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ejcoumans
2007-09-08 06:50:53 +00:00
parent 7f1bf0b78f
commit e1c037b4c2

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@@ -7,7 +7,8 @@ Primary author and maintainer: Erwin Coumans
Thanks to Phil Knight. Also see www.cellperformance.com for related articles
- Collision algorithms and settings for the memory/stack allocator can be done using btDefaultCollisionConfiguration
This is an API change. See demos how to modify existing implementations with a one-liner.
- Register several collision algorithms by default (sphere-sphere, sphere-box, sphere-triangle)
- Use other traveral method for BVH by default, this improves triangle mesh collision performance.
2007 Aug 31
- fixed MSVC 6 build