[0] = src[7];
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dst[1] = src[6];
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dst[2] = src[5];
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dst[3] = src[4];
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dst[4] = src[3];
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dst[5] = src[2];
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dst[6] = src[1];
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dst[7] = src[0];
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return d;
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}
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#endif //SIMD___SCALAR_H
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