rename treshold into thresold (spelling mistake)
added cr/linefeed at end of btDefaultMotionState.h
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@@ -102,10 +102,10 @@ bool SphereTriangleDetector::collide(const btVector3& sphereCenter,btVector3 &po
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normal *= -1.f;
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}
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///todo: move this gContactBreakingTreshold into a proper structure
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extern float gContactBreakingTreshold;
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///todo: move this gContactBreakingThreshold into a proper structure
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extern float gContactBreakingThreshold;
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float contactMargin = gContactBreakingTreshold;
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float contactMargin = gContactBreakingThreshold;
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bool isInsideContactPlane = distanceFromPlane < r + contactMargin;
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bool isInsideShellPlane = distanceFromPlane < r;
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