Merge branch 'master' of https://github.com/erwincoumans/bullet3
This commit is contained in:
9
setup.py
9
setup.py
@@ -463,15 +463,16 @@ egl_renderer_sources = \
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+["src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"]\
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+["src/Bullet3Common/b3Logging.cpp"]\
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+["src/LinearMath/btAlignedAllocator.cpp"]\
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+["src/LinearMath/btGeometryUtil.cpp"]\
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+["src/LinearMath/btConvexHull.cpp"]\
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+["src/LinearMath/btConvexHullComputer.cpp"]\
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+["src/LinearMath/btConvexHullComputer.cpp"] \
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+["src/LinearMath/btGeometryUtil.cpp"]\
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+["src/LinearMath/btQuickprof.cpp"] \
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+["src/LinearMath/btThreads.cpp"] \
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+["src/Bullet3Common/b3AlignedAllocator.cpp"] \
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+["examples/ThirdPartyLibs/glad/gl.c"]\
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+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
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+["examples/OpenGLWindow/GLRenderToTexture.cpp"] \
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+["examples/OpenGLWindow/LoadShader.cpp"] \
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+["src/LinearMath/btQuickprof.cpp"]
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+["examples/OpenGLWindow/LoadShader.cpp"]
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if 'BT_USE_EGL' in CXX_FLAGS:
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sources += ['examples/ThirdPartyLibs/glad/egl.c']
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@@ -34,6 +34,8 @@ class btCollisionObject;
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class btCollisionShape;
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extern btShapePairCallback gCompoundCompoundChildShapePairCallback;
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/// btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
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class btCompoundCompoundCollisionAlgorithm : public btCompoundCollisionAlgorithm
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{
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@@ -1,5 +1,5 @@
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#ifndef GIM_BOX_SET_H_INCLUDED
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#define GIM_BOX_SET_H_INCLUDED
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#ifndef BT_GIMPACT_BVH_H_INCLUDED
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#define BT_GIMPACT_BVH_H_INCLUDED
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/*! \file gim_box_set.h
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\author Francisco Leon Najera
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@@ -306,4 +306,4 @@ public:
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btPairSet& collision_pairs);
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};
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#endif // GIM_BOXPRUNING_H_INCLUDED
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#endif // BT_GIMPACT_BVH_H_INCLUDED
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